Live Online Courses with Certificates - www.yskool.com ​ Fill up the form for enquiry https://bit.ly/3i0EOY7 ​ Reach us at [email protected] - Call / Whatsapp - +971 565756375 ​ ​ Java Programming (AED 590) ​ Outline: ● Write, compile, execute, and debug simple programs in Java ● Use primitive data types, type conversions, strings, and arrays to handle data ● Learn basic Java programming skills ● Develop knowledge to write your own Java programs ● Gain the skills necessary to integrate input and output, calculations, decision making, and loops ● Become confident in basic Java programming Summary: ● Begin using Java to write your own programs immediately In this course, you’ll be exposed ● Learn the basics of one of the most widely used computer to fundamental programming languages in the world concepts, including ● Apply different constructs for iteration and conditional object-oriented programming statements to manage a program’s (OOP) using Java. This course ● Build the skills you need to get your first steps into Java requires no prior programming programming job knowledge, just a desire to ● Learn java to be able to create your own java apps quickly. learn to program. You’ll build ● Test and refine their algorithms several Java projects—like a ● Understand the BEST PRACTICES in Writing High Quality Java basic calculator—to help you Code practice along the way. ● Solve a Wide Range of Hands-on Programming EXERCISES with Java ● Basic Syntax, Input output, Data types, Operations and Expressions, Comments, Selection, Iteration and Jumping Control Statements, Java Array and ArrayList - Java String Arrays, Arrays of Objects, Primitive Data Types, toString and Exceptions, Basics of Designing a Class - Class, Object, State and Behavior. Deciding State and Constructors, Understanding Object Composition and Inheritance

Age Group: 14+ Sessions: 15 - Time: 30 Hours © YSkool - Yardstick Educational Initiatives www.yskool.com

Android App Development (AED 650) ​ ​ Outline: ● Build fully functional apps for smartphones and tablets. ● Learn to think computationally, while making mobile apps ● Empowering young people to move from technology consumption to technology creation. ● Encourage collaboration and creativity through project-based scenarios ● Setup Instructions:Set up your phone or tablet for live Summary: testing Throughout the course ● Designer and Blocks Editor Overview: Take a tour of the App participants will learn about Inventor environment Android Mobile Apps, Computer ● Design the App's User Interface by arranging both on- and System and programming as off-screen components. they build and Program their ● Utilize event responsive app behaviour to program own Android mobile applications functional apps ● Explore how apps can be used to simplify complex tasks and get into AI and machine learning classification using apps. ● Connect machines that can interact with apps created. ● Building AI tools that will enable even beginner level students to create original AI applications

Age Group: 12-17 Sessions: 15 - Time: 30 Hours

Going Virtual with LEGO (AED 490) ​ ​ Outline: ● Browse the parts library and add new pieces to a model. ● Move and rotate pieces. ● Create a model with multiple steps. ● Change the view position and orientation. ● Select objects. ● Create life-like renders Summary: ● Explore rendering techniques Here you can learn techniques ● Export digital file and creating steps for your model to enhance your proficiency ● Learn about Lego building blocks and civil engineering with various programs of the aspects Lego Digital Design System Of ● Design, build and program their On-Screen Virtual LEGO Tools. Models. In this course, you will be taken ● Modelling, Rendering, Building Instructions, Creations through basic construction models using Lego blocks virtually. Learn Lego constructions without having any Lego kits. This is constructed in a unique way to allow for easy Age Group: 7-12 Sessions: 15 - Time: 30 Hours expansion. © YSkool - Yardstick Educational Initiatives www.yskool.com

How to Animate? (AED 490) ​ Outline: ● To discover the basics of animation ● To understand sequential programming ● To code different sequences to create animation ● To understand what Scratch does and the basics of the Scratch interface ● To be able to create an animation by writing a simple script (program) that moves the sprite ● To be able to change backgrounds and swap costumes Summary: ● To understand how to make sprites interact This course introduces students to ● To understand the FOREVER IF command basic programming and control ● To understand how to control sprites using the mouse technology concepts. It is taught and keyboard through stand alone lessons which ● To demonstrate how to make sprites interact increase with difficulty and complexity ● To understand how the pen tool works throughout the scheme. Through the ● To understand how to use colours in Scratch to make series of lessons students will learn the game skills required to make projects or ● To understand how to create complex if commands games, which they will develop on ● To learn how to create a complete game their own at the end of each unit. This ● To understand what makes a good game is a great platform where students can ● To understand how to improve the game play learn how to build practically anything ● To understand how to give effective feedback they can dream of. Scratch helps ● To understand what level students are now working young kids become programmers on through easy activity packs and a great support system. Age Group: 7-12 Sessions: 15 - Time: 30 Hours

