Intel Threading Building Blocks
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Other Apis What’S Wrong with Openmp?
Threaded Programming Other APIs What’s wrong with OpenMP? • OpenMP is designed for programs where you want a fixed number of threads, and you always want the threads to be consuming CPU cycles. – cannot arbitrarily start/stop threads – cannot put threads to sleep and wake them up later • OpenMP is good for programs where each thread is doing (more-or-less) the same thing. • Although OpenMP supports C++, it’s not especially OO friendly – though it is gradually getting better. • OpenMP doesn’t support other popular base languages – e.g. Java, Python What’s wrong with OpenMP? (cont.) Can do this Can do this Can’t do this Threaded programming APIs • Essential features – a way to create threads – a way to wait for a thread to finish its work – a mechanism to support thread private data – some basic synchronisation methods – at least a mutex lock, or atomic operations • Optional features – support for tasks – more synchronisation methods – e.g. condition variables, barriers,... – higher levels of abstraction – e.g. parallel loops, reductions What are the alternatives? • POSIX threads • C++ threads • Intel TBB • Cilk • OpenCL • Java (not an exhaustive list!) POSIX threads • POSIX threads (or Pthreads) is a standard library for shared memory programming without directives. – Part of the ANSI/IEEE 1003.1 standard (1996) • Interface is a C library – no standard Fortran interface – can be used with C++, but not OO friendly • Widely available – even for Windows – typically installed as part of OS – code is pretty portable • Lots of low-level control over behaviour of threads • Lacks a proper memory consistency model Thread forking #include <pthread.h> int pthread_create( pthread_t *thread, const pthread_attr_t *attr, void*(*start_routine, void*), void *arg) • Creates a new thread: – first argument returns a pointer to a thread descriptor. -
Using Intel® Math Kernel Library and Intel® Integrated Performance Primitives in the Microsoft* .NET* Framework
Using Intel® MKL and Intel® IPP in Microsoft* .NET* Framework Using Intel® Math Kernel Library and Intel® Integrated Performance Primitives in the Microsoft* .NET* Framework Document Number: 323195-001US.pdf 1 Using Intel® MKL and Intel® IPP in Microsoft* .NET* Framework INFORMATION IN THIS DOCUMENT IS PROVIDED IN CONNECTION WITH INTEL® PRODUCTS. NO LICENSE, EXPRESS OR IMPLIED, BY ESTOPPEL OR OTHERWISE, TO ANY INTELLECTUAL PROPERTY RIGHTS IS GRANTED BY THIS DOCUMENT. EXCEPT AS PROVIDED IN INTEL'S TERMS AND CONDITIONS OF SALE FOR SUCH PRODUCTS, INTEL ASSUMES NO LIABILITY WHATSOEVER, AND INTEL DISCLAIMS ANY EXPRESS OR IMPLIED WARRANTY, RELATING TO SALE AND/OR USE OF INTEL PRODUCTS INCLUDING LIABILITY OR WARRANTIES RELATING TO FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABILITY, OR INFRINGEMENT OF ANY PATENT, COPYRIGHT OR OTHER INTELLECTUAL PROPERTY RIGHT. UNLESS OTHERWISE AGREED IN WRITING BY INTEL, THE INTEL PRODUCTS ARE NOT DESIGNED NOR INTENDED FOR ANY APPLICATION IN WHICH THE FAILURE OF THE INTEL PRODUCT COULD CREATE A SITUATION WHERE PERSONAL INJURY OR DEATH MAY OCCUR. Intel may make changes to specifications and product descriptions at any time, without notice. Designers must not rely on the absence or characteristics of any features or instructions marked "reserved" or "undefined." Intel reserves these for future definition and shall have no responsibility whatsoever for conflicts or incompatibilities arising from future changes to them. The information here is subject to change without notice. Do not finalize a design with this information. The products described in this document may contain design defects or errors known as errata which may cause the product to deviate from published specifications. -
Analysis of GPU-Libraries for Rapid Prototyping Database Operations
