Introduction to Distributed Computing Over the Internet Part II
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Introduction to Multi-Threading and Vectorization Matti Kortelainen Larsoft Workshop 2019 25 June 2019 Outline
Introduction to multi-threading and vectorization Matti Kortelainen LArSoft Workshop 2019 25 June 2019 Outline Broad introductory overview: • Why multithread? • What is a thread? • Some threading models – std::thread – OpenMP (fork-join) – Intel Threading Building Blocks (TBB) (tasks) • Race condition, critical region, mutual exclusion, deadlock • Vectorization (SIMD) 2 6/25/19 Matti Kortelainen | Introduction to multi-threading and vectorization Motivations for multithreading Image courtesy of K. Rupp 3 6/25/19 Matti Kortelainen | Introduction to multi-threading and vectorization Motivations for multithreading • One process on a node: speedups from parallelizing parts of the programs – Any problem can get speedup if the threads can cooperate on • same core (sharing L1 cache) • L2 cache (may be shared among small number of cores) • Fully loaded node: save memory and other resources – Threads can share objects -> N threads can use significantly less memory than N processes • If smallest chunk of data is so big that only one fits in memory at a time, is there any other option? 4 6/25/19 Matti Kortelainen | Introduction to multi-threading and vectorization What is a (software) thread? (in POSIX/Linux) • “Smallest sequence of programmed instructions that can be managed independently by a scheduler” [Wikipedia] • A thread has its own – Program counter – Registers – Stack – Thread-local memory (better to avoid in general) • Threads of a process share everything else, e.g. – Program code, constants – Heap memory – Network connections – File handles -
CSC 553 Operating Systems Multiple Processes
CSC 553 Operating Systems Lecture 4 - Concurrency: Mutual Exclusion and Synchronization Multiple Processes • Operating System design is concerned with the management of processes and threads: • Multiprogramming • Multiprocessing • Distributed Processing Concurrency Arises in Three Different Contexts: • Multiple Applications – invented to allow processing time to be shared among active applications • Structured Applications – extension of modular design and structured programming • Operating System Structure – OS themselves implemented as a set of processes or threads Key Terms Related to Concurrency Principles of Concurrency • Interleaving and overlapping • can be viewed as examples of concurrent processing • both present the same problems • Uniprocessor – the relative speed of execution of processes cannot be predicted • depends on activities of other processes • the way the OS handles interrupts • scheduling policies of the OS Difficulties of Concurrency • Sharing of global resources • Difficult for the OS to manage the allocation of resources optimally • Difficult to locate programming errors as results are not deterministic and reproducible Race Condition • Occurs when multiple processes or threads read and write data items • The final result depends on the order of execution – the “loser” of the race is the process that updates last and will determine the final value of the variable Operating System Concerns • Design and management issues raised by the existence of concurrency: • The OS must: – be able to keep track of various processes -
Towards Gradually Typed Capabilities in the Pi-Calculus
Towards Gradually Typed Capabilities in the Pi-Calculus Matteo Cimini University of Massachusetts Lowell Lowell, MA, USA matteo [email protected] Gradual typing is an approach to integrating static and dynamic typing within the same language, and puts the programmer in control of which regions of code are type checked at compile-time and which are type checked at run-time. In this paper, we focus on the π-calculus equipped with types for the modeling of input-output capabilities of channels. We present our preliminary work towards a gradually typed version of this calculus. We present a type system, a cast insertion procedure that automatically inserts run-time checks, and an operational semantics of a π-calculus that handles casts on channels. Although we do not claim any theoretical results on our formulations, we demonstrate our calculus with an example and discuss our future plans. 1 Introduction This paper presents preliminary work on integrating dynamically typed features into a typed π-calculus. Pierce and Sangiorgi have defined a typed π-calculus in which channels can be assigned types that express input and output capabilities [16]. Channels can be declared to be input-only, output-only, or that can be used for both input and output operations. As a consequence, this type system can detect unintended or malicious channel misuses at compile-time. The static typing nature of the type system prevents the modeling of scenarios in which the input- output discipline of a channel is discovered at run-time. In these scenarios, such a discipline must be enforced with run-time type checks in the style of dynamic typing. -
Ambient-Oriented Programming in Fractal
Ambient-Oriented Programming in Fractal AleˇsPlˇsek, Philippe Merle and Lionel Seinturier Project ADAM LIFL, INRIA-Futurs, Universit´edes Sciences et Technologies de Lille (USTL), FRANCE, { plsek | merle | seinturi }@lifl.fr Abstract. Ambient-Oriented Programming (AmOP) comprises a suite of challenges that are hard to meet by current software development techniques. Although Component-Oriented Programming (COP) repre- sents promising approach, the state-of-the-art component models do not provide sufficient adaptability towards specific constraints of the Ambi- ent field. In this position paper we argue that merging AmOP and COP can be achieved by introducing the Fractal component model and its new feature : Component-Based Controlling Membranes. The proposed solution allows dynamical adaptation of component systems towards the challenges of the Ambient world. 1 Introduction Ambient-Oriented Programming (AmOP) [1] as a new trend in software devel- opment comprises a suite of challenges which are yet to be addressed fully. So far, only a few solutions facing the obstacles of ambient programming have been developed. In this paper we focus on AmbientTalk [1] since in our opinion it represents one of the most sophisticated solutions. Although AmbientTalk conceptually proposes a way to implement applica- tions for the ambient environment, this is achieved by defining a new program- ming language. Consequently, AmbientTalk potentially introduces a steep learn- ing curve for the developers. From this point of view, it is reasonable to search for an approach which uses well-known techniques and is powerful enough to face the obstacles of ambient programming. We believe that these requirements can be met by the introduction of Component-Based Software Engineering techniques. -
