Genetic Algorithms and Artificial Life
Total Page:16
File Type:pdf, Size:1020Kb
Load more
										Recommended publications
									
								- 
												  Metaheuristics1METAHEURISTICS1 Kenneth Sörensen University of Antwerp, Belgium Fred Glover University of Colorado and OptTek Systems, Inc., USA 1 Definition A metaheuristic is a high-level problem-independent algorithmic framework that provides a set of guidelines or strategies to develop heuristic optimization algorithms (Sörensen and Glover, To appear). Notable examples of metaheuristics include genetic/evolutionary algorithms, tabu search, simulated annealing, and ant colony optimization, although many more exist. A problem-specific implementation of a heuristic optimization algorithm according to the guidelines expressed in a metaheuristic framework is also referred to as a metaheuristic. The term was coined by Glover (1986) and combines the Greek prefix meta- (metá, beyond in the sense of high-level) with heuristic (from the Greek heuriskein or euriskein, to search). Metaheuristic algorithms, i.e., optimization methods designed according to the strategies laid out in a metaheuristic framework, are — as the name suggests — always heuristic in nature. This fact distinguishes them from exact methods, that do come with a proof that the optimal solution will be found in a finite (although often prohibitively large) amount of time. Metaheuristics are therefore developed specifically to find a solution that is “good enough” in a computing time that is “small enough”. As a result, they are not subject to combinatorial explosion – the phenomenon where the computing time required to find the optimal solution of NP- hard problems increases as an exponential function of the problem size. Metaheuristics have been demonstrated by the scientific community to be a viable, and often superior, alternative to more traditional (exact) methods of mixed- integer optimization such as branch and bound and dynamic programming.
- 
												  Removing the Genetics from the Standard Genetic AlgorithmRemoving the Genetics from the Standard Genetic Algorithm Shumeet Baluja Rich Caruana School of Computer Science School of Computer Science Carnegie Mellon University Carnegie Mellon University Pittsburgh, PA 15213 Pittsburgh, PA 15213 [email protected] [email protected] Abstract from both parents into their respective positions in a mem- ber of the subsequent generation. Due to random factors involved in producing “children” chromosomes, the chil- We present an abstraction of the genetic dren may, or may not, have higher fitness values than their algorithm (GA), termed population-based parents. Nevertheless, because of the selective pressure incremental learning (PBIL), that explicitly applied through a number of generations, the overall trend maintains the statistics contained in a GA’s is towards higher fitness chromosomes. Mutations are population, but which abstracts away the used to help preserve diversity in the population. Muta- crossover operator and redefines the role of tions introduce random changes into the chromosomes. A the population. This results in PBIL being good overview of GAs can be found in [Goldberg, 1989] simpler, both computationally and theoreti- [De Jong, 1975]. cally, than the GA. Empirical results reported elsewhere show that PBIL is faster Although there has recently been some controversy in the and more effective than the GA on a large set GA community as to whether GAs should be used for of commonly used benchmark problems. static function optimization, a large amount of research Here we present results on a problem custom has been, and continues to be, conducted in this direction. designed to benefit both from the GA’s cross- [De Jong, 1992] claims that the GA is not a function opti- over operator and from its use of a popula- mizer, and that typical GAs which are used for function tion.
- 
												  Close Engagements with Artificial Companions: Key Social, Psychological, Ethical and Design IssuesOII / e-Horizons Forum Discussion Paper No. 14, January 2008 Close Engagements with Artificial Companions: Key Social, Psychological, Ethical and Design Issues by Malcolm Peltu Oxford Internet Institute Yorick Wilks Oxford Internet Institute OII / e-Horizons Forum Discussion Paper No. 14 Oxford Internet Institute University of Oxford 1 St Giles, Oxford OX1 3JS United Kingdom Forum Discussion Paper January 2008 © University of Oxford for the Oxford Internet Institute 2008 Close Engagements with Artificial Companions Foreword This paper summarizes discussions at the multidisciplinary forum1 held at the University of Oxford on 26 October 2007 entitled Artificial Companions in Society: Perspectives on the Present and Future, as well as an open meeting the previous day addressed by Sherry Turkle2. The event was organized by Yorick Wilks, Senior Research Fellow for the Oxford Internet Institute (OII)3, on behalf of the e-Horizons Institute4 and in association with the EU Integrated Project COMPANIONS. COMPANIONS is studying conversational software-based artificial agents that will get to know their owners over a substantial period. These could be developed to advise, comfort and carry out a wide range of functions to support diverse personal and social needs, such as to be ‘artificial companions’ for the elderly, helping their owners to learn, or assisting to sustain their owners’ fitness and health. The invited forum participants, including computer and social scientists, also discussed a range of related developments that use advanced artificial intelligence and human– computer interaction approaches. They examined key issues in building artificial companions, emphasizing their social, personal, emotional and ethical implications. This paper summarizes the main issues raised.