Gaming Design (AED 390) ​ Outline: ● Gaming Theory ● Create your own custom games for others to play. ● Learn to set up the environment and characterization for player ● Demonstrate gaming logic ● To learn how to create a complete game Summary: ● To understand what makes a good game Game play, user interfaces, core mechanics, ● To understand how to improve the game play character design, and storytelling are some of the key elements of creating a successful arcade game. Designing an arcade game is, in fact, as easy as playing and winning it. Let's learn and explore the same in a fun Age Group: 8-13 Sessions: 10 - Time: 20 way. Hours © YSkool - Yardstick Educational Initiatives www.yskool.com

Electronics Design with Arduino (AED 550) ​ Outline: ● Get started with adding, editing and wiring components ● Start stimulating basic circuits ● Understand load and other circuit limitations ● Prove Ohm's Law via Simulation ● Place & wire components to create a virtual circuit ● See how components will respond in real life. ● Understand complex circuit components in detail

● Demonstrate AC and DC current Summary: ● Explore the parts of Arduino microprocessor and its input Learn Arduino circuits and output pins programming ! This course does ● Program using Codeblocks or C++. not require real Arduino and ● Add in 3D design and printing with Circuit Assemblies components. Tinkercad will be ● To learn about Arduino and circuits used as an online simulator ● Understand graphical programming where you will make the circuits as well as program them and see how it works! This course is to get introduced to Arduino circuits. It will help you to learn about basics of sensors, how to make a circuit and program it Age Group: 11-16 Sessions: 12 - Time: 24 Hours for different functions

Artificial Intelligence Programming (AED 590) ​ Outline: ● Hand-simulate the training of a simple neural network ● Trace and experiment with a simple ML algorithm ● Explain the basic knowledge representation, problem solving, and learning methods of Artificial Intelligence ● Assess the applicability, strengths, and weaknesses of the

basic knowledge representation, problem solving, and

learning methods in solving particular particular engineering Summary: problems The field of Artificial Intelligence ● Develop intelligent systems by assembling solutions to (AI systems) and machine concrete computational problems learning algorithms ● Understand the role of knowledge representation, problem encompasses computer science, solving, and learning in intelligent-system engineering natural language processing, ● Develop an interest in the field sufficient to take more python code, math, psychology, advanced subjects neuroscience, data science, machine learning and many other disciplines. Age Group: 11-16 Sessions: 15 - Time: 30 Hours

© YSkool - Yardstick Educational Initiatives www.yskool.com Simple Coding for Young Coders (AED 450) ​ Outline: ● Use computational thinking for problem-solving ● Address issues relevant to the world around us ● Focus on active learning and exploration ● Explore the fundamental concepts of computer science ● Understand the nature of computer science and its place in the modern world ● Learn about loops, conditions, functions and general problem solving Summary: ● See how your creations run in the real word. Throughout the course ● Calibrate your design. participants will learn about ● Use abstraction to decompose a problem into sub-problems robotics and coding mainly ● Demonstrate an understanding of algorithms and their using RoboMind Programming practical application Software as they program a ● Implement problem solutions using a programming virtual robot to finish all the language, including: looping behavior, conditional exercises and do simple tasks in statements, logic, expressions, variables, and functions Robomind Virtual Maps. ● Demonstrate good practices in personal information security, using passwords, encryption, and secure transactions ● Collect and analyze data that is output from multiple runs of a computer program

Age Group: 5-8 Sessions: 12 - Time: 24 Hours

Drawing and Sketching (AED 390) ​ Outline: ● To be able to draw simple quick sketches ● Learn the method of using different grades of pencil to do sketching, shading and toning. Learn the techniques of fine pencil drawing to explore different fine art subjects such as animals, birds, flowers, insects, still life, etc. ● Explore the use of pencil and various tools to create textures for different subjects. Learn how to be creative in use of Summary: pencil for drawing and expression. The course aims to prove that ● To understand, explore and learn the art of pencil drawing. anyone can draw. It provides ● To learn the toning and shading of different grades of basic techniques and ideas to professional sketching pencils. emphasize the aim. This course demonstrates a simple yet creative way for anybody to draw an animated human face. With just a few easy steps, students will start drawing like Age Group: 7-14 Sessions: 12 - Time: 24 Hours they never have before.

