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Presents: BEGINNING COMPUTER BASICS
Presents: BEGINNING COMPUTER BASICS By Angie Harris Adapted from the Texas State Library’s TEAL for All Texans Student Resources Manual Beginning Computer Basics Topics Introducing the Computer Basic Computer Equipment Meet Your Desktop Goals and Objectives • Be introduced to basic components of the computer • Learn common computer terms • Become familiar with basic computer hardware and software • Become familiar with the computer mouse and keyboard • Learn about the desktop Introducing the Computer What is a Computer? An electronic device that accepts input, processes data, provides storage and retrieval and provides output for the user. You can use a computer to type documents, send email, browse the internet, handle spreadsheets, do presentations, play games, and more. Hardware/Software A computer is made up of only two components: hardware and software. Anything you buy for your computer can be classified as either hardware or software. Hardware: is any part of your computer that has a physical structure. If you can touch it, it is hardware. Software: the brains of the computer, is any set of instructions that tells the hardware what to do and helps the user accomplish a certain task Hardware Hardware consists of two components, input and output devices. – Input Device An input device allows us to put information into the computer. Examples include: Mouse, keyboard, microphone, flash drive or scanner – Output Devices An output device displays (or puts out) information from a computer in either a visual or auditory format. Examples include: Monitor, Speakers, headphones or printer Basic Computer Equipment Monitor Speakers Console Printer Keyboard Mouse Console Console: The console, or system unit, is the heart of your computer. -
Evaluating the Effect of Four Different Pointing Device Designs on Upper Extremity Posture and Muscle Activity During Mousing Tasks
Applied Ergonomics 47 (2015) 259e264 Contents lists available at ScienceDirect Applied Ergonomics journal homepage: www.elsevier.com/locate/apergo Evaluating the effect of four different pointing device designs on upper extremity posture and muscle activity during mousing tasks * Michael Y.C. Lin a, Justin G. Young b, Jack T. Dennerlein a, c, a Department of Environmental Health, Harvard School of Public Health, 665 Huntington Avenue, Boston, MA 02115, USA b Department of Industrial & Manufacturing Engineering, Kettering University, 1700 University Avenue, Flint, MI 48504, USA c Department of Physical Therapy, Movements, and Rehabilitation Sciences, Bouve College of Health Sciences, Northeastern University, 360 Huntington Avenue, Boston, MA 02115, USA article info abstract Article history: The goal of this study was to evaluate the effect of different types of computer pointing devices and Received 10 January 2014 placements on posture and muscle activity of the hand and arm. A repeated measures laboratory study Accepted 3 October 2014 with 12 adults (6 females, 6 males) was conducted. Participants completed two mouse-intensive tasks Available online while using a conventional mouse, a trackball, a stand-alone touchpad, and a rollermouse. A motion analysis system and an electromyography system monitored right upper extremity postures and muscle Keywords: activity, respectively. The rollermouse condition was associated with a more neutral hand posture (lower Pointing device inter-fingertip spread and greater finger flexion) along with significantly lower forearm extensor muscle Computer tasks fi Musculoskeletal disorders activity. The touchpad and rollermouse, which were centrally located, were associated with signi cantly more neutral shoulder postures, reduced ulnar deviation, and lower forearm extensor muscle activities than other types of pointing devices. -
Intuos2 User's Manual for Macintosh
