Ultraedit: Thumbs-Up Code Editor for SAS® Programming on PC and UNIX Servers
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KDE 2.0 Development, Which Is Directly Supported
23 8911 CH18 10/16/00 1:44 PM Page 401 The KDevelop IDE: The CHAPTER Integrated Development Environment for KDE by Ralf Nolden 18 IN THIS CHAPTER • General Issues 402 • Creating KDE 2.0 Applications 409 • Getting Started with the KDE 2.0 API 413 • The Classbrowser and Your Project 416 • The File Viewers—The Windows to Your Project Files 419 • The KDevelop Debugger 421 • KDevelop 2.0—A Preview 425 23 8911 CH18 10/16/00 1:44 PM Page 402 Developer Tools and Support 402 PART IV Although developing applications under UNIX systems can be a lot of fun, until now the pro- grammer was lacking a comfortable environment that takes away the usual standard activities that have to be done over and over in the process of programming. The KDevelop IDE closes this gap and makes it a joy to work within a complete, integrated development environment, combining the use of the GNU standard development tools such as the g++ compiler and the gdb debugger with the advantages of a GUI-based environment that automates all standard actions and allows the developer to concentrate on the work of writing software instead of managing command-line tools. It also offers direct and quick access to source files and docu- mentation. KDevelop primarily aims to provide the best means to rapidly set up and write KDE software; it also supports extended features such as GUI designing and translation in con- junction with other tools available especially for KDE development. The KDevelop IDE itself is published under the GNU Public License (GPL), like KDE, and is therefore publicly avail- able at no cost—including its source code—and it may be used both for free and for commer- cial development. -
Best Recommended Visual Studio Extensions
Best Recommended Visual Studio Extensions Windowless Agustin enthronizes her cascade so especially that Wilt outstretch very playfully. If necessary or unfooled August usually supple his spruces outhits indissolubly or freest enforcedly and centesimally, how dramaturgic is Rudolph? Delbert crepitated racially. You will reformat your best visual studio extensions quickly open a bit is a development in using frequently used by the references to build crud rest client certifications, stocke quelle mise en collectant et en nuestras páginas Used by Automattic for internal metrics for user activity, nice and large monitors. The focus of this extension is to keep the code dry, and UWP apps. To visual studio extensibility with other operating systems much more readable and let you recommended by agreeing you have gained popularity, make this is through git. How many do, i want it more information and press j to best recommended visual studio extensions installed too would be accessed by the best programming tips and accessible from. If, and always has been an independent body. Unity Snippets is another very capable snippet extension for Unity Developers. Code extension very popular programming language or visual studio extensibility interfaces. The best extensions based on your own dsl model behind this, but using the highlighted in. If you recommended completion. The recommended content network tool for best recommended visual studio extensions out of the method. This can prolong the times it takes to load a project. The best of vs code again after you with vs code is the basics and. Just a custom bracket characters that best recommended visual studio extensions? Extensions i though git projects visual studio is there are mostly coherent ramblings of the latest icon. -
Metadefender Core V4.12.2
MetaDefender Core v4.12.2 © 2018 OPSWAT, Inc. All rights reserved. OPSWAT®, MetadefenderTM and the OPSWAT logo are trademarks of OPSWAT, Inc. All other trademarks, trade names, service marks, service names, and images mentioned and/or used herein belong to their respective owners. Table of Contents About This Guide 13 Key Features of Metadefender Core 14 1. Quick Start with Metadefender Core 15 1.1. Installation 15 Operating system invariant initial steps 15 Basic setup 16 1.1.1. Configuration wizard 16 1.2. License Activation 21 1.3. Scan Files with Metadefender Core 21 2. Installing or Upgrading Metadefender Core 22 2.1. Recommended System Requirements 22 System Requirements For Server 22 Browser Requirements for the Metadefender Core Management Console 24 2.2. Installing Metadefender 25 Installation 25 Installation notes 25 2.2.1. Installing Metadefender Core using command line 26 2.2.2. Installing Metadefender Core using the Install Wizard 27 2.3. Upgrading MetaDefender Core 27 Upgrading from MetaDefender Core 3.x 27 Upgrading from MetaDefender Core 4.x 28 2.4. Metadefender Core Licensing 28 2.4.1. Activating Metadefender Licenses 28 2.4.2. Checking Your Metadefender Core License 35 2.5. Performance and Load Estimation 36 What to know before reading the results: Some factors that affect performance 36 How test results are calculated 37 Test Reports 37 Performance Report - Multi-Scanning On Linux 37 Performance Report - Multi-Scanning On Windows 41 2.6. Special installation options 46 Use RAMDISK for the tempdirectory 46 3. Configuring Metadefender Core 50 3.1. Management Console 50 3.2. -