Analysis of GPU-Libraries for Rapid Prototyping Database Operations A look into library support for database operations Harish Kumar Harihara Subramanian Bala Gurumurthy Gabriel Campero Durand David Broneske Gunter Saake University of Magdeburg Magdeburg, Germany fi[email protected] Abstract—Using GPUs for query processing is still an ongoing Usually, library operators for GPUs are either written by research in the database community due to the increasing hardware experts [12] or are available out of the box by device heterogeneity of GPUs and their capabilities (e.g., their newest vendors [13]. Overall, we found more than 40 libraries for selling point: tensor cores). Hence, many researchers develop optimal operator implementations for a specific device generation GPUs each packing a set of operators commonly used in one involving tedious operator tuning by hand. On the other hand, or more domains. The benefits of those libraries is that they are there is a growing availability of GPU libraries that provide constantly updated and tested to support newer GPU versions optimized operators for manifold applications. However, the and their predefined interfaces offer high portability as well as question arises how mature these libraries are and whether they faster development time compared to handwritten operators. are fit to replace handwritten operator implementations not only w.r.t. implementation effort and portability, but also in terms of This makes them a perfect match for many commercial performance. database systems, which can rely on GPU libraries to imple- In this paper, we investigate various general-purpose libraries ment well performing database operators. Some example for that are both portable and easy to use for arbitrary GPUs such systems are: SQreamDB using Thrust [14], BlazingDB in order to test their production readiness on the example of using cuDF [15], Brytlyt using the Torch library [16]. -
8A. Going Parallel
2019/2020 UniPD - T. Vardanega 02/06/2020 Terminology /1 • Program = static piece of text 8a. Going parallel – Instructions + link-time data • Processor = resource that can execute a program – In a “multi-processor,” processors may – Share uniformly one common address space for main memory – Have non-uniform access to shared memory – Have unshared parts of memory – Share no memory as in “Shared Nothing” (distributed memory) Where we take a bird’s eye look at what architectures changes (again!) when jobs become • Process = instance of program + run-time data parallel in response to the quest for best – Run-time data = registers + stack(s) + heap(s) use of (massively) parallel hardware Parallel Lang Support 505 Terminology /2 Terms in context: LWT within LWP • No uniform naming of threads of control within process –Thread, Kernel Thread, OS Thread, Task, Job, Light-Weight Process, Virtual CPU, Virtual Processor, Execution Agent, Executor, Server Thread, Worker Thread –Taskgenerally describes a logical piece of work – Element of a software architecture –Threadgenerally describes a virtual CPU, a thread of control within a process –Jobin the context of a real-time system generally describes a single execution consequent to a task release Lightweight because OS • No uniform naming of user-level lightweight threads does not schedule threads –Task, Microthread, Picothread, Strand, Tasklet, Fiber, Lightweight Thread, Work Item – Called “user-level” in that scheduling is done by code outside of Exactly the same logic applies to user-level lightweight the kernel/operating-system threads (aka tasklets), which do not need scheduling Parallel Lang Support 506 Parallel Lang Support 507 Real-Time Systems 1 2019/2020 UniPD - T. -
Intel Advisor for Dgpu Intel® Advisor Workflows
Profile DPC++ and GPU workload performance Intel® VTune™ Profiler, Advisor Vladimir Tsymbal, Technical Consulting Engineer, Intel, IAGS Agenda • Introduction to GPU programming model • Overview of GPU Analysis in Intel® VTune Profiler • Offload Performance Tuning • GPU Compute/Media Hotspots • A DPC++ Code Sample Analysis Demo • Using Intel® Advisor to increase performance • Offload Advisor discrete GPUs • GPU Roofline for discrete GPUs Copyright © 2020, Intel Corporation. All rights reserved. *Other names and brands may be claimed as the property of others. 2 Intel GPUs and Programming Model Gen9 Application Workloads • Most common Optimized Middleware & Frameworks in mobile, desktop and Intel oneAPI Product workstations Intel® Media SDK Direct Direct API-Based Gen11 Programming Programming Programming • Data Parallel Mobile OpenCL platforms with C API C++ Libraries Ice Lake CPU Gen12 Low-Level Hardware Interface • Intel Xe-LP GPU • Tiger Lake CPU Copyright © 2020, Intel Corporation. All rights reserved. *Other names and brands may be claimed as the property of others. 3 GPU Application Analysis GPU Compute/Media Hotspots • Visibility into both host and GPU sides • HW-events based performance tuning methodology • Provides overtime and aggregated views GPU In-kernel Profiling • GPU source/instruction level profiling • SW instrumentation • Two modes: Basic Block latency and memory access latency Identify GPU occupancy and which kernel to profile. Tune a kernel on a fine grain level Copyright © 2020, Intel Corporation. All rights reserved. *Other names and brands may be claimed as the property of others. 4 GPU Analysis: Aggregated and Overtime Views Copyright © 2020, Intel Corporation. All rights reserved. *Other names and brands may be claimed as the property of others. -