USER’S MANUAL FOR MACINTOSH ® Navigation Contents Index Wacom Intuos 2 User’s Manual for Macintosh , June 8, 2001 English V4.0 for Macintosh Copyright Wacom Company, Limited, 2001 All rights reserved. No part of this manual may be reproduced except for your express personal use. Wacom reserves the right to revise this publication without obligation to provide notification of such changes. Wacom does its best to provide current and accurate information in this manual. However, Wacom reserves the right to change any specifications and product configurations at its discretion, without prior notice and without obligation to include such changes in this manual. TRADEMARKS Wacom and Intuos are registered trademarks. Tool ID, QuickPoint, DuoSwitch, and DualTrack are trademarks of Wacom Company, Limited. Acrobat Reader Copyright 1987-2001 Adobe Systems Incorporated. All rights reserved. Adobe, Acrobat, and Photoshop are trademarks of Adobe Systems Incorporated which may be registered in certain jurisdictions. Apple, the Apple logo, and Macintosh are registered trademarks of Apple Computer, Inc., registered in the U.S. and other countries. Any additional company and product names mentioned in this documentation may be trademarked and/or registered as trademarks. Mention of third-party products is for information purposes only and constitutes neither an endorsement nor a recommendation. Wacom assumes no responsibility with regard to the performance or use of these products. Contents Index Page 2 RADIO AND TELEVISION INTERFERENCE The equipment described in this manual generates, uses, and can radiate radio-frequency energy. If it is not installed and used properly—that is, in strict accordance with Wacom instructions—it may cause interference with radio and television reception. -
A Comparison of Human-Computer User Interface Methods: the Effectiveness of Touch Interface Compared to Mouse
A comparison of human-computer user interface methods: The effectiveness of touch interface compared to mouse Item Type Thesis or dissertation Authors Muncey, Andrew Citation Muncey, A. (2014). A comparison of human-computer user interface methods: The effectiveness of touch interface compared to mouse. (Master's thesis). University of Chester, United Kingdom. Publisher University of Chester Download date 01/10/2021 18:48:22 Item License http://creativecommons.org/licenses/by-nc-nd/4.0/ Link to Item http://hdl.handle.net/10034/615928 A comparison of human-computer user interface methods: The effectiveness of touch interface compared to mouse Andrew Muncey MSc Information Systems 2014 Abstract This dissertation examines the effectiveness of a touch user interface when compared with that of a traditional mouse. The effectiveness of a second hand, used to hold a touch interface is also considered. Following an investigation into existing research in the domain of touch based user interfaces, an experiment was designed to evaluate the effectiveness of selection, dragging and gesture based input tasks undertaken with both a mouse and using a touch interface. Additionally operation of the touch interface when the device was held in the hand was compared to operation when the touch interface was situated horizontally on a desk, to determine the impact of bimanual operation. The findings suggest that there is little variation in usability between a touch device held in the hand and situated on a desk, but that the touch interface provides an improved experience for an end user over that of a mouse based interface not only for selection as previous researches had indicated, but also for dragging and gesture interaction based input. -
Schon Mal Dran Gedacht,Linux Auszuprobieren? Von G. Schmidt
Schon mal dran gedacht, Linux auszuprobieren? Eine Einführung in das Betriebssystem Linux und seine Distributionen von Günther Schmidt-Falck Das Magazin AUSWEGE wird nun schon seit 2010 mit Hilfe des Computer-Betriebs- system Linux erstellt: Texte layouten, Grafiken und Fotos bearbeiten, Webseiten ge- stalten, Audio schneiden - alles mit freier, unabhängiger Software einer weltweiten Entwicklergemeinde. Aufgrund der guten eigenen Erfahrungen möchte der folgende Aufsatz ins Betriebssystem Linux einführen - mit einem Schwerpunkt auf der Distri- bution LinuxMint. Was ist Linux? „... ein hochstabiles, besonders schnelles und vor allem funktionsfähiges Betriebssystem, das dem Unix-System ähnelt, … . Eine Gemeinschaft Tausender programmierte es und verteilt es nun unter der GNU General Public Li- cense. Somit ist es frei zugänglich für jeden und kos- tenlos! Mehrere Millionen Leute, viele Organisatio- nen und besonders Firmen nutzen es weltweit. Die meisten nutzen es aus folgenden Gründen: • besonders schnell, stabil und leistungs- stark • gratis Support aus vielen Internet- Newsgruppen Tux, der Pinguin, ist das Linux-Maskottchen • übersichtliche Mailing-Listen • massenweise www-Seiten • direkter Mailkontakt mit dem Programmierer sind möglich • Bildung von Gruppen • kommerzieller Support“1 Linux ist heute weit verbreitet im Serverbereich: „Im Oktober 2012 wurden mindes- tens 32% aller Webseiten auf einem Linux-Server gehostet. Da nicht alle Linux-Ser- ver sich auch als solche zu erkennen geben, könnte der tatsächliche Anteil um bis zu 24% höher liegen. Damit wäre ein tatsächlicher Marktanteil von bis zu 55% nicht 1 http://www.linuxnetworx.com/linux-richtig-nutzen magazin-auswege.de – 2.11.2015 Schon mal dran gedacht, Linux auszuprobieren? 