On the Concrete Efficiency of Probabilistically-Checkable Proofs
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Database Theory
DATABASE THEORY Lecture 4: Complexity of FO Query Answering Markus Krotzsch¨ TU Dresden, 21 April 2016 Overview 1. Introduction | Relational data model 2. First-order queries 3. Complexity of query answering 4. Complexity of FO query answering 5. Conjunctive queries 6. Tree-like conjunctive queries 7. Query optimisation 8. Conjunctive Query Optimisation / First-Order Expressiveness 9. First-Order Expressiveness / Introduction to Datalog 10. Expressive Power and Complexity of Datalog 11. Optimisation and Evaluation of Datalog 12. Evaluation of Datalog (2) 13. Graph Databases and Path Queries 14. Outlook: database theory in practice See course homepage [) link] for more information and materials Markus Krötzsch, 21 April 2016 Database Theory slide 2 of 41 How to Measure Query Answering Complexity Query answering as decision problem { consider Boolean queries Various notions of complexity: • Combined complexity (complexity w.r.t. size of query and database instance) • Data complexity (worst case complexity for any fixed query) • Query complexity (worst case complexity for any fixed database instance) Various common complexity classes: L ⊆ NL ⊆ P ⊆ NP ⊆ PSpace ⊆ ExpTime Markus Krötzsch, 21 April 2016 Database Theory slide 3 of 41 An Algorithm for Evaluating FO Queries function Eval(', I) 01 switch (') f I 02 case p(c1, ::: , cn): return hc1, ::: , cni 2 p 03 case : : return :Eval( , I) 04 case 1 ^ 2 : return Eval( 1, I) ^ Eval( 2, I) 05 case 9x. : 06 for c 2 ∆I f 07 if Eval( [x 7! c], I) then return true 08 g 09 return false 10 g Markus Krötzsch, 21 April 2016 Database Theory slide 4 of 41 FO Algorithm Worst-Case Runtime Let m be the size of ', and let n = jIj (total table sizes) • How many recursive calls of Eval are there? { one per subexpression: at most m • Maximum depth of recursion? { bounded by total number of calls: at most m • Maximum number of iterations of for loop? { j∆Ij ≤ n per recursion level { at most nm iterations I • Checking hc1, ::: , cni 2 p can be done in linear time w.r.t. -
CS601 DTIME and DSPACE Lecture 5 Time and Space Functions: T, S
CS601 DTIME and DSPACE Lecture 5 Time and Space functions: t, s : N → N+ Definition 5.1 A set A ⊆ U is in DTIME[t(n)] iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. A = L(M) ≡ w ∈ U M(w)=1 , and 2. ∀w ∈ U, M(w) halts within c · t(|w|) steps. Definition 5.2 A set A ⊆ U is in DSPACE[s(n)] iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. A = L(M), and 2. ∀w ∈ U, M(w) uses at most c · s(|w|) work-tape cells. (Input tape is “read-only” and not counted as space used.) Example: PALINDROMES ∈ DTIME[n], DSPACE[n]. In fact, PALINDROMES ∈ DSPACE[log n]. [Exercise] 1 CS601 F(DTIME) and F(DSPACE) Lecture 5 Definition 5.3 f : U → U is in F (DTIME[t(n)]) iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. f = M(·); 2. ∀w ∈ U, M(w) halts within c · t(|w|) steps; 3. |f(w)|≤|w|O(1), i.e., f is polynomially bounded. Definition 5.4 f : U → U is in F (DSPACE[s(n)]) iff there exists a deterministic, multi-tape TM, M, and a constant c, such that, 1. f = M(·); 2. ∀w ∈ U, M(w) uses at most c · s(|w|) work-tape cells; 3. |f(w)|≤|w|O(1), i.e., f is polynomially bounded. (Input tape is “read-only”; Output tape is “write-only”. -
Interactive Proof Systems and Alternating Time-Space Complexity
Theoretical Computer Science 113 (1993) 55-73 55 Elsevier Interactive proof systems and alternating time-space complexity Lance Fortnow” and Carsten Lund** Department of Computer Science, Unicersity of Chicago. 1100 E. 58th Street, Chicago, IL 40637, USA Abstract Fortnow, L. and C. Lund, Interactive proof systems and alternating time-space complexity, Theoretical Computer Science 113 (1993) 55-73. We show a rough equivalence between alternating time-space complexity and a public-coin interactive proof system with the verifier having a polynomial-related time-space complexity. Special cases include the following: . All of NC has interactive proofs, with a log-space polynomial-time public-coin verifier vastly improving the best previous lower bound of LOGCFL for this model (Fortnow and Sipser, 1988). All languages in P have interactive proofs with a polynomial-time public-coin verifier using o(log’ n) space. l All exponential-time languages have interactive proof systems with public-coin polynomial-space exponential-time verifiers. To achieve better bounds, we show how to reduce a k-tape alternating Turing machine to a l-tape alternating Turing machine with only a constant factor increase in time and space. 1. Introduction In 1981, Chandra et al. [4] introduced alternating Turing machines, an extension of nondeterministic computation where the Turing machine can make both existential and universal moves. In 1985, Goldwasser et al. [lo] and Babai [l] introduced interactive proof systems, an extension of nondeterministic computation consisting of two players, an infinitely powerful prover and a probabilistic polynomial-time verifier. The prover will try to convince the verifier of the validity of some statement. -
