Brains Can be Hacked. Why Should You Care?

Tamara Bonaci Department of Electrical Engineering University of Washington

The Era of Devices Devices Aached to Us

[Pictures credit: Forbes, US News, Wired]

1/31/17 2 Devices Aached to Our Brains

EPOC NECOMIMI Nielsen Emov NeuroSky Consumer

[Picture credit: Lucid] [Picture credit: mindtecstore] [Picture credit: forbes.com]

New and upcoming products make brain malware possible!

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(/EN_US?TRK_SOURCE=HEADER-LOGO)Brain Malware?

How Hackers Could Get Inside Your How Hackers Could Get Inside Your Head WithHead ‘Brain With ‘Brain Malware’ Malware’ WRITTEN BY VICTORIA TURK (/AUTHOR/VICTORIATURK) WRITTEN BY VICTORIA TURK (/AUTHOR/VICTORIATURK) August 3, 2016 // 07:50 AM EST

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Hackers have spyware in your mind. You’re minding your business, playing a game or scrolling through social media, and all the while they’re gathering your most private information direct from your brain signals. Your likes and dislikes. Your political preferences. Your sexuality. Your PIN.

It’s a futuristic scenario, but not that futuristic. The idea of securing our thoughts is a real concern (http://motherboard.vice.com/read/our-brains-will-be-hacked-tracked- and-data-mined) with the introduction of brain-computer interfaces—devices that are controlled by brain signals such as EEG (), and which are already used in medical scenarios and, increasingly, in non-medical applications such as gaming (http://motherboard.vice.com/blog/mind-control-is-going-mainstream).

Researchers at the University of Washington in Seattle say that we need to act fast to implement a privacy and security framework to prevent our brain signals from being used against us before the technology really takes off.

“There’s actually very little time,” said electrical engineer Howard Chizeck over Skype. “If we don’t address this quickly, it’ll be too late.”

I first met Chizeck and fellow engineer Tamara Bonaci when I visited the University of Washington Biorobotics Lab to check out their work on hacking teleoperated surgical robots (http://motherboard.vice.com/read/surgery-robot-hacked-raven-ii). While I was there, they showed me some other hacking research they were working on, including how they could use a brain-computer interface (BCI), coupled with subliminal messaging in a videogame, to extract private information about an individual. What is Brain Spyware? Any malicious applicaon that extracts private informaon about users from their neural signals [Marnovic et al., 2012]

[Picture credit: University of Washington] 1/31/17 5 Why Does Brain Spyware Work?

ENGINEERING PERSPECTIVE

BRAIN-COMPUTER INTERFACE SIGNAL PROCESSING SIGNAL Digitized Feature Classification Neuroprosthesis signal control ACQUISITION extraction algorithm Neuroprosthesis

Neural Neural signals spelling Speller

Neurogame control

Neurogame Sensory feedback

1/31/17 6 Why Does Brain Spyware Work? ENGINEERING PERSPECTIVE

BRAIN-COMPUTER INTERFACE SIGNAL PROCESSING SIGNAL Digitized Feature Classification Neuroprosthesis signal control ACQUISITION extraction algorithm Neuroprosthesis

Neural Neural signals Malicious Malicious spelling classification feature P300 Speller extraction algorithm Neurogame control Extracted private Neurogame information Sensory feedback Malicious Malicious BCI sensory feedback application

1/31/17 7 Why Does Brain Spyware Work? NEURO-SCIENTIFIC PERSPECTIVE Event Related Potenals (ERPs) - responses associated with specific sensory, cognive and motor events

Stimulus

7.5 P300 )

V 5.0

μ P600 (

e

d 2.5 u t i l

p 0 m A

P -2.5 R E ERN -5.0 -200 0 200 400 600 800 Time (milliseconds) 1/31/17 8 Subliminal Brain Spyware?

1/31/17 9 Subliminal Brain Spyware or Subliminal Alarm?

“What we do not see and what we do not know can hurt us” Brannon, 1994

1/31/17 10 Subliminal Smulaon • Process of affecng people with smuli of which they are not aware

1/31/17 11 How Feasible is Subliminal Brain Spyware?

Approach: Experimental analysis with human subjects using specially developed BCI-game, Flappy whale 1/31/17 12 How Feasible is Subliminal Brain Spyware?

• During the game: • 5 different smuli presented on the screen for 7 ms • Each smulus repeated 10 mes • Users’ EEG signals recorded using 7 electrodes 1/31/17 13 Data Preparaon and Analysis ] V μ

Stimulus EEG signal [scaled Time [seconds] 7.5 P300 )

V 5.0

μ P600 (

e

d 2.5 u t i l

p 0 m A

P -2.5 R E ERN -5.0 N400 -200 0 200 400 600 800 Time (milliseconds)

1/31/17 14 Data Preparaon and Analysis ] V ] μ V μ EEG signal [scaled EEG signal [scaled

Time [ms] Time [ms]

1/31/17 15 Data Preparaon and Analysis

Stimulus

7.5 P300 )

V 5.0

μ P600 (

e

d 2.5 u t i l

p 0 m A

P -2.5 R E ERN -5.0 N400 -200 0 200 400 600 800 Time (milliseconds)

1/31/17 16 Feasibility of Subliminal Aacks

Time sync EEG & smuli; epoch data Training Feature extracon data (Principal Component Analysis) SVM classifier for Tesng private data extracon Flappy Whale, BCI- data Time sync EEG & controlled game smuli; epoch data Feature extracon Comparison with (Principal Component users’ self-reported Analysis) post-game surveys

Subliminal Idenficaon informaon extracon result result

1/31/17 17 Feasibility of Subliminal Aacks

Target smulus Target smulus recognized reported by a subjects Games

Subjects

1/31/17 18 Migaon - BCI Anonymizer Idea: Neural signals should be treated as a user’s personally idenfiable informaon (PII)

vs.

[Picture credit: NeuroFocus] [Picture credit: The Verge]

1/31/17 19 Brains Can be Hacked. What Can We Do?

Develop non-technical approaches Understand system

Develop Understand threats technical approaches

1/31/17 20 Brains Can be Hacked. What Can We Do?

Develop non- technical approaches Understand system

Develop Understand threats technical approaches

1/31/17 21 Acknowledgement • This project is a collaborave work with: • Professors: Ryan Calo, Howard Jay Chizeck, and Tadayoshi Kohno • Doctors: Jeffrey Herron, Charlie Matlack, and Rad Roberts • Graduate students: Tim Brown, Brady Houston, Tyler Libey, Brian Mogen, Patrick Moore, Katherine Pra, and Margaret Thompson • Other collaborators: Mahew Ehlert, Emily McReynolds, and Hannah Werbel

• Thank you to the members of the UW BioRobocs Lab, Tech Policy Lab, and the NSF Center for Sensorimotor

This project is supported by the NSF Engineering Research Center for Sensorimotor Neural Engineering (Award # EEC1028725) and the grant from the UW Tech Policy Lab.

1/31/17 22 Thank you

Contact: Tamara Bonaci [email protected] @tbonaci 1/31/17 23