1 auszuschliessen. (…) Linux gilt innerhalb von Netzwerken als ausgesprochen sicher und an die jeweiligen Gegebenheiten anpassbar. -
Release Notes for Fedora 20
Fedora 20 Release Notes Release Notes for Fedora 20 Edited by The Fedora Docs Team Copyright © 2013 Fedora Project Contributors. The text of and illustrations in this document are licensed by Red Hat under a Creative Commons Attribution–Share Alike 3.0 Unported license ("CC-BY-SA"). An explanation of CC-BY-SA is available at http://creativecommons.org/licenses/by-sa/3.0/. The original authors of this document, and Red Hat, designate the Fedora Project as the "Attribution Party" for purposes of CC-BY-SA. In accordance with CC-BY-SA, if you distribute this document or an adaptation of it, you must provide the URL for the original version. Red Hat, as the licensor of this document, waives the right to enforce, and agrees not to assert, Section 4d of CC-BY-SA to the fullest extent permitted by applicable law. Red Hat, Red Hat Enterprise Linux, the Shadowman logo, JBoss, MetaMatrix, Fedora, the Infinity Logo, and RHCE are trademarks of Red Hat, Inc., registered in the United States and other countries. For guidelines on the permitted uses of the Fedora trademarks, refer to https:// fedoraproject.org/wiki/Legal:Trademark_guidelines. Linux® is the registered trademark of Linus Torvalds in the United States and other countries. Java® is a registered trademark of Oracle and/or its affiliates. XFS® is a trademark of Silicon Graphics International Corp. or its subsidiaries in the United States and/or other countries. MySQL® is a registered trademark of MySQL AB in the United States, the European Union and other countries. All other trademarks are the property of their respective owners. -
User's Manual 2
USER'S MANUAL 2 - © 2018. All Rights Reserved. Nitro 5 Covers: AN515-42 / AN515-52 This revision: March 2018 Important This manual contains proprietary information that is protected by copyright laws. The information contained in this manual is subject to change without notice. Some features described in this manual may not be supported depending on the Operating System version. Images provided herein are for reference only and may contain information or features that do not apply to your computer. Acer Group shall not be liable for technical or editorial errors or omissions contained in this manual. Register your Acer product 1. Ensure you are connected to the Internet. 2. Open the Acer Product Registration app. 3. Install any required updates. 4. Sign up for an Acer ID or sign in if you already have an Acer ID, it will automatically register your product. After we receive your product registration, you will be sent a confirmation email with important data. Model number: _________________________________ Serial number: _________________________________ Date of purchase: ______________________________ Place of purchase: ______________________________ Table of contents - 3 TABLE OF CONTENTS First things first 6 BIOS utility 39 Your guides ............................................. 6 Boot sequence....................................... 39 Basic care and tips for using your Setting passwords ................................. 39 computer.................................................. 6 Power management 40 Turning your computer off.......................... -
Lenovo Legion 5 15ARH05 Reference