© YSkool - Yardstick Educational Initiatives www.yskool.com Block Based Programming (AED 450) ​ Outline: ● Games for tomorrow's programmers. ● Understand and use the basic steps in algorithmic problem solving to design solutions ● Define an algorithm as a sequence of instructions that can be processed by a computer Summary: ● Evaluate ways that different algorithms may be used to Computer science skills help solve the same problem students collaborate, create and ● Act out searching and sorting algorithms make nearly every subject seem ● Describe and analyze a sequence of instructions being more relevant. Blockly Games followed encourages the development of ● Represent data in a variety of ways including text, sounds, tomorrow's programmers. pictures, and numbers Designed to be self-paced, ● Interact with content-specific models and simulations Blockly Games can be downloaded for offline use, ensuring accessibility for all students and technology. All code is open source, meaning it is free and customizable to meet your needs. It is designed for children who have not had prior experience with computer programming. By the end of these games, players are ready to use conventional text-based languages. Age Group: 5-8 Sessions: 12 - Time: 24 Hours

© YSkool - Yardstick Educational Initiatives www.yskool.com Creative Writing for Juniors (AED 390) ​ Outline: ● To learn how to understand your imagination and use it to write down a thought or a feeling creatively ● You will have the ability to apply critical and theoretical approaches to the reading and analysis of literary texts in multiple genres. ● You will understand how to identify, analyze, interpret and describe critical ideas, themes, values that consist of literary texts and perceive the ways to evaluate how ideas, themes Summary: and values create an impact on societies, both in the past The purpose of creative writing and present. is to both entertain and share ● You will become capable of producing poems or literary human experiences, like love or nonfiction pieces that are original and engaging. loss. Writers attempt to get to a ● You will be able to articulate an awareness of the truth about humanity, through relationship between the individual works and conventional poetry and storytelling. If you'd literary work. like to try your hand at creative ● You will become capable of passing judgment whether a writing, just keep in mind that journal or a press is a better venue for publishing literary whatever you are trying to work. express, whether it is a feeling ● By critical reading and analysis, you become someway an or a thought, the first step is to expert to analyze and critique the quality of literary journals use your imagination. as well as the work of particular writers.

Age Group: 7-11 Sessions: 12 - Time: 24 Hours

Web Development - HTML (AED 590) ​ Outline: ● Define HTML and common terminology related to HTML. ● Recognize correct HTML syntax. ● Be able to write a brief, error-free HTML code ● Create webpages using HTML codes . ● Insert a graphic within a web page.

● Create a link within a web page. Summary: ● Create a table within a web page. Students learn the basics of web ● Insert heading levels within a web page. development and coding in a ● Insert ordered and unordered lists within a web page. fun and easy way, allowing ● Use cascading style sheets.. them to create their own ● Validate a web page. websites, animations and much ● Publish a web page. more.The course explains the format of HTML program for creating a website. Students Age Group: 11-16 Sessions: 15 - Time: 30 Hours develop different websites to practice HTML codes and formats

© YSkool - Yardstick Educational Initiatives www.yskool.com Hands-On Science at Home - Juniors (AED 390) ​ Outline: ● Design Scientific Experiment ● Create Science Project from Materials at Home ● Engineering Challenges ● Science Toys from Trash ● Virtual Simulation Experiments ● Develop Hypothesis ● Critical Observations and Conclusions

Summary:

Make this summer a STEM Adventure.

Anytime can be the right time to explore STEM (science, technology, engineering and math). Explore a number of favorite experiments, engineering challenges and demonstrations with these fun hands-on STEM activities! Materials are Age Group: 6-10 Sessions: 12 - Time: 24 Hours easy to find at home.

Mechanical Designing (CAD) (AED 550) ​ Outline: ● Learn about design engineering, creativity and making things in a fun, easy, and friendly environment. ● Learn the fundamental principles of statics and dynamics. ● Learn the mathematical description of mechanical systems ● Learn the method of solving problems involving particles and extended bodies ● Learn the principles of design processes Summary: ● Learn the principles of CAD based drawings and models. Various aspects of the ● Learn to product manufacturing tools engineering process are made ● Explore CAD Tools accessible to kids through this ● Solve Engineering Problems course, whether it’s design making, mechanics, or just inspiring creativity. It will help them acquire knowledge of SolidWorks, design static and moving models. Age Group: 9-14 Sessions: 12- Time: 24 Hours