Heterogeneous Task Scheduling for Accelerated Openmp
Heterogeneous Task Scheduling for Accelerated OpenMP ? ? Thomas R. W. Scogland Barry Rountree† Wu-chun Feng Bronis R. de Supinski† ? Department of Computer Science, Virginia Tech, Blacksburg, VA 24060 USA † Center for Applied Scientific Computing, Lawrence Livermore National Laboratory, Livermore, CA 94551 USA [email protected] [email protected] [email protected] [email protected] Abstract—Heterogeneous systems with CPUs and computa- currently requires a programmer either to program in at tional accelerators such as GPUs, FPGAs or the upcoming least two different parallel programming models, or to use Intel MIC are becoming mainstream. In these systems, peak one of the two that support both GPUs and CPUs. Multiple performance includes the performance of not just the CPUs but also all available accelerators. In spite of this fact, the models however require code replication, and maintaining majority of programming models for heterogeneous computing two completely distinct implementations of a computational focus on only one of these. With the development of Accelerated kernel is a difficult and error-prone proposition. That leaves OpenMP for GPUs, both from PGI and Cray, we have a clear us with using either OpenCL or accelerated OpenMP to path to extend traditional OpenMP applications incrementally complete the task. to use GPUs. The extensions are geared toward switching from CPU parallelism to GPU parallelism. However they OpenCL’s greatest strength lies in its broad hardware do not preserve the former while adding the latter. Thus support. In a way, though, that is also its greatest weak- computational potential is wasted since either the CPU cores ness. To enable one to program this disparate hardware or the GPU cores are left idle. -
Correct and Efficient Work-Stealing for Weak Memory Models
Correct and Efficient Work-Stealing for Weak Memory Models Nhat Minh Lê Antoniu Pop Albert Cohen Francesco Zappa Nardelli INRIA and ENS Paris Abstract Lev’s deque for the ARM architectures, and prove its correctness Chase and Lev’s concurrent deque is a key data structure in shared- against the memory semantics defined in [12] and [7]. Our second memory parallel programming and plays an essential role in work- contribution is a systematic study of the performance of several stealing schedulers. We provide the first correctness proof of an implementations of Chase–Lev on relaxed hardware. In detail, we optimized implementation of Chase and Lev’s deque on top of the compare our optimized ARM implementation against a standard POWER and ARM architectures: these provide very relaxed mem- implementation for the x86 architecture and two portable variants ory models, which we exploit to improve performance but consider- expressed in C11: a reference sequentially consistent translation ably complicate the reasoning. We also study an optimized x86 and of the algorithm, and an aggressively optimized version making a portable C11 implementation, conducting systematic experiments full use of the release–acquire and relaxed semantics offered by to evaluate the impact of memory barrier optimizations. Our results C11 low-level atomics. These implementations of the Chase–Lev demonstrate the benefits of hand tuning the deque code when run- deque are evaluated in the context of a work-stealing scheduler. We ning on top of relaxed memory models. consider diverse worker/thief configurations, including a synthetic benchmark with two different workloads and standard task-parallel Categories and Subject Descriptors D.1.3 [Programming Tech- kernels. -
Thread and Multitasking