On the Randomness Complexity of Interactive Proofs and Statistical Zero-Knowledge Proofs*
On the Randomness Complexity of Interactive Proofs and Statistical Zero-Knowledge Proofs* Benny Applebaum† Eyal Golombek* Abstract We study the randomness complexity of interactive proofs and zero-knowledge proofs. In particular, we ask whether it is possible to reduce the randomness complexity, R, of the verifier to be comparable with the number of bits, CV , that the verifier sends during the interaction. We show that such randomness sparsification is possible in several settings. Specifically, unconditional sparsification can be obtained in the non-uniform setting (where the verifier is modelled as a circuit), and in the uniform setting where the parties have access to a (reusable) common-random-string (CRS). We further show that constant-round uniform protocols can be sparsified without a CRS under a plausible worst-case complexity-theoretic assumption that was used previously in the context of derandomization. All the above sparsification results preserve statistical-zero knowledge provided that this property holds against a cheating verifier. We further show that randomness sparsification can be applied to honest-verifier statistical zero-knowledge (HVSZK) proofs at the expense of increasing the communica- tion from the prover by R−F bits, or, in the case of honest-verifier perfect zero-knowledge (HVPZK) by slowing down the simulation by a factor of 2R−F . Here F is a new measure of accessible bit complexity of an HVZK proof system that ranges from 0 to R, where a maximal grade of R is achieved when zero- knowledge holds against a “semi-malicious” verifier that maliciously selects its random tape and then plays honestly. -
Slides 6, HT 2019 Space Complexity
Computational Complexity; slides 6, HT 2019 Space complexity Prof. Paul W. Goldberg (Dept. of Computer Science, University of Oxford) HT 2019 Paul Goldberg Space complexity 1 / 51 Road map I mentioned classes like LOGSPACE (usually calledL), SPACE(f (n)) etc. How do they relate to each other, and time complexity classes? Next: Various inclusions can be proved, some more easy than others; let's begin with \low-hanging fruit"... e.g., I have noted: TIME(f (n)) is a subset of SPACE(f (n)) (easy!) We will see e.g.L is a proper subset of PSPACE, although it's unknown how they relate to various intermediate classes, e.g.P, NP Various interesting problems are complete for PSPACE, EXPTIME, and some of the others. Paul Goldberg Space complexity 2 / 51 Convention: In this section we will be using Turing machines with a designated read only input tape. So, \logarithmic space" becomes meaningful. Space Complexity So far, we have measured the complexity of problems in terms of the time required to solve them. Alternatively, we can measure the space/memory required to compute a solution. Important difference: space can be re-used Paul Goldberg Space complexity 3 / 51 Space Complexity So far, we have measured the complexity of problems in terms of the time required to solve them. Alternatively, we can measure the space/memory required to compute a solution. Important difference: space can be re-used Convention: In this section we will be using Turing machines with a designated read only input tape. So, \logarithmic space" becomes meaningful. Paul Goldberg Space complexity 3 / 51 Definition. -
The Complexity of Space Bounded Interactive Proof Systems
The Complexity of Space Bounded Interactive Proof Systems ANNE CONDON Computer Science Department, University of Wisconsin-Madison 1 INTRODUCTION Some of the most exciting developments in complexity theory in recent years concern the complexity of interactive proof systems, defined by Goldwasser, Micali and Rackoff (1985) and independently by Babai (1985). In this paper, we survey results on the complexity of space bounded interactive proof systems and their applications. An early motivation for the study of interactive proof systems was to extend the notion of NP as the class of problems with efficient \proofs of membership". Informally, a prover can convince a verifier in polynomial time that a string is in an NP language, by presenting a witness of that fact to the verifier. Suppose that the power of the verifier is extended so that it can flip coins and can interact with the prover during the course of a proof. In this way, a verifier can gather statistical evidence that an input is in a language. As we will see, the interactive proof system model precisely captures this in- teraction between a prover P and a verifier V . In the model, the computation of V is probabilistic, but is typically restricted in time or space. A language is accepted by the interactive proof system if, for all inputs in the language, V accepts with high probability, based on the communication with the \honest" prover P . However, on inputs not in the language, V rejects with high prob- ability, even when communicating with a \dishonest" prover. In the general model, V can keep its coin flips secret from the prover. -
Probabilistically Checkable Proofs Over the Reals