© YSkool - Yardstick Educational Initiatives www.yskool.com 3D Modelling and Design (AED 590) ​ Outline: ● To discuss the basics techniques of 3D designing. ● To learn basic software skills to develop a foundation in 3D design. ● To discover spatial arrangement and orthographic orientation of 3D models ● To create Drawing Views from AutoCAD 3D Models ● To modify 3D models using CAD software ● Summary: To explore more complex software techniques and design Learn to manipulate basic 3D principles ● shapes, design activities like To make connections between software techniques and sharpen vision in space their own skill sets. ● (orthographic view) , plan for a Demonstrate knowledge of key historical factors that have project, progress through trial shaped manufacturing over the centuries ● and error, find solutions, work Explain current and emerging 3D printing applications in a with precise measures, work variety of industries ● Describe the advantages and limitations of each 3D printing inside a model and polish a technology design. Use and combine with ● Evaluate real-life scenarios and recommend the appropriate electronics, robotics, science, architecture & use of 3D printing technology ● Identify opportunities to apply 3D printing technology for history-geography. time and cost savings ● Discuss the economic implications of 3D printing including its impact on startup businesses and supply chains ● Design and print objects containing moving parts without assembly

Age Group: 9-15 Sessions: 15 - Time: 30 Hours

© YSkool - Yardstick Educational Initiatives www.yskool.com

Machine Learning (AED 590) ​ Outline: ● Through this course students will train a computer to recognize your own images, sounds, & poses. ● Understand about algorithm and flowcharts ● Understand what machine learning is and basic terms ● How is machine learning different from traditional algorithms ● Understand how training data affects the performance of Summary: the algorithm Through this course students ● Understand how machine learning can be used in will use Teachable Machine to applications as input turn their webcam and a piece ● Learn how to create a model that can tell if a banana is ripe of paper into a game controller. or not. The idea is to instead of using ● Train a computer to recognize your own images, sounds, & physical buttons to control the poses. game, everyone can draw a ● Learn how to create a model that detects simple sounds you black arrow on a piece of white make. paper as a controller, and move ● Learn how to create a model that recognizes which way the snake by turning the paper you’re tilting your head. in different directions in front of ● Understand how different training data will change the the webcam. A physical behavior of a machine learning algorithm machine that you can teach to ● More samples are better rapidly recognize and sort ● More samples that are different, but still the same class are objects using your own custom better machine learning models. Use Teachable Machine to train a video game controller. Age Group: 9-14 Sessions: 15 - Time: 30 Hours

© YSkool - Yardstick Educational Initiatives www.yskool.com Python Programming (AED 590) ​ Outline: ● This course is a great introduction to both fundamental programming concepts and the Python programming language ● Have a fundamental understanding of the Python programming language. ● Have the skills and understanding of Python to confidently Summary: apply for Python programming jobs. ● Python is an open source, Acquire the pre-requisite Python skills to move into specific general-purpose, versatile and branches - Machine Learning, Data Science, etc.. ● popular programming language. Add the Python Object-Oriented Programming (OOP) skills It’s great as a first language to your résumé. ● because it is concise and easy to Understand how to create your own Python programs. ● read, and it is also a good Learn Python from experienced professional software language to have in any developers. ● programmer’s stack as it can be Understand Python 3 in depth. used for everything from web development to software development and scientific applications. Age Group: 12-18 Sessions: 15 - Time: 30 Hours

C++ Programming (AED 550) ​ Outline: ● To understand how C++ improves C with object-oriented features. ● To learn how to write inline functions for efficiency and performance. ● To learn the syntax and semantics of the C++ programming language. ● To learn how to design C++ classes for code reuse. ● To learn how to implement copy constructors and class

member functions.

● To understand the concept of data abstraction and Summary: encapsulation. Learn to code in C++, a language ● To learn how to overload functions and operators in C++. that almost all computers use - ● To learn how containment and inheritance promote code from video games to Machine reuse in C++. learning engineering to ● To learn how inheritance and virtual functions implement economics to everyday life. You dynamic binding with polymorphism. will learn the fundamental ● To learn how to design and implement generic classes with basics of it and make your very C++ templates. own useful yet cool program ● To learn how to use exception handling in C++ programs.