- 
												  Open Problems in Artificial LifeOpen Problems in Artificial Life Mark A. Bedau,† John S. McCaskill‡ Norman H. Packard§ Steen Rasmussen Chris Adami†† David G. Green‡‡ Takashi Ikegami§§ Abstract This article lists fourteen open problems in Kunihiko Kaneko artificial life, each of which is a grand challenge requiring a Thomas S. Ray††† major advance on a fundamental issue for its solution. Each problem is briefly explained, and, where deemed helpful, some promising paths to its solution are indicated. Keywords artificial life, evolution, self-organi- zation, emergence, self-replication, autopoeisis, digital life, artificial chemistry, selection, evolutionary learning, ecosystems, biosystems, astrobiology, evolvable hardware, dynamical hierarchies, origin of life, simulation, cultural evolution, 1 Introduction information theory At the dawn of the last century, Hilbert proposed a set of open mathematical problems. They proved to be an extraordinarily effective guideline for mathematical research in the following century. Based on a substantial body of existing mathematical theory, the challenges were both precisely formulated and positioned so that a significant body of missing theory needed to be developed to achieve their solution, thereby enriching mathematics as a whole. In contrast with mathematics, artificial life is quite young and essentially interdis- ciplinary. The phrase “artificial life” was coined by C. Langton [11], who envisaged an investigation of life as it is in the context of life as it could be. Although artificial life is fundamentally directed towards both the origins of biology and its future, the scope and complexity of its subject require interdisciplinary cooperation and collabo- ration. This broadly based area of study embraces the possibility of discovering lifelike behavior in unfamiliar settings and creating new and unfamiliar forms of life, and its major aim is to develop a coherent theory of life in all its manifestations, rather than an historically contingent documentation bifurcated by discipline.
- 
												  Open-Endedness for the Sake of Open-EndednessOpen-Endedness for the Sake Arend Hintze Michigan State University of Open-Endedness Department of Integrative Biology Department of Computer Science and Engineering BEACON Center for the Study of Evolution in Action [email protected] Abstract Natural evolution keeps inventing new complex and intricate forms and behaviors. Digital evolution and genetic algorithms fail to create the same kind of complexity, not just because we still lack the computational resources to rival nature, but Keywords because (it has been argued) we have not understood in principle how to create open-ended evolving systems. Much effort has been Open-ended evolution, computational model, complexity, diversity made to define such open-endedness so as to create forms of increasing complexity indefinitely. Here, however, a simple evolving computational system that satisfies all such requirements is presented. Doing so reveals a shortcoming in the definitions for open-ended evolution. The goal to create models that rival biological complexity remains. This work suggests that our current definitions allow for even simple models to pass as open-ended, and that our definitions of complexity and diversity are more important for the quest of open-ended evolution than the fact that something runs indefinitely. 1 Introduction Open-ended evolution has been identified as a key challenge in artificial life research [4]. Specifically, it has been acknowledged that there is a difference between an open-ended system and a system that just has a long run time. Large or slow systems will eventually converge on a solution, but open- ended systems will not and instead keep evolving. Interestingly, a system that oscillates or that is in a dynamic equilibrium [21] would continuously evolve, but does not count as an open-ended evolving system.
- 
												  Genetic Algorithm: Reviews, Implementations, and ApplicationsPaper— Genetic Algorithm: Reviews, Implementation and Applications Genetic Algorithm: Reviews, Implementations, and Applications Tanweer Alam() Faculty of Computer and Information Systems, Islamic University of Madinah, Saudi Arabia [email protected] Shamimul Qamar Computer Engineering Department, King Khalid University, Abha, Saudi Arabia Amit Dixit Department of ECE, Quantum School of Technology, Roorkee, India Mohamed Benaida Faculty of Computer and Information Systems, Islamic University of Madinah, Saudi Arabia How to cite this article? Tanweer Alam. Shamimul Qamar. Amit Dixit. Mohamed Benaida. " Genetic Al- gorithm: Reviews, Implementations, and Applications.", International Journal of Engineering Pedagogy (iJEP). 2020. Abstract—Nowadays genetic algorithm (GA) is greatly used in engineering ped- agogy as an adaptive technique to learn and solve complex problems and issues. It is a meta-heuristic approach that is used to solve hybrid computation chal- lenges. GA utilizes selection, crossover, and mutation operators to effectively manage the searching system strategy. This algorithm is derived from natural se- lection and genetics concepts. GA is an intelligent use of random search sup- ported with historical data to contribute the search in an area of the improved outcome within a coverage framework. Such algorithms are widely used for maintaining high-quality reactions to optimize issues and problems investigation. These techniques are recognized to be somewhat of a statistical investigation pro- cess to search for a suitable solution or prevent an accurate strategy for challenges in optimization or searches. These techniques have been produced from natu- ral selection or genetics principles. For random testing, historical information is provided with intelligent enslavement to continue moving the search out from the area of improved features for processing of the outcomes.