11/6/17 Thread and multitasking Alberto Bosio, Associate Professor – UM Microelectronic Departement [email protected] Agenda l POSIX Threads Programming l http://www.yolinux.com/TUTORIALS/LinuxTutorialPosixThreads.html l Compiler: http://cygwin.com/index.html 1 11/6/17 Process vs Thread process thread Picture source: https://computing.llnl.gov/tutorials/pthreads/ Shared Memory Model Picture source: https://computing.llnl.gov/tutorials/pthreads/ 2 11/6/17 Simple Thread Example void *func ( ) { /* define local data */ - - - - - - - - - - - - - - - - - - - - - - /* function code */ - - - - - - - - - - - pthread_exit(exit_value); } int main ( ) { pthread_t tid; int exit_value; - - - - - - - - - - - pthread_create (0, 0, func (), 0); - - - - - - - - - - - pthread_join (tid, &exit_value); - - - - - - - - - - - } Basic Functions Purpose Process Model Threads Model Creation of a new thread fork ( ) thr_create( ) Start execution of a new thread exec( ) [ thr_create() builds the new thread and starts the execution Wait for completion of thread wait( ) thr_join() Exit and destroy the thread exit( ) thr_exit() 3 11/6/17 Code comparison main ( ) main() { { fork ( ); thread_create(0,0,func(),0); fork ( ); thread_create(0,0,func(),0); fork ( ); thread_create(0,0,func(),0); } } Creation #include <pthread.h> int pthread_create( pthread_t *thread, const pthread_attr_t *attr, void *(*start_routine)(void*), void *arg); 4 11/6/17 Exit #include <pthread.h> void pthread_exit(void *retval); join #include <pthread.h> int pthread_join( pthread_t thread, void *retval); 5 11/6/17 Joining Passing argument (wrong example) int rc; long t; for(t=0; t<NUM_THREADS; t++) { printf("Creating thread %ld\n", t); rc = pthread_create(&threads[t], NULL, PrintHello, (void *) &t); ... } 6 11/6/17 Passing argument (good example) long *taskids[NUM_THREADS]; for(t=0; t<NUM_THREADS; t++) { taskids[t] = (long *) malloc(sizeof(long)); *taskids[t] = t; printf("Creating thread %ld\n", t); rc = pthread_create(&threads[t], NULL, PrintHello, (void *) taskids[t]); .. -
Concurrent Cilk: Lazy Promotion from Tasks to Threads in C/C++
Concurrent Cilk: Lazy Promotion from Tasks to Threads in C/C++ Christopher S. Zakian, Timothy A. K. Zakian Abhishek Kulkarni, Buddhika Chamith, and Ryan R. Newton Indiana University - Bloomington, fczakian, tzakian, adkulkar, budkahaw, [email protected] Abstract. Library and language support for scheduling non-blocking tasks has greatly improved, as have lightweight (user) threading packages. How- ever, there is a significant gap between the two developments. In previous work|and in today's software packages|lightweight thread creation incurs much larger overheads than tasking libraries, even on tasks that end up never blocking. This limitation can be removed. To that end, we describe an extension to the Intel Cilk Plus runtime system, Concurrent Cilk, where tasks are lazily promoted to threads. Concurrent Cilk removes the overhead of thread creation on threads which end up calling no blocking operations, and is the first system to do so for C/C++ with legacy support (standard calling conventions and stack representations). We demonstrate that Concurrent Cilk adds negligible overhead to existing Cilk programs, while its promoted threads remain more efficient than OS threads in terms of context-switch overhead and blocking communication. Further, it enables development of blocking data structures that create non-fork-join dependence graphs|which can expose more parallelism, and better supports data-driven computations waiting on results from remote devices. 1 Introduction Both task-parallelism [1, 11, 13, 15] and lightweight threading [20] libraries have become popular for different kinds of applications. The key difference between a task and a thread is that threads may block|for example when performing IO|and then resume again. -
Parallel Programming
Parallel Programming Libraries and implementations Outline • MPI – distributed memory de-facto standard • Using MPI • OpenMP – shared memory de-facto standard • Using OpenMP • CUDA – GPGPU de-facto standard • Using CUDA • Others • Hybrid programming • Xeon Phi Programming • SHMEM • PGAS MPI Library Distributed, message-passing programming Message-passing concepts Explicit Parallelism • In message-passing all the parallelism is explicit • The program includes specific instructions for each communication • What to send or receive • When to send or receive • Synchronisation • It is up to the developer to design the parallel decomposition and implement it • How will you divide up the problem? • When will you need to communicate between processes? Message Passing Interface (MPI) • MPI is a portable library used for writing parallel programs using the message