Age Group: 13-18 Sessions: 15 - Time: 30 Hours

© YSkool - Yardstick Educational Initiatives www.yskool.com Adobe Photoshop and Image Processing (AED 590) ​ Outline: ● To learn Adobe Photoshop and Illustrator from scratch. ● To learn the tools and techniques you will actually use ● Design your own graphics, without any experience. ● Draw beginner to advanced shapes and icons. ● Learn all of the key skills of Illustrator: shapes, text, masking, effects, and exporting. ● Draw with paint brushes,pens & pencils. Summary: ● Select and align objects Whether you're brand new to ● Use shapes to create artwork for a postcard Illustrator and Photoshop, or ● Transform objects have played around with it but ● Create an illustration with the drawing tools need more guidance, this course ● Organize your artwork with layers will help you feel confident and ● Blend colors and shapes comfortable using vector-based ● Create logos with brushes graphic application.This course ● Explore creativity with effects and graphic styles will quickly help you learn the ● Create a paper cut effect. techniques faster. ● You will redraw yourself as an illustration. ● Build a repeating pattern to be used as wallpaper or fabric designs. ● Find many templates for posters, stationery & UI designs to save you time. ● Make your ideas come to life. ● Draw existing famous logos. ● Take hand drawings and recreate them using Illustrator. ● Create beautiful gradients and apply them to icons, text & illustrations.

Age Group: 12-18 Sessions: 15 - Time: 30 Hours

© YSkool - Yardstick Educational Initiatives www.yskool.com Creative Writing for Seniors (AED 390) ​ Outline: ● To learn how to understand your imagination and use it to write down a thought or a feeling creatively ● You will have the ability to apply critical and theoretical approaches to the reading and analysis of literary texts in multiple genres. ● You will understand how to identify, analyze, interpret and Summary: describe critical ideas, themes, values that consist of literary The purpose of creative writing texts and perceive the ways to evaluate how ideas, themes is to both entertain and share and values create an impact on societies, both in the past human experiences, like love or and present. loss. Writers attempt to get to a ● You will become capable of producing poems or literary truth about humanity, through nonfiction pieces that are original and engaging. poetry and storytelling. If you'd ● You will be able to articulate an awareness of the like to try your hand at creative relationship between the individual works and conventional writing, just keep in mind that literary work. whatever you are trying to ● You will become capable of passing judgment whether a express, whether it is a feeling journal or a press is a better venue for publishing literary or a thought, the first step is to work. use your imagination. ● By critical reading and analysis, you become someway an expert to analyze and critique the quality of literary journals as well as the work of particular writers.

Age Group: 15 Sessions: 12 - Time: 24 Hours

Let's Dance - Classical for Seniors (AED 590) ​ Outline: ● To demonstrate a nuanced understanding of collaboration in the creative process through leadership, participation, and reflection. ● To develop a multifaceted physicality through training in Classical dance techniques. ● To apply a variety of value systems, aesthetics, and approaches to performing. ● To learn the vocabulary and practice methods of Summary: respectful critique and evaluation. Foster a love for movement and build ● To integrate an understanding of cultural context self-confidence as you learn to dance with into creative and scholarly research. us. Think on your feet as you enjoy an ● To nurture inclusive communities through dance. energetic and fast-paced dance combining ● To enhance creative skills and encourage all the elements of rhythm, coordination, collaborative learning skills. music and choreography. Learn about various dance techniques, poise and self- discipline as you practice body alignment, muscle control, timing and spatial Age Group: 11-18 Sessions: 15 - Time: 22 Hours awareness in this fun-filled course.

© YSkool - Yardstick Educational Initiatives www.yskool.com

Learn French (AED 550) ​ Outline: ● Getting acquainted with the and culture ● Encouraging conversation in French. ● Learn the use of French Alphabets, Numbers, Tonic Pronouns, Verbs, Adjectives, Tenses and Greetings. ● Enhance French vocabulary with names of transport, meals, family members and other things from daily life. ● Develop linguistic skills Summary: ● Demonstrate use of numbers and vocabulary to convey Converse in French and practice information in French the subtle expressions of the ● Demonstrate the ability to understand speech in the French French culture. Learn the French language in most social and professional situations Alphabets, Tonic Pronouns, ● Demonstrate the ability to communicate orally in the French Greetings, Common Verbs, language Adjectives and Tenses. ● Demonstrate the ability to understand written texts the Introduce yourself confidently in French language French and master the use of ● Demonstrate use of extended vocabulary to convey French vocabulary in your information in French day-to-day life with this ● Demonstrate adequate mastery of the grammar of the delightful course. French language ● Demonstrate the ability to write grammatically and analytically at a variety of language levels.