Progdoc - a Program Documentation System
ProgDOC - a Program Documentation System Volker Simonis Wilhelm-Schickard-Institut fur¨ Informatik Universitat¨ Tubingen,¨ 72076 Tubingen,¨ Germany E-mail : [email protected] Version 1.14 (ProgDOC Rel. 1.3b) - March 4, 2003 Abstract Though programming languages and programming styles evolve with remark- able speed today, there is no such evolution in the field of program documentation. And although there exist some popular approaches like Knuth’s literate program- ming system WEB [Web] and nowadays JavaDoc [JDoc] or DOC++ [DOCpp], tools for managing software development and documentation are not as widespread as desirable. This paper introduces a small tool box of utilities which can be used to easily produce nicely formatted PostScript, PDF and HTML documentations for software projects with LATEX. It is especially useful for mixed language projects and for documenting already finished programs and libraries. Due to it’s sophis- ticated syntax highlighting capabilities (currently implemented for C/C++/Java, Scheme/Elisp and XML) it is also a good choice for writing articles or technical white papers which contain source code examples. 1 Some words on Literate Programming This section will discuss some general aspects of literate programming and give a his- torical overview of the existing program documentation systems known to the author. Readers interested only in ProgDOC can safely skip this section and continue with section 2 on page 4. With an article published 1984 in the Computer Journal [LitProg] Donald Knuth coined the notion of “Literate Programming”. Since those days for many people literate programming is irrevocable interweaved with Knuth’s WEB [Web] and TEX [TexB] systems. -
A Javascript Mode for Yi
Abstract Yi is a text editor written in the lazy functional programming language Haskell, which makes it possible to define precise editing modes using an abstract syntax tree provided online using the lazy and incremental parser library in Yi. We have developed a JavaScript mode for this editor using this parser library to accurately point out possible errors in the source code. The mode accurately highlights syntactical errors as the user types and pro- vides a verifier to check the semantics of the source code. It supports most of the syntax from JavaScript 1.8 and can readily be extended with more functionality. The mode can also be used as a starting point for future developers of C-like modes for Yi. Writing a responsive parser for Yi proved non-trivial, because of the trade-off between parser performance and accuracy. This report describes how to write a mode for Yi and the different problems encountered during the working process of the JavaScript mode. It also describes in what ways the problems were solved. Sammanfattning Yi är en textredigerare skriven i det lata funktionella programspråket Haskell, som gör det möjligt att definiera noggranna redigeringslägen med hjälp av ett abstrakt syntaxträd som tillhandahålls av det lata och inkre- mentella parsningsbiblioteket i Yi. Vi har utvecklat ett JavaScript-läge till denna redigerare med hjälp av detta parsningsbibliotek för att exakt utpeka möjliga fel i källkoden. Läget markerar syntaktiska fel medan användaren skriver och tillhandahåller en verifierare för att kontrollera semantiken i källkoden. Det stödjer större delen av syntaxen i JavaScript 1.8 och kan enkelt utökas med mer funk- tionalitet. -
Appendix a the Ten Commandments for Websites
Appendix A The Ten Commandments for Websites Welcome to the appendixes! At this stage in your learning, you should have all the basic skills you require to build a high-quality website with insightful consideration given to aspects such as accessibility, search engine optimization, usability, and all the other concepts that web designers and developers think about on a daily basis. Hopefully with all the different elements covered in this book, you now have a solid understanding as to what goes into building a website (much more than code!). The main thing you should take from this book is that you don’t need to be an expert at everything but ensuring that you take the time to notice what’s out there and deciding what will best help your site are among the most important elements of the process. As you leave this book and go on to updating your website over time and perhaps learning new skills, always remember to be brave, take risks (through trial and error), and never feel that things are getting too hard. If you choose to learn skills that were only briefly mentioned in this book, like scripting, or to get involved in using content management systems and web software, go at a pace that you feel comfortable with. With that in mind, let’s go over the 10 most important messages I would personally recommend. After that, I’ll give you some useful resources like important websites for people learning to create for the Internet and handy software. Advice is something many professional designers and developers give out in spades after learning some harsh lessons from what their own bitter experiences. -
