Stg Translation Project

Total Page:16

File Type:pdf, Size:1020Kb

Stg Translation Project STG TRANSLATION PROJECT: GRADIUS DEVELOPER INTERVIEWS (I, II, & GAIDEN) Machiguchi Hiroyasu Interview choice to make a horizontal scroller, it was because Game Hihyou, September 1999 we had materials for Scramble and decided to reuse Translated by Alex Highsmith those as much as possible. In fact, Gradius originally started as "Scramble 2." Machiguchi Hiroyasu. As it was our first title, we didn't have any Born 1960. Joined Konami in 1983. confidence about what we were doing. We had a lot At age 23, became team leader for the of anxiety. In any event, we started coming up with Gradius development group. things, and we tested out idea after idea on the actual monitor screen. For example, with the Selected Titles: Options, we must have tried out around 20 different Gradius (1985): Programmer movement patterns for them, proceeding by the Gradius II (1988): Director process of elimination when something didn't work. Gradius III (1989): Director The development period for Gradius took about a Gradius IV (1998): Producer year, and all the while it was a process of continual experimentation and refinement. I joined Konami sometime around 1982 or 83. When I joined I didn't really like games that much... or rather, I didn't know much about them. After being hired, I had to learn everything about games from step one. I learned most everything on the job as we went along, even basic things like what we call the element of "game play." I started out as a designer, but after awhile it was determined that I didn't have any talent for that. (laughs) So I got reinstated as a programmer. When I was hired, Konami was working hard to transition from making medal games to video games, and a lot of projects Figure 1: Scramble (1981) ended up getting shelved. As a result, the first game I actually released publicly was Gradius. I was given a team to work with, but since you definitely can't make a game with only your own ideas, I started off by asking everyone what kind of game they wanted to make. To my surprise, everyone responded "STG!", and with that we began planning. At that time it was the golden age of Namco's Xevious, and everyone was driven by the enthusiastic sentiment that "If we're going to make a STG, let's surpass Xevious." As for our Figure 2: Gradius (1985) STG Translation: Gradius Another one of our goals for Gradius was to be a huge impact on us. Not the story, but the way the able to express something that previous games plasma and lasers and such were drawn left a big hadn't been able to do. That would be what we call impression. On the way back from the theatre we "sekaikan" [[story/world/setting]] today. I think were talking, and we decided "Let's add something having a unique world and setting was one of like that plasma laser to our game!" And that was Gradius' defining points. how the Laser weapon came to be. At the same time we were developing Gradius, We had many difficulties, but one that stands out Konami finished work on its first 16 bit PCB, the was the limitations of the memory. For its time it was "Bubble System." It was a huge step up in terms of quite a large amount of memory, but it still wasn't display and processing power. Nowadays home enough. In Gradius, when you die, you're sent back consoles have 128bit CPUs, but back then a 16bit several screens to a checkpoint. The truth is that system was very powerful. Accordingly we had all wasn't in our original game design plans. The sorts of wild ideas reflecting our desire to do background data would be loaded 3 screens at a something new that couldn't be done before. The time, and then the next background data would be fact that each stage has a totally different image transferred, but when that transfer would get came from our desire to make a variety of different interrupted in the middle by a player death, to allow worlds for the game. For Gradius, this idea came time for the background data to be transferred we first, and the gameplay followed from it. had to send the player back 3 screens. We had to do that due to memory issues, but it ended up leading us to the interesting "recovery pattern" system, so it was all for the best.2 Another thing we struggled with was the power- up gauge. This was the most difficult. We also tried out a system where you pick up individual items, like a "speed up item" and "missile item", but it somehow wasn't very satisfying. We wanted to give the players freedom in their choices. Not just the choice of whether to pick up an item or not pick it Figure 3: Gradius PCB (Konami Bubble Software) up, but something more detailed. So we figured we'd have players pick up power-ups that they could store, but we really struggled with how they would For the world of the game, we were very