Age Group: 7-16 Sessions: 15 - Time: 30 Hours

Photography Techniques (AED 550) ​ Outline: ● To understand the basics of photography and how to step up your photography game ● Demonstrate the optimal use of camera to obtain quality images ● Distinguish between different types of cameras ● Rule of Thirds ● Science behind photography Summary: ● Aperture and ShutterSpeed Learning the different types of ● Controlling Exposure sensors present within the ● Mobile Photography camera, how to start using ● Lighting Techniques manual mode, learning to use different features, identifying your style with this delightful Age Group: 10-18 Sessions: 15 - Time: 30 Hours course.

© YSkool - Yardstick Educational Initiatives www.yskool.com Learn German (AED 550) ​ Outline: ● Learn greetings and introduction in German ● Learn numbers, regularly use adjectives and vocabulary. ● Tell basic information about oneself in German ● Describe One's nationality and nation in German ● Develop linguistic skills ● Demonstrate use of numbers and vocabulary to convey Summary: information in German Strike up conversations and keep ● Demonstrate the ability to understand speech in the them flowing in German. Pick up in most social and professional some basic greetings, figure out the situations word order and learn useful phrases ● Demonstrate the ability to communicate orally in the in Deutsch. Join this fabulous course German language put together by an expert German ● Demonstrate the ability to understand written texts the language instructor and get ready to German language raise eyebrows with your german ● Demonstrate use of extended vocabulary to convey speaking skills. information in German The course will include learning ● Demonstrate adequate mastery of the grammar of the formal and informal greetings, German language names of colours, numbers, ● Demonstrate the ability to write grammatically and alphabets, family members, analytically at a variety of language levels. day-to-day activities and much more Age Group: 7-16 Sessions: 15 - Time: 30 Hours in German.

Painting (AED 390) ​ Outline: ● An understanding of basic principles of design and color, concepts, media and formats, and the ability to apply them to a specific aesthetic intent. ● The ability to synthesize the use of drawing, two-dimensional design, and color, beginning with basic studies. ● Knowledge and skills in the use of basic tools, techniques, and processes sufficient to work from concept to finished Summary: product, including knowledge of paints and surfaces. The course aims to prove that ● The ability to explore the expressive possibilities of various anyone can paint. It provides media, and the diverse conceptual modes available to the basic techniques and ideas to painter. improve painting and colour ● Progress toward developing a consistent, personal direction palette and style. ● The ability to work independently.

Age Group: 7-14 Sessions: 12 - Time: 24 Hours

© YSkool - Yardstick Educational Initiatives www.yskool.com Learn Spanish (AED 550) ​ Outline: ● Tell basic information about oneself in Spanish ● Describe One's nationality and nation in Spanish ● Develop linguistic skills ● Demonstrate use of numbers and vocabulary to convey information in Spanish ● Demonstrate the ability to understand speech in the in most social and professional situations Summary: ● Demonstrate the ability to communicate orally in the Spanish This course is designed for language students who have just started to ● Demonstrate the ability to understand written texts the test the Spanish language waters Spanish language by learning how to communicate ● Demonstrate use of extended vocabulary to convey and talk about themselves. It will information in Spanish focus on describing oneself and ● Demonstrate adequate mastery of the grammar of the using the Spanish grammar (in the Spanish language first person) with questions and ● Demonstrate the ability to write grammatically and answers. The students will be introduced to analytically at a variety of language levels. the Spanish language as a whole, with themselves as the focus, using Age Group: 7-16 Sessions: 15 - Time: 30 Hours relevant grammar and vocabulary and help students speak elaborately about themselves, their personality, ask and answer how old they are and when is their birthday in Spanish language.

Crafts and Art (AED 390) ​ Outline: ● Increases dexterity ● Develop fine motor skills ● Improves hand-eye coordination ● Encourage self expression ● Promote innovation and creativity ● Enhance decision-making skills ● Make different types of flowers, bookmarks, greeting cards, Summary: finger puppets and wall hangings during the engaging Unleash the creative artist in sessions in this course.. you! Let your imagination run free! Creative arena brings to you a host of craft activities. We have several themes to set the tone for creation of your art piece. Experiment, innovate and try new things as you fine tune your motor skills. Age Group: 4 - 8 Sessions: 15 - Time: 30 Hours