- 
												  Artificial Intelligence: How Does It Work, Why Does It Matter, and What Can We Do About It?Artificial intelligence: How does it work, why does it matter, and what can we do about it? STUDY Panel for the Future of Science and Technology EPRS | European Parliamentary Research Service Author: Philip Boucher Scientific Foresight Unit (STOA) PE 641.547 – June 2020 EN Artificial intelligence: How does it work, why does it matter, and what can we do about it? Artificial intelligence (AI) is probably the defining technology of the last decade, and perhaps also the next. The aim of this study is to support meaningful reflection and productive debate about AI by providing accessible information about the full range of current and speculative techniques and their associated impacts, and setting out a wide range of regulatory, technological and societal measures that could be mobilised in response. AUTHOR Philip Boucher, Scientific Foresight Unit (STOA), This study has been drawn up by the Scientific Foresight Unit (STOA), within the Directorate-General for Parliamentary Research Services (EPRS) of the Secretariat of the European Parliament. To contact the publisher, please e-mail [email protected] LINGUISTIC VERSION Original: EN Manuscript completed in June 2020. DISCLAIMER AND COPYRIGHT This document is prepared for, and addressed to, the Members and staff of the European Parliament as background material to assist them in their parliamentary work. The content of the document is the sole responsibility of its author(s) and any opinions expressed herein should not be taken to represent an official position of the Parliament. Reproduction and translation for non-commercial purposes are authorised, provided the source is acknowledged and the European Parliament is given prior notice and sent a copy.
- 
												  How Artificial Intelligence WorksBRIEFING How artificial intelligence works From the earliest days of artificial intelligence (AI), its definition focused on how its results appear to show intelligence, rather than the methods that are used to achieve it. Since then, AI has become an umbrella term which can refer to a wide range of methods, both current and speculative. It applies equally well to tools that help doctors to identify cancer as it does to self-replicating robots that could enslave humanity centuries from now. Since AI is simultaneously represented as high-risk, low-risk and everything in between, it is unsurprising that it attracts controversy. This briefing provides accessible introductions to some of the key techniques that come under the AI banner, grouped into three sections to give a sense the chronology of its development. The first describes early techniques, described as 'symbolic AI' while the second focuses on the 'data driven' approaches that currently dominate, and the third looks towards possible future developments. By explaining what is 'deep' about deep learning and showing that AI is more maths than magic, the briefing aims to equip the reader with the understanding they need to engage in clear-headed reflection about AI's opportunities and challenges, a topic that is discussed in the companion briefing, Why artificial intelligence matters. First wave: Symbolic artificial intelligence Expert systems In these systems, a human expert creates precise rules that a computer can follow, step by step, to decide how to respond to a given situation. The rules are often expressed in an 'if-then-else' format. Symbolic AI can be said to 'keep the human in the loop' because the decision-making process is closely aligned to how human experts make decisions.
- 
												  Biological Computation: a Road918 Biological Computation: A Road to Complex Engineered Systems Nelson Alfonso Gómez-Cruz Modeling and Simulation Laboratory Universidad del Rosario Bogotá, Colombia [email protected] Carlos Eduardo Maldonado Research Professor Universidad del Rosario Bogotá, Colombia [email protected] Provided that there is no theoretical frame for complex engineered systems (CES) as yet, this paper claims that bio-inspired engineering can help provide such a frame. Within CES bio- inspired systems play a key role. The disclosure from bio-inspired systems and biological computation has not been sufficiently worked out, however. Biological computation is to be taken as the processing of information by living systems that is carried out in polynomial time, i.e., efficiently; such processing however is grasped by current science and research as an intractable problem (for instance, the protein folding problem). A remark is needed here: P versus NP problems should be well defined and delimited but biological computation problems are not. The shift from conventional engineering to bio-inspired engineering needs bring the subject (or problem) of computability to a new level. Within the frame of computation, so far, the prevailing paradigm is still the Turing-Church thesis. In other words, conventional 919 engineering is still ruled by the Church-Turing thesis (CTt). However, CES is ruled by CTt, too. Contrarily to the above, we shall argue here that biological computation demands a more careful thinking that leads us towards hypercomputation. Bio-inspired engineering and CES thereafter, must turn its regard toward biological computation. Thus, biological computation can and should be taken as the ground for engineering complex non-linear systems.