Electronic Notes in Theoretical Computer Science 123 (2005) 165–177 www.elsevier.com/locate/entcs Probabilistically Checkable Proofs Over the Reals Klaus Meer1 ,2 Department of Mathematics and Computer Science Syddansk Universitet, Campusvej 55, 5230 Odense M, Denmark Abstract Probabilistically checkable proofs (PCPs) have turned out to be of great importance in complexity theory. On the one hand side they provide a new characterization of the complexity class NP, on the other hand they show a deep connection to approximation results for combinatorial optimization problems. In this paper we study the notion of PCPs in the real number model of Blum, Shub, and Smale. The existence of transparent long proofs for the real number analogue NPR of NP is discussed. Keywords: PCP, real number model, self-testing over the reals. 1 Introduction One of the most important and influential results in theoretical computer science within the last decade is the PCP theorem proven by Arora et al. in 1992, [1,2]. Here, PCP stands for probabilistically checkable proofs, a notion that was further developed out of interactive proofs around the end of the 1980’s. The PCP theorem characterizes the class NP in terms of languages accepted by certain so-called verifiers, a particular version of probabilistic Turing machines. It allows to stabilize verification procedures for problems in NP in the following sense. Suppose for a problem L ∈ NP and a problem 1 partially supported by the EU Network of Excellence PASCAL Pattern Analysis, Statis- tical Modelling and Computational Learning and by the Danish Natural Science Research Council SNF. 2 Email: [email protected] 1571-0661/$ – see front matter © 2005 Elsevier B.V. -
Week 1: an Overview of Circuit Complexity 1 Welcome 2
Topics in Circuit Complexity (CS354, Fall’11) Week 1: An Overview of Circuit Complexity Lecture Notes for 9/27 and 9/29 Ryan Williams 1 Welcome The area of circuit complexity has a long history, starting in the 1940’s. It is full of open problems and frontiers that seem insurmountable, yet the literature on circuit complexity is fairly large. There is much that we do know, although it is scattered across several textbooks and academic papers. I think now is a good time to look again at circuit complexity with fresh eyes, and try to see what can be done. 2 Preliminaries An n-bit Boolean function has domain f0; 1gn and co-domain f0; 1g. At a high level, the basic question asked in circuit complexity is: given a collection of “simple functions” and a target Boolean function f, how efficiently can f be computed (on all inputs) using the simple functions? Of course, efficiency can be measured in many ways. The most natural measure is that of the “size” of computation: how many copies of these simple functions are necessary to compute f? Let B be a set of Boolean functions, which we call a basis set. The fan-in of a function g 2 B is the number of inputs that g takes. (Typical choices are fan-in 2, or unbounded fan-in, meaning that g can take any number of inputs.) We define a circuit C with n inputs and size s over a basis B, as follows. C consists of a directed acyclic graph (DAG) of s + n + 2 nodes, with n sources and one sink (the sth node in some fixed topological order on the nodes). -
Lecture 14 (Feb 28): Probabilistically Checkable Proofs (PCP) 14.1 Motivation: Some Problems and Their Approximation Algorithms
CMPUT 675: Computational Complexity Theory Winter 2019 Lecture 14 (Feb 28): Probabilistically Checkable Proofs (PCP) Lecturer: Zachary Friggstad Scribe: Haozhou Pang 14.1 Motivation: Some problems and their approximation algorithms Many optimization problems are NP-hard, and therefore it is unlikely to efficiently find optimal solutions. However, in some situations, finding a provably good-enough solution (approximation of the optimal) is also acceptable. We say an algorithm is an α-approximation algorithm for an optimization problem iff for every instance of the problem it can find a solution whose cost is a factor of α of the optimum solution cost. Here are some selected problems and their approximation algorithms: Example: Min Vertex Cover is the problem that given a graph G = (V; E), the goal is to find a vertex cover C ⊆ V of minimum size. The following algorithm gives a 2-approximation for Min Vertex Cover: Algorithm 1 Min Vertex Cover Algorithm Input: Graph G = (V; E) Output: a vertex cover C of G. C ; while some edge (u; v) has u; v2 = C do C C [ fu; vg end while return C Claim 1 Let C∗ be an optimal solution, the returned solution C satisfies jCj ≤ 2jC∗j. Proof. Let M be the edges considered by the algorithm in the loop, we have jCj = 2jMj. Also, jC∗j covers M and no two edges in M share an endpoint (M is a matching), so jC∗j ≥ jMj. Therefore, jCj = 2jMj ≤ 2jC∗j. Example: Max SAT is the problem that given a CNF formula, the goal is to find a assignment that satisfies as many clauses as possible. -
The Complexity Zoo