© YSkool - Yardstick Educational Initiatives www.yskool.com Video Editing (AED 590) ​ Outline: ● Apply foundation concepts in non-linear video modification, film direction, and digital sound editing. ● Develop a basic proficiency with the tools and techniques available in standard digital video editing programs. ● Shoot, capture, edit, and output short video projects, organizing footage and modifying it into a coherent sequence. Summary: ● Set up short video projects and shoot them using a variety of Students will be easily be able appropriate camera angles, shots, and framing. to edit understand the basics of ● Apply techniques for establishing or breaking continuity in a editing video software on any video sequence. type of operating system ● Edit a video sequence to synchronize it to a musical (/Windows) soundtrack or dialog. ● Apply a variety of techniques for expanding or compressing the perception of time in a video sequence. ● Add title sequences to a digital video and animate the sequences using keyframes. ● Perform basic production checks and output video in common formats including DVD and the Web. ● Apply basic techniques for mixing a soundtrack incorporating the human voice, ambient noise, sound effects, and music.

Age Group: 10-18 Sessions: 15 - Time: 30 Hours

Hands-On Science at Home - Seniors (AED 390) ​ Outline: ● Design Scientific Experiment ● Create Science Project from Materials at Home ● Engineering Challenges ● Science Toys from Trash ● Virtual Simulation Experiments

● Develop Hypothesis

● Critical Observations and Conclusions Summary:

Make this summer a STEM Adventure.

Anytime can be the right time to explore

STEM (science, technology, engineering and math). Explore a number of favorite experiments, engineering challenges and demonstrations with these fun hands-on Age Group: 11-15 Sessions: 12 - Time: 24 Hours STEM activities! Materials are easy to find at home.

© YSkool - Yardstick Educational Initiatives www.yskool.com

Let's Dance - Western for Juniors (AED 590) ​ Outline: ● To demonstrate a nuanced understanding of collaboration in the creative process through leadership, participation, and reflection. ● To develop a multifaceted physicality through training in Western dance techniques. ● To apply a variety of value systems, aesthetics, and

approaches to performing.

● To learn the vocabulary and practice methods of respectful Summary: critique and evaluation. Foster a love for movement and ● To integrate an understanding of cultural context into build self-confidence as you creative and scholarly research. learn to dance with us. Think on ● To nurture inclusive communities through dance. your feet as you enjoy an ● To enhance creative skills and encourage collaborative energetic and fast-paced dance learning skills. combining all the elements of rhythm, coordination, music and choreography. Learn about various dance techniques, poise Age Group: 5-10 Sessions: 15 - Time: 22 Hours and self- discipline as you practice body alignment, muscle control, timing and spatial awareness in this fun-filled course.

© YSkool - Yardstick Educational Initiatives www.yskool.com Let's Dance - Classical for Juniors (AED 590) ​ Outline: ● To demonstrate a nuanced understanding of collaboration in the creative process through leadership, participation, and reflection. ● To develop a multifaceted physicality through training in Classical dance techniques. ● To apply a variety of value systems, aesthetics, and approaches to performing. ● To learn the vocabulary and practice methods of respectful critique and evaluation. ● To integrate an understanding of cultural context into creative and scholarly research. ● To nurture inclusive communities through dance. ● To enhance creative skills and encourage

collaborative learning skills.

Summary:

Foster a love for movement and build self-confidence as you learn to dance Age Group: 5-10 Sessions: 15 - Time: 22 Hours with us. Think on your feet as you enjoy an energetic and fast-paced dance combining all the elements of rhythm, coordination, music and choreography. Learn about various dance techniques, poise and self- discipline as you practice body alignment, muscle control, timing and spatial awareness in this fun-filled course.

© YSkool - Yardstick Educational Initiatives www.yskool.com Unlocking Games with Python and JavaScript - Code Combat (AED 550) ​ Outline: ● Make coding fun and teach real-world skills ● Promote creativity, problem-solving, and confidence in project-based courses where students develop their own games and webpages. ● Build grit and develop a growth mindset through coding

challenges that prepare them for the 500K+ open computing

jobs Summary: ● Critical Thinking: With coding puzzles that are naturally Programming is magic. It's the scaffolded into increasingly challenging levels, ability to create things from CodeCombat's programming game ensures kids are always pure imagination. This course practicing critical thinking. gives learners the feeling of ● Creativity: Gaming encourages students to showcase their wizardly power at their creativity by building and sharing their own games and fingertips by using typed code. webpages. As it turns out, that enables ● Collaboration: Throughout the game, there are them to learn faster too. WAY opportunities for students to collaborate when they get faster. It's like having a stuck and to work together using our pair programming conversation instead of reading guide. a manual. ● Communication: Coding requires kids to practice new forms Playing a Web-based of communication, including communicating with the swords-and-sorcery game in computer itself and conveying their ideas using the most which players explore and use efficient code. programming languages to win.