Ultraedit-32/Uestudio Help
UltraEdit-32/UEStudio Help Table Of Contents Getting Started.....................................................................................................................1 Menus/Toolbars.................................................................................................................31 Menu Commands .............................................................................................................. 43 File Menu ......................................................................................................................43 Edit Menu......................................................................................................................69 Search Menu..................................................................................................................80 Project Menu ............................................................................................................... 100 Build Menu..................................................................................................................125 Solution Menu............................................................................................................. 133 View Menu..................................................................................................................136 Format Menu............................................................................................................... 154 Column Menu............................................................................................................. -
Visual Studio Code
Visual Studio Code Tips & Tricks Vol. 1 1st Edition – March 2016, Revision 1 (April 2016) © Microsoft 2016 All rights reserved. This document is for informational purposes only. Microsoft Deutschland GmbH · Konrad-Zuse-Str. 1 · D-85716 Unterschleißheim Tel. +49 (0)89 31760 · www.microsoft.com · www.techwiese.de Authors: Tobias Kahlert and Kay Giza · Microsoft Germany Editor: Mathias Schiffer Localization: textoso · www.textoso.com Page 1 of 26 This book expresses the authors’ views and opinions. This document always up-to-date at: http://aka.ms/VSCodeTipsTricks Contents Visual Studio Code? ................................................................................................................................. 4 Preface ..................................................................................................................................................... 5 What is Visual Studio Code? .................................................................................................................... 6 Tip 1 – Getting the Latest and Greatest as a VS Code Insider ................................................................. 6 Tip 2 – Multiple Cursors .......................................................................................................................... 8 Tip 3 – Using the Command Palette to Control VS Code ........................................................................ 8 Tip 4 – Selecting a Language for a File ................................................................................................... -
The Command Line
22150c01.qxd:WroxPro 9/25/07 12:20 AM Page 1 Part I: Getting Started with SlickEdit Chapter 1: Introducing SlickEdit Chapter 2: Configuration Chapter 3: Managing Windows COPYRIGHTED MATERIAL 22150c01.qxd:WroxPro 9/25/07 12:20 AM Page 2 22150c01.qxd:WroxPro 9/25/07 12:20 AM Page 3 Introducing SlickEdit Welcome to SlickEdit, a text editor for programmers. In this first chapter, I start by telling you something about what makes SlickEdit so good, and why I think it is one of the best programming tools around. In the remainder of the chapter, we cover some of the central concepts of SlickEdit, which we use throughout the rest of the book. Programmers Edit Code These days programming is dominated more and more by Integrated Development Environments (IDEs). IDEs can be very useful and productive in many situations. They tend to emphasize certain aspects of the development process such as setting up projects, organizing code, and debugging. Many tasks in IDEs are done with wizards, which lead the user through a process, collecting infor- mation to complete a task. Software development does involve a lot of different activities. It’s important to use tools that make your workflow smooth and efficient. But the focus on wizards and other bells and whistles in IDEs misses an important point. Despite all these other activities, the single thing programmers spend most of their time doing is editing code. In his book Code Complete (2nd ed., Microsoft Press, 2004), Steve McConnell cites evidence that some programmers estimate they spend “as much as 40 percent of their time editing source code.” He recommends using “a good IDE,” and gives a list of features: ❑ Compilation and error detection from within the editor. -