passing model • You can expect MPI to be available on any HPC platform you use • Based on a number of processes running independently in parallel • HPC resource provides a command to launch multiple processes simultaneously (e.g. mpiexec, aprun) • There are a number of different implementations but all should support the MPI 2 standard • As with different compilers, there will be variations between implementations but all the features specified in the standard should work. • Examples: MPICH2, OpenMPI Point-to-point communications • A message sent by one process and received by another • Both processes are actively involved in the communication – not necessarily at the same time • Wide variety of semantics provided: • Blocking vs. non-blocking • Ready vs. synchronous vs. buffered • Tags, communicators, wild-cards • Built-in and custom data-types • Can be used to implement any communication pattern • Collective operations, if applicable, can be more efficient Collective communications • A communication that involves all processes • “all” within a communicator, i.e. -
Openmp API 5.1 Specification
OpenMP Application Programming Interface Version 5.1 November 2020 Copyright c 1997-2020 OpenMP Architecture Review Board. Permission to copy without fee all or part of this material is granted, provided the OpenMP Architecture Review Board copyright notice and the title of this document appear. Notice is given that copying is by permission of the OpenMP Architecture Review Board. This page intentionally left blank in published version. Contents 1 Overview of the OpenMP API1 1.1 Scope . .1 1.2 Glossary . .2 1.2.1 Threading Concepts . .2 1.2.2 OpenMP Language Terminology . .2 1.2.3 Loop Terminology . .9 1.2.4 Synchronization Terminology . 10 1.2.5 Tasking Terminology . 12 1.2.6 Data Terminology . 14 1.2.7 Implementation Terminology . 18 1.2.8 Tool Terminology . 19 1.3 Execution Model . 22 1.4 Memory Model . 25 1.4.1 Structure of the OpenMP Memory Model . 25 1.4.2 Device Data Environments . 26 1.4.3 Memory Management . 27 1.4.4 The Flush Operation . 27 1.4.5 Flush Synchronization and Happens Before .................. 29 1.4.6 OpenMP Memory Consistency . 30 1.5 Tool Interfaces . 31 1.5.1 OMPT . 32 1.5.2 OMPD . 32 1.6 OpenMP Compliance . 33 1.7 Normative References . 33 1.8 Organization of this Document . 35 i 2 Directives 37 2.1 Directive Format . 38 2.1.1 Fixed Source Form Directives . 43 2.1.2 Free Source Form Directives . 44 2.1.3 Stand-Alone Directives . 45 2.1.4 Array Shaping . 45 2.1.5 Array Sections . -
Scalable and High Performance MPI Design for Very Large
SCALABLE AND HIGH-PERFORMANCE MPI DESIGN FOR VERY LARGE INFINIBAND CLUSTERS DISSERTATION Presented in Partial Fulfillment of the Requirements for the Degree Doctor of Philosophy in the Graduate School of The Ohio State University By Sayantan Sur, B. Tech ***** The Ohio State University 2007 Dissertation Committee: Approved by Prof. D. K. Panda, Adviser Prof. P. Sadayappan Adviser Prof. S. Parthasarathy Graduate Program in Computer Science and Engineering c Copyright by Sayantan Sur 2007 ABSTRACT In the past decade, rapid advances have taken place in the field of computer and network design enabling us to connect thousands of computers together to form high-performance clusters. These clusters are used to solve computationally challenging scientific problems. The Message Passing Interface (MPI) is a popular model to write applications for these clusters. There are a vast array of scientific applications which use MPI on clusters. As the applications operate on larger and more complex data, the size of the compute clusters is scaling higher and higher. Thus, in order to enable the best performance to these scientific applications, it is very critical for the design of the MPI libraries be extremely scalable and high-performance. InfiniBand is a cluster interconnect which is based on open-standards and gaining rapid acceptance. This dissertation presents novel designs based on the new features offered by InfiniBand, in order to design scalable and high-performance MPI libraries for large-scale clusters with tens-of-thousands of nodes. Methods developed in this dissertation have been applied towards reduction in overall resource consumption, increased overlap of computa- tion and communication, improved performance of collective operations and finally designing application-level benchmarks to make efficient use of modern networking technology.