Age Group: 9-14 Sessions: 12 - Time: 24 Hours

© YSkool - Yardstick Educational Initiatives www.yskool.com Entrepreneurship - Junior MBA (AED 650) ​ Outline: ● The programme is considered essential for students as it provides them not only with financial literacy skills but also the basic tools of entrepreneurship that will serve them well in the long run. ● Due to the discussion-based nature of the class, the programme gives students the ability to think critically and Summary: encourages collaboration, with the intention of preparing Imagine your child working on students for their academic and personal journey ahead. Amazon’s business strategy in ● Based on the first year MBA programme, the course has the wake of Walmart’s been designed such that it is easily comprehensible for acquisition of Flipkart. The young children. The course delivery and level of complexity are tailored according to the age group being attended to. Junior MBA programme is a The core topics covered are: programme designed to deliver ● Introduction to Entrepreneurship an MBA style curriculum to ● Company & Team set-up school students. ● Finance & Fund Raising ● Introduction to Marketing/4Ps ● Introduction to Strategic Thinking ● Introduction to Corporate Social Responsibility (CSR)

Age Group: 9-14 Sessions: 15 - Time: 30 Hours

Learn to play the Piano / Keyboard (AED 490) ​ Outline: ● Introductions to Keyboard Music ● Introductions to western Music Theory. ● The Right Position of Right hand ● Playing a whole song ● The fluency of the melody while playing. ● The fluency in Sight Reading( Music Notations reading) ● Ledger Lines Summary: ● Notes on the Keyboard and Staff This course is for absolute ● To Play Basic Piano Chords beginners. It's for students who ● To Play Scales on Piano are new to the piano and keyboard and in search of a ● Trinity syllabus old Songs can be played. solid foundation and introduction ● Learn a few famous songs and music pieces. to the piano and keyboard. ● 1st Grade Music Theory can be covered (30%) ● Trinity-Practical: Initial Grade songs can be attained.(30%)

Age Group: 9-14 Sessions: 15 - Time: 22 Hours

© YSkool - Yardstick Educational Initiatives www.yskool.com Yoga and Wellness (AED 450) ​ Outline: ● Focus on improving stamina, strength and flexibility. ● To develop immunity and feel positive and mindful ● Correct body posture. ● Demonstrate knowledge of correct body-postures ● Improve concentration and memory. ● Improve positivity and mindfulness. ● Increased flexibility. ● Increased muscle strength and tone. Summary: ● Improved respiration, energy and vitality. Transform your body and mind with some ● Maintaining a balanced metabolism, cardio exhilarating sessions on Yoga. Connect the and circulatory health. mind, body, and spirit through body poses, ● Improved athletic performance controlled breathing and meditation. Reap the ● Focus on stretching and muscle toning. multitude of health benefits associated with ● Transitioning between asanas with style and yoga.The course focus will be on realizing the movements paired with breath importance of yoga in improving your ● Explore new variation in poses immunity, flexibility and mindfulness. Sessions ● Practice more challenging asanas will start with warm-up and then advance to poses (asanas) and pranayam (breathing techniques). Age Group: 8-14 Sessions: 15 - Time: 22 Hours

Learn to play the Guitar (AED 490) ​ Outline: ● Introductions to Guitar Music ● Can play first 3 strings exercises and songs can be played ● Tuning of the Guitar ● Introduction to Triads/chords ● Playing the whole song ● The fluency of the melody while playing ● The fluency in Sight Reading( Music Notations Summary: reading (50%) This course is designed for beginners on ● Exercises to sharpen Chord Transitioning, the guitar or players who would like to fill Strumming. in the gaps in their basic overall ● Trinity syllabus old Songs can be played. knowledge of the instrument. It covers ● Learn a few famous songs and music pieces. fingerboard knowledge, basic techniques, ● 1st Grade Music Theory can be covered (30%) chords, strumming, basic improvisation, ● reading music (standard Trinity-Practical: Initial Grade songs can be notation/tablature), and basic concepts in attained.(30%) music theory that can be used to read & ● Fretting, Picking, and Fingerpicking write music and figure out songs by ear. Age Group: 9-14 Sessions: 15 - Time: 22 Hours

© YSkool - Yardstick Educational Initiatives www.yskool.com