The Complexity Zoo Scott Aaronson www.ScottAaronson.com LATEX Translation by Chris Bourke [email protected] 417 classes and counting 1 Contents 1 About This Document 3 2 Introductory Essay 4 2.1 Recommended Further Reading ......................... 4 2.2 Other Theory Compendia ............................ 5 2.3 Errors? ....................................... 5 3 Pronunciation Guide 6 4 Complexity Classes 10 5 Special Zoo Exhibit: Classes of Quantum States and Probability Distribu- tions 110 6 Acknowledgements 116 7 Bibliography 117 2 1 About This Document What is this? Well its a PDF version of the website www.ComplexityZoo.com typeset in LATEX using the complexity package. Well, what’s that? The original Complexity Zoo is a website created by Scott Aaronson which contains a (more or less) comprehensive list of Complexity Classes studied in the area of theoretical computer science known as Computa- tional Complexity. I took on the (mostly painless, thank god for regular expressions) task of translating the Zoo’s HTML code to LATEX for two reasons. First, as a regular Zoo patron, I thought, “what better way to honor such an endeavor than to spruce up the cages a bit and typeset them all in beautiful LATEX.” Second, I thought it would be a perfect project to develop complexity, a LATEX pack- age I’ve created that defines commands to typeset (almost) all of the complexity classes you’ll find here (along with some handy options that allow you to conveniently change the fonts with a single option parameters). To get the package, visit my own home page at http://www.cse.unl.edu/~cbourke/. -
Zero-Knowledge Proof Systems
Extracted from a working draft of Goldreich's FOUNDATIONS OF CRYPTOGRAPHY. See copyright notice. Chapter ZeroKnowledge Pro of Systems In this chapter we discuss zeroknowledge pro of systems Lo osely sp eaking such pro of systems have the remarkable prop erty of b eing convincing and yielding nothing b eyond the validity of the assertion The main result presented is a metho d to generate zero knowledge pro of systems for every language in NP This metho d can b e implemented using any bit commitment scheme which in turn can b e implemented using any pseudorandom generator In addition we discuss more rened asp ects of the concept of zeroknowledge and their aect on the applicabili ty of this concept Organization The basic material is presented in Sections through In particular we start with motivation Section then we dene and exemplify the notions of inter active pro ofs Section and of zeroknowledge Section and nally we present a zeroknowledge pro of systems for every language in NP Section Sections dedicated to advanced topics follow Unless stated dierently each of these advanced sections can b e read indep endently of the others In Section we present some negative results regarding zeroknowledge pro ofs These results demonstrate the optimality of the results in Section and mo tivate the variants presented in Sections and In Section we present a ma jor relaxion of zeroknowledge and prove that it is closed under parallel comp osition which is not the case in general for zeroknowledge In Section we dene and discuss zeroknowledge pro ofs of knowledge In Section we discuss a relaxion of interactive pro ofs termed computationally sound pro ofs or arguments In Section we present two constructions of constantround zeroknowledge systems The rst is an interactive pro of system whereas the second is an argument system Subsection is a prerequisite for the rst construction whereas Sections and constitute a prerequisite for the second Extracted from a working draft of Goldreich's FOUNDATIONS OF CRYPTOGRAPHY. -
Arxiv:Quant-Ph/0202111V1 20 Feb 2002
Quantum statistical zero-knowledge John Watrous Department of Computer Science University of Calgary Calgary, Alberta, Canada [email protected] February 19, 2002 Abstract In this paper we propose a definition for (honest verifier) quantum statistical zero-knowledge interactive proof systems and study the resulting complexity class, which we denote QSZK. We prove several facts regarding this class: The following natural problem is a complete promise problem for QSZK: given instructions • for preparing two mixed quantum states, are the states close together or far apart in the trace norm metric? By instructions for preparing a mixed quantum state we mean the description of a quantum circuit that produces the mixed state on some specified subset of its qubits, assuming all qubits are initially in the 0 state. This problem is a quantum generalization of the complete promise problem of Sahai| i and Vadhan [33] for (classical) statistical zero-knowledge. QSZK is closed under complement. • QSZK PSPACE. (At present it is not known if arbitrary quantum interactive proof • systems⊆ can be simulated in PSPACE, even for one-round proof systems.) Any honest verifier quantum statistical zero-knowledge proof system can be parallelized to • a two-message (i.e., one-round) honest verifier quantum statistical zero-knowledge proof arXiv:quant-ph/0202111v1 20 Feb 2002 system. (For arbitrary quantum interactive proof systems it is known how to parallelize to three messages, but not two.) Moreover, the one-round proof system can be taken to be such that the prover sends only one qubit to the verifier in order to achieve completeness and soundness error exponentially close to 0 and 1/2, respectively.