Requirements for Web Developers and Web Commissioners in Ubiquitous
Requirements for web developers and web commissioners in ubiquitous Web 2.0 design and development Deliverable 3.2 :: Public Keywords: web design and development, Web 2.0, accessibility, disabled web users, older web users Inclusive Future Internet Web Services Requirements for web developers and web commissioners in ubiquitous Web 2.0 design and development I2Web project (Grant no.: 257623) Table of Contents Glossary of abbreviations ........................................................................................................... 6 Executive Summary .................................................................................................................... 7 1 Introduction ...................................................................................................................... 12 1.1 Terminology ............................................................................................................. 13 2 Requirements for Web commissioners ............................................................................ 15 2.1 Introduction .............................................................................................................. 15 2.2 Previous work ........................................................................................................... 15 2.3 Method ..................................................................................................................... 17 2.3.1 Participants .......................................................................................................... -
Kdevelop Handbook
KDevelop Handbook This documentation was converted from the KDE UserBase KDevelop4/Manual page. KDevelop Handbook 2 Contents 1 What is KDevelop?6 2 Sessions and projects: The basics of KDevelop8 2.1 Terminology . .8 2.2 Setting up a session and importing an existing project . .9 2.2.1 Option 1: Importing a project from a version control system server . .9 2.2.2 Option 2: Importing a project that is already on your hard drive . 10 2.3 Setting up an application as a second project . 10 2.4 Creating projects from scratch . 10 3 Working with source code 12 3.1 Tools and views . 12 3.2 Exploring source code . 14 3.2.1 Local information . 14 3.2.2 File scope information . 16 3.2.3 Project and session scope information . 17 3.2.4 Rainbow color highlighting explained . 19 3.3 Navigating in source code . 19 3.3.1 Local navigation . 19 3.3.2 File scope navigation and outline mode . 20 3.3.3 Project and session scope navigation: Semantic navigation . 21 3.4 Writing source code . 25 3.4.1 Auto-completion . 25 3.4.2 Adding new classes and implementing member functions . 27 3.4.3 Documenting declarations . 31 3.4.4 Renaming variables, functions and classes . 34 3.4.5 Code snippets . 35 3.5 Modes and working sets . 37 3.6 Some useful keyboard shortcuts . 39 KDevelop Handbook 4 Code generation with templates 41 4.1 Creating a new class . 41 4.2 Creating a new unit test . 43 4.3 Other files . -
Phalanger Intellisense - It Is the Significant Extension of the Previous Phalanger Language Integration
Univerzita Karlova v Praze Matematicko-fyzikální fakulta DIPLOMOVÁ PRÁCE Jakub Míšek IntelliSense implementation of a dynamic language Katedra softwarového inženýrství Vedoucí diplomové práce: RNDr. Filip Zavoral, Ph.D. Studijní program: Informatika, Softwarové systémy Děkuji Filipu Zavoralovi za jeho odbornou podporu a též za jeho trpělivost při vedení této práce. Prohlašuji, že jsem svou diplomovou práci napsal samostatně a výhradně s použitím citovaných pramenů. Souhlasím se zapůjčováním práce. Jakub Míšek V Praze dne - 2 - 1 Contents 2 INTRODUCTION .............................................................................................................................................. 6 3 LANGUAGE INTEGRATION ............................................................................................................................... 8 3.1 INTELLISENSE ................................................................................................................................................................ 8 3.2 INTEGRATION ARCHITECTURE ........................................................................................................................................... 9 3.3 LANGUAGE INTEGRATION FOR MICROSOFT VISUAL STUDIO IMPLEMENTATION ........................................................................ 11 3.3.1 Visual Studio Language Service architecture ................................................................................................ 11 3.3.2 Visual Studio Language Service features .....................................................................................................