- 
												  A Sequential Hybridization of Genetic Algorithm and Particle Swarm Optimization for the Optimal Reactive Power Flowsustainability Article A Sequential Hybridization of Genetic Algorithm and Particle Swarm Optimization for the Optimal Reactive Power Flow Imene Cherki 1,* , Abdelkader Chaker 1, Zohra Djidar 1, Naima Khalfallah 1 and Fadela Benzergua 2 1 SCAMRE Laboratory, ENPO-MA National Polytechnic School of Oran Maurice Audin, Oran 31000, Algeria 2 Departments of Electrical Engineering, University of Science and Technology of Oran Mohamed Bodiaf, Oran 31000, Algeria * Correspondence: [email protected] Received: 21 June 2019; Accepted: 12 July 2019; Published: 16 July 2019 Abstract: In this paper, the problem of the Optimal Reactive Power Flow (ORPF) in the Algerian Western Network with 102 nodes is solved by the sequential hybridization of metaheuristics methods, which consists of the combination of both the Genetic Algorithm (GA) and the Particle Swarm Optimization (PSO). The aim of this optimization appears in the minimization of the power losses while keeping the voltage, the generated power, and the transformation ratio of the transformers within their real limits. The results obtained from this method are compared to those obtained from the two methods on populations used separately. It seems that the hybridization method gives good minimizations of the power losses in comparison to those obtained from GA and PSO, individually, considered. However, the hybrid method seems to be faster than the PSO but slower than GA. Keywords: reactive power flow; metaheuristic methods; metaheuristic hybridization; genetic algorithm; particles swarms; electrical network 1. Introduction The objective of any company producing and distributing electrical energy is to ensure that the required power is available at all points and at all times.
- 
												  What Was Life? Answers from Three Limit Biologies Author(S): Stefan Helmreich Source: Critical Inquiry, VolWhat Was Life? Answers from Three Limit Biologies Author(s): Stefan Helmreich Source: Critical Inquiry, Vol. 37, No. 4 (Summer 2011), pp. 671-696 Published by: The University of Chicago Press Stable URL: http://www.jstor.org/stable/10.1086/660987 . Accessed: 25/08/2011 13:15 Your use of the JSTOR archive indicates your acceptance of the Terms & Conditions of Use, available at . http://www.jstor.org/page/info/about/policies/terms.jsp JSTOR is a not-for-profit service that helps scholars, researchers, and students discover, use, and build upon a wide range of content in a trusted digital archive. We use information technology and tools to increase productivity and facilitate new forms of scholarship. For more information about JSTOR, please contact [email protected]. The University of Chicago Press is collaborating with JSTOR to digitize, preserve and extend access to Critical Inquiry. http://www.jstor.org What Was Life? Answers from Three Limit Biologies Stefan Helmreich “What was life? No one knew.” —THOMAS MANN, The Magic Mountain What is life? A gathering consensus in anthropology, science studies, and philosophy of biology suggests that the theoretical object of biology, “life,” is today in transformation, if not dissolution. Proliferating repro- ductive technologies, along with genomic reshufflings of biomatter in such practices as cloning, have unwound the facts of life.1 Biotechnology, bio- This paper grew from a presentation at “Vitalism Revisited: History, Philosophy, Biology,” at the Center for Interdisciplinary Studies in Science and Cultural Theory, Duke University, 22 Mar. 2008. I thank Barbara Herrnstein Smith for inviting me. The paper went through revision for “Extreme: Histories and Economies of Humanness Inside Outerspaces,” at the American Anthropological Association meeting, 2–6 Dec.
- 
												  Artificial Intelligence in Computer Graphics: a Constructionist ApproachArtificial Intelligence in Computer Graphics: A Constructionist Approach Kristinn R.Thórisson,Christopher ology aims to help coordinate the effort. approach to building AI systems. The Pennock,Thor List,John DiPirro There is also a lack of incremental accumula- Constructionist AI Methodology (CAIM) is an Communicative Machines tion of knowledge in AI and related computer emerging set of principles for designing and graphics. By supporting reuse of prior work implementing interactive intelligences, Introduction we enable the building of increasingly speeding up implementation of relatively The ultimate embodiment of artificial intelli- powerful systems, as core system elements complex, multi-functional systems with full, gence (AI) has traditionally been seen as do not need to be built from scratch. real-time perception-action loop capabilities. physical robots. However, hardware is expen- Background and Motivation It helps novices as well as experts with the sive to construct and difficult to modify. The The creation of believable, interactive charac- creation of embodied, virtual agents that can connection between graphics and AI is ters is a challenge familiar to many game perceive and act in real time and interact with becoming increasingly strong, and, on the one developers. Systems that have to respond to virtual as well as real environments. The hand, it is now clear that AI research can asynchronous inputs in real time, where the embodiment of such humanoids can come in benefit tremendously from embodiment in inputs’ timing is largely unpredictable, can various levels of completeness, from just a virtual worlds [1, 4, 5]. On the other hand, pose a serious challenge to the system design.