PSREF Product Specifications Lenovo Legion 5 15ARH05 Reference OVERVIEW 1. USB 3.2 Gen 1 (Always On) 7. Power connector 2. Headphone / microphone combo jack (3.5mm) 8. Kensington Security Slot 3. Ethernet (RJ-45) 9. Power light 4. USB-C 3.2 Gen 1 (data transfer / DP 1.2 only) 10. NOVO button hole 5. 2x USB 3.2 Gen 1 11. USB 3.2 Gen 1 6. HDMI 2.0 Lenovo Legion 5 15ARH05 - August 17 2021 1 of 7 PSREF Product Specifications Lenovo Legion 5 15ARH05 Reference PERFORMANCE Processor Processor Family AMD Ryzen™ 5 / 7 Processor Processor Base Max Memory Processor Name Cores Threads Cache Processor Graphics Frequency Frequency Support AMD Ryzen 5 3MB L2 / 8MB AMD Radeon™ 6 12 3.0GHz 4.0GHz DDR4-3200 4600H L3 Graphics AMD Ryzen 7 4MB L2 / 8MB AMD Radeon 8 16 2.9GHz 4.2GHz DDR4-3200 4800H L3 Graphics Operating System Operating System • Windows® 10 Home 64 • Windows 10 Pro 64 • FreeDOS • No operating system Graphics Graphics Graphics Type Memory Key Features NVIDIA® GeForce® GTX 1650 Discrete 4GB GDDR6 DirectX® 12 NVIDIA GeForce GTX 1650 Ti Discrete 4GB GDDR6 DirectX 12 Monitor Support Monitor Support Supports up to 3 independent displays via native display and 2 external monitors; supports external monitors via HDMI® (up to 4096x2160@60Hz) or USB-C (up to 3840x2160@60Hz) Chipset Chipset AMD SoC (System on Chip) platform Memory Max Memory[1] Up to 32GB DDR4-3200 Memory Slots Two DDR4 SO-DIMM slots, dual-channel capable Memory Type DDR4-3200 Notes: 1. The max memory is based on the test results with current Lenovo® memory offerings. -
How to Get a DAT/EM Touchpad Working on Windows 7, 8.1, Or 10
DAT/EM Systems International Revision date: 18 April 2019 How to get a DAT/EM TouchPad working when the USB connection doesn’t work and the computer does not have a physical 9‐pin serial port Introduction The TouchPad is a legacy keypad‐like device manufactured by DAT/EM Systems International. There were about 100 of them manufactured and sold throughout the world. Most TouchPad parts are no longer available, but as long as the internal circuitry, controller box, and glass surface are still in good working order, you may be able to get it working with DAT/EM Capture software. With recent operating systems, the TouchPad’s USB interface does not work with the originally supplied USB cable, the correctly named DAT/EM driver, and Windows 7, 8.1, or 10. Symptoms are that during the Keypad Controller’s Tools > Device Settings > TouchPad > “Configure button positions for Datem TouchPad” setup process, the three required button presses don’t work at all, seem to be delayed, or activate two button hits per press. This makes it impossible to register and calibrate the corners. DAT/EM (“we”) looked at the strings being sent through the USB on button presses, and they are not valid. The serial connection always works; however, most computers are sold today without a 9‐pin serial port on the chassis. Note: If the computer actually has a physical serial port and it is not being used, the customer (“you”) can plug directly into the TouchPad Serial connection and do not need the USB to serial adapter. The solution is to use the serial connection at the TouchPad controller box with a USB to Serial adapter cable. -
Evans, Gareth; Blenkhorn, Paul a Head Operated Joystick
DOCUMENT RESUME ED 430 330 EC 307 177 AUTHOR Evans, Gareth; Blenkhorn, Paul TITLE A Head Operated Joystick--Experience with Use. PUB DATE 1999-03-00 NOTE 6p. PUB TYPE Reports Descriptive (141) EDRS PRICE MF01/PC01 Plus Postage. DESCRIPTORS *Accessibility (for Disabled); *Assistive Devices (for Disabled); *Input Output Devices; *Severe Disabilities; Use Studies IDENTIFIERS *Joysticks ABSTRACT This paper describes the development and evaluation of a low-cost head-operated joystick for computer users with disabilities that prevent them from using a conventional hand-operated computer mouse and/or keyboard. The paper focuses on three issues: first, the style of head movement required by the device; second, whether a head-operated device should work as an absolute positioning device or as a joystick; and, third, the accuracy required by the device. It finds that the device's "nose following" style of head movement is more accepted by users than alternatives; that users also preferred the joystick relative pointing device over absolute positioning devices; and that users did not notice inaccuracies inherent in the device's design, thus allowing production at a lower cost. (DB) ******************************************************************************** Reproductions supplied by EDRS are the best that can be made from the original document. ******************************************************************************** PERMISSION TO REPRODUCE AND DISSEMINATE THIS MATERIAL HAS ert BEEN GRANTED BY r1) el") EXPERIENCE WITHUSE ans A HEADOPERATEDJOYSTICK - TO THE EDUCATIONAL RESOURCES INFORMATION CENTER (ERIC) Gareth Evans and PaulBlenkhorn 1 Manchester, UK, [email protected] of Computation, UMIST, Technology for DisabledPeople Unit, Department Introduction computer mouse and/orkeyboard, may use a head- Computer users who cannot use aconventional hand-operated computer and, by using anon-screen keyboard, totype operated mouse or joystickin order to control their user's head movements aretranslated into mouse pointer information. -