be used and what kind of selection system there influenced by science fiction movies. The popular sci-fi movies at that time were Star Wars and 2 Translator note: According to a knowledgeable source, Lensman1. (laughs) Lensman had just come out this limitation may have been because the bubble memory when we were thinking about what kind of STG we'd required the "bubbles" to be electrically pushed along inside make, and we all went and saw it as a team. It had the memory. It's too slow to read a lot of data from one part, then go read another, and come back. The programming knowhow required to work around this may also have been 1 lacking, as it was this particular team's first game. http://en.wikipedia.org/wiki/Lensman:_Secret_of_The_Le ns 2 STG Translation: Gradius would be. We got a flash of inspiration from the way even if the profit falls a bit, and the replay value is the function keys on personal computers of that time low, I think games you can play for a long time are were laid out. It was their layout and arrangement necessary. This was one of the motivations for us in that gave us the image for the power up gauge. making Gradius IV, as well. After that we made the power up button. At that time there were almost no 3 button control panels. So we Recently, due to the influence of games like also made a 2 button version of Gradius, but as we DDR, the focus at game centers has been on casual expected, it wasn't very fun. In the end, after players. That is, players who don't know much about thinking about the players' responses from the games but come to the game center to play anyway. location test, we decided on the 3-button setup. If we don't grasp this fact as designers, even if we make a good game, players will quit before they can I think Gradius' success lies in the fact that we even understand what's interesting about it. I'd say were able to take everyone's ideas on the team, that is the most pressing thing for us to consider debate and discuss them, and make something that now. reflected the whole team's intentions. Also, we didn't pay much heed to ideas from the outside. The As I've been making games for a long time, in decision to use a 3-button setup is one example of my view one of the greatest changes in game that. Instead we forced our way ahead. (laughs) Of development has been the way we make games. course, that was because we were confident that When my generation worked as designers, we'd what we were making was interesting. draw characters on paper with a marker, but now everything is polygons. Its a huge change. And this In the world of arcade games, you're judged is my perspective of things, but I'd say that up till under two different standards: one is the strict now we haven't had to think much about production question of whether the game made income for the costs. There was a strong sentiment to just make operator, and the other is whether the players liked the games we wanted to make. But that has it. And sometimes there is a gap between these two. changed now. Also, we used to think only about Its especially apparent lately. There's various satisfying players, but now we have to think more aspects of arcade gaming... there are games that about our original customers, the arcade operators. draw a low income but are loved by players, and If we can't make the operators happy, then the there are also games that are popular but have a players won't get to experience our games either. I low replay value, so their income ends up being low. think that has been the greatest change--having to Gradius was very popular, but it had a low replay strike a balance between the game as a creative value and didn't draw much income. Still, I think it work and a commercial product. made on average 18000 yen in a day. From our perspective as game designers, we felt that a game where "the better you are, the longer you can play" was best.
Recommended publications
  • Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
    Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games ( Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack ( Arcade, TG16) 10. 1942 (NES, Arcade, GBC) 11. 1943: Kai (TG16) 12. 1943: The Battle of Midway (NES, Arcade) 13. 1944: The Loop Master ( Arcade) 14. 1999: Hore, Mitakotoka! Seikimatsu (NES) 15. 19XX: The War Against Destiny ( Arcade) 16. 2 on 2 Open Ice Challenge ( Arcade) 17. 2010: The Graphic Action Game (Colecovision) 18. 2020 Super Baseball ( Arcade, SNES) 19. 21-Emon (TG16) 20. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 21. 3 Count Bout ( Arcade) 22. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 23. 3-D Tic-Tac-Toe (Atari 2600) 24. 3-D Ultra Pinball: Thrillride (GBC) 25. 3-D WorldRunner (NES) 26. 3D Asteroids (Atari 7800) 27.
    [Show full text]
  • Newagearcade.Com 5000 in One Arcade Game List!
    Newagearcade.com 5,000 In One arcade game list! 1. AAE|Armor Attack 2. AAE|Asteroids Deluxe 3. AAE|Asteroids 4. AAE|Barrier 5. AAE|Boxing Bugs 6. AAE|Black Widow 7. AAE|Battle Zone 8. AAE|Demon 9. AAE|Eliminator 10. AAE|Gravitar 11. AAE|Lunar Lander 12. AAE|Lunar Battle 13. AAE|Meteorites 14. AAE|Major Havoc 15. AAE|Omega Race 16. AAE|Quantum 17. AAE|Red Baron 18. AAE|Ripoff 19. AAE|Solar Quest 20. AAE|Space Duel 21. AAE|Space Wars 22. AAE|Space Fury 23. AAE|Speed Freak 24. AAE|Star Castle 25. AAE|Star Hawk 26. AAE|Star Trek 27. AAE|Star Wars 28. AAE|Sundance 29. AAE|Tac/Scan 30. AAE|Tailgunner 31. AAE|Tempest 32. AAE|Warrior 33. AAE|Vector Breakout 34. AAE|Vortex 35. AAE|War of the Worlds 36. AAE|Zektor 37. Classic Arcades|'88 Games 38. Classic Arcades|1 on 1 Government (Japan) 39. Classic Arcades|10-Yard Fight (World, set 1) 40. Classic Arcades|1000 Miglia: Great 1000 Miles Rally (94/07/18) 41. Classic Arcades|18 Holes Pro Golf (set 1) 42. Classic Arcades|1941: Counter Attack (World 900227) 43. Classic Arcades|1942 (Revision B) 44. Classic Arcades|1943 Kai: Midway Kaisen (Japan) 45. Classic Arcades|1943: The Battle of Midway (Euro) 46. Classic Arcades|1944: The Loop Master (USA 000620) 47. Classic Arcades|1945k III 48. Classic Arcades|19XX: The War Against Destiny (USA 951207) 49. Classic Arcades|2 On 2 Open Ice Challenge (rev 1.21) 50. Classic Arcades|2020 Super Baseball (set 1) 51.
    [Show full text]
  • Nintendo Wii Virtual Console
    Nintendo Wii Virtual Console Last Updated on September 25, 2021 Title Publisher Qty Box Man Comments 101-in-1 Explosive Megamix Nordcurrent 1080° Snowboarding Nintendo 1942 Capcom 2 Fast 4 Gnomz QubicGames 3-2-1, Rattle Battle! Tecmo 3D Pixel Racing Microforum 5 in 1 Solitaire Digital Leisure 5 Spots Party Cosmonaut Games ActRaiser Square Enix Adventure Island Hudson Soft Adventure Island: The Beginning Hudson Entertainment Adventures of Lolo HAL Laboratory Adventures of Lolo 2 HAL Laboratory Air Zonk Hudson Soft Alex Kidd in Miracle World Sega Alex Kidd in Shinobi World Sega Alex Kidd: In the Enchanted Castle Sega Alex Kidd: The Lost Stars Sega Alien Crush Hudson Soft Alien Crush Returns Hudson Soft Alien Soldier Sega Alien Storm Sega Altered Beast: Sega Genesis Version Sega Altered Beast: Arcade Version Sega Amazing Brain Train, The NinjaBee And Yet It Moves Broken Rules Ant Nation Konami Arkanoid Plus! Square Enix Art of Balance Shin'en Multimedia Art of Fighting D4 Enterprise Art of Fighting 2 D4 Enterprise Art Style: CUBELLO Nintendo Art Style: ORBIENT Nintendo Art Style: ROTOHEX Nintendo Axelay Konami Balloon Fight Nintendo Baseball Nintendo Baseball Stars 2 D4 Enterprise Bases Loaded Jaleco Battle Lode Runner Hudson Soft Battle Poker Left Field Productions Beyond Oasis Sega Big Kahuna Party Reflexive Bio Miracle Bokutte Upa Konami Bio-Hazard Battle Sega Bit Boy!! Bplus Bit.Trip Beat Aksys Games Bit.Trip Core Aksys Games Bit.Trip Fate