Enhanced Debugging for Data Races in Parallel
ENHANCED DEBUGGING FOR DATA RACES IN PARALLEL PROGRAMS USING OPENMP A Thesis Presented to the Faculty of the Department of Computer Science University of Houston In Partial Fulfillment of the Requirements for the Degree Master of Science By Marcus W. Hervey December 2016 ENHANCED DEBUGGING FOR DATA RACES IN PARALLEL PROGRAMS USING OPENMP Marcus W. Hervey APPROVED: Dr. Edgar Gabriel, Chairman Dept. of Computer Science Dr. Shishir Shah Dept. of Computer Science Dr. Barbara Chapman Dept. of Computer Science, Stony Brook University Dean, College of Natural Sciences and Mathematics ii iii Acknowledgements A special thank you to Dr. Barbara Chapman, Ph.D., Dr. Edgar Gabriel, Ph.D., Dr. Shishir Shah, Ph.D., Dr. Lei Huang, Ph.D., Dr. Chunhua Liao, Ph.D., Dr. Laksano Adhianto, Ph.D., and Dr. Oscar Hernandez, Ph.D. for their guidance and support throughout this endeavor. I would also like to thank Van Bui, Deepak Eachempati, James LaGrone, and Cody Addison for their friendship and teamwork, without which this endeavor would have never been accomplished. I dedicate this thesis to my parents (Billy and Olivia Hervey) who have always chal- lenged me to be my best, and to my wife and kids for their love and sacrifice throughout this process. ”Our greatest weakness lies in giving up. The most certain way to succeed is always to try just one more time.” – Thomas Alva Edison iv ENHANCED DEBUGGING FOR DATA RACES IN PARALLEL PROGRAMS USING OPENMP An Abstract of a Thesis Presented to the Faculty of the Department of Computer Science University of Houston In Partial Fulfillment of the Requirements for the Degree Master of Science By Marcus W. -
Reconciling Real and Stochastic Time: the Need for Probabilistic Refinement
DOI 10.1007/s00165-012-0230-y The Author(s) © 2012. This article is published with open access at Springerlink.com Formal Aspects Formal Aspects of Computing (2012) 24: 497–518 of Computing Reconciling real and stochastic time: the need for probabilistic refinement J. Markovski1,P.R.D’Argenio2,J.C.M.Baeten1,3 and E. P. de Vink1,3 1 Eindhoven University of Technology, Eindhoven, The Netherlands. E-mail: [email protected] 2 FaMAF, Universidad Nacional de Cordoba,´ Cordoba,´ Argentina 3 Centrum Wiskunde & Informatica, Amsterdam, The Netherlands Abstract. We conservatively extend an ACP-style discrete-time process theory with discrete stochastic delays. The semantics of the timed delays relies on time additivity and time determinism, which are properties that enable us to merge subsequent timed delays and to impose their synchronous expiration. Stochastic delays, however, interact with respect to a so-called race condition that determines the set of delays that expire first, which is guided by an (implicit) probabilistic choice. The race condition precludes the property of time additivity as the merger of stochastic delays alters this probabilistic behavior. To this end, we resolve the race condition using conditionally-distributed unit delays. We give a sound and ground-complete axiomatization of the process the- ory comprising the standard set of ACP-style operators. In this generalized setting, the alternative composition is no longer associative, so we have to resort to special normal forms that explicitly resolve the underlying race condition. Our treatment succeeds in the initial challenge to conservatively extend standard time with stochastic time. However, the ‘dissection’ of the stochastic delays to conditionally-distributed unit delays comes at a price, as we can no longer relate the resolved race condition to the original stochastic delays. -
Ambient-Oriented Programming in Ambienttalk
Ambient-Oriented Programming in AmbientTalk Jessie Dedecker?, Tom Van Cutsem?, Stijn Mostinckx??, Theo D’Hondt, and Wolfgang De Meuter jededeck | tvcutsem | smostinc | tjdhondt | [email protected] Programming Technology Laboratory Vrije Universiteit Brussel, Belgium Abstract. A new field in distributed computing, called Ambient Intel- ligence, has emerged as a consequence of the increasing availability of wireless devices and the mobile networks they induce. Developing soft- ware for mobile networks is extremely hard in conventional programming languages because the network is dynamically demarcated. This leads us to postulate a suite of characteristics of future Ambient-Oriented Pro- gramming languages. A simple reflective programming language, called AmbientTalk, that meets the characteristics is presented. It is validated by implementing a collection of high level language features that are used in the implementation of an ambient messenger application . 1 Introduction Software development for mobile devices is given a new impetus with the advent of mobile networks. Mobile networks surround a mobile device equipped with wireless technology and are demarcated dynamically as users move about. Mo- bile networks turn isolated applications into cooperative ones that interact with their environment. This vision of ubiquitous computing, originally described by Weiser [38], has recently been termed Ambient Intelligence (AmI for short) by the European Council’s IST Advisory Group [12]. Mobile networks that surround a device have several properties that distin- guish them from other types of networks. The most important ones are that connections are volatile (because the communication range of wireless technol- ogy is limited) and that the network is open (because devices can appear and disappear unheraldedly). -