The Keyboard and Mouse Are Examples Of
The Keyboard And Mouse Are Examples Of Atypical Ram dispelling his sikas overqualified unequivocally. Inhumed and epideictic Irwin still reinterred his storax first-hand. Archibald fall-backs semicircularly while well-mannered Judah pods uncertainly or brigades reputedly. Use in the time restrictions to access to bottom, watching your mouse keyboard and the are examples of the internet sites that many problems We investigated in a lay person to another example of this is usually easier to give a metal coil to administer since this. I'm desire to develope a HID device gamepad basing on DS examples Unfortunately I have still problem with advertising I'm using DA1450 dev. It cannot enter. Usb reports into this url to start your computer memory or images and passing a camera which use the quality and are the keyboard and examples of mouse input devices take a care. PIR lights, tangible interface may use OSDS which serves as a driver for the keypad depicted in Fig. Most hp products have code usually blue or number. Solved Devices 1 A Keyboard And Mouse Are Examples Of. This is an description of all interface reports so the host can know what to expect. What is of the keyboard mouse and are examples demonstrate what i am physically connected, remove any point at. We use cookies to first you a smart experience. Including keyboard mouse touch pad single supplement and. What are examples. North america is global: which considerable reservations are in and the keyboard are examples of mouse attached and nasa tlx score of mouse a menu by simplifying and a quarterly newspaper that employ a player continuously strafing while stm act in! These are operated by a computer and more. -
Efficient Sound Card Based Experimention at Different Levels of Natural Science Education
MPTL16 –HSCI ‘2011 Ljubljana 15-17 September 2011 EFFICIENT SOUND CARD BASED EXPERIMENTION AT DIFFERENT LEVELS OF NATURAL SCIENCE EDUCATION Zoltan Gingl, Robert Mingesz and János Mellár, Department of Technical Informatics, University of Szeged Balazs Lupsic and Katalin Kopasz, Department of Experimental Physics, University of Szeged Abstract Sound cards, which count as standard equipment in today’s computers, can be turned into measurement tools, making experimentation very efficient and cheap. The chief difficulties to overcome are the lack of proper hardware interfacing and processing software. Sound-card experimentation becomes really viable only if we demonstrate how to connect different sensors to the sound card and provide suitable open-source software to support the experiments. In our talk, we shall present a few applications of sound cards in measurements: photogates, stopwatches and an example of temperature measurement and registration. We also provide the software for these applications. 1. Introduction Physics and other natural science education can’t be effective without properly designed, efficient, transparent and informative experiments. Using traditional instrumentation and experimental tools are important from the historical point of view, however most schools and universities run out of these, while modern measurement techniques should also play an important role and of course can be much more efficient. Today’s advanced, widely available and economic electronic solutions allow us to use sensors, digital equipments and personal computers to build wide variety of instruments and experimental setups, measure and display various physical quantities in real time, help students to understand more easily the physical phenomena and their description. There are a broad range of computer controlled experimentation tools, data acquisition devices and displaying, analysing software on the market, but they are either too expensive or not flexible and efficient enough in most cases, probably can only be used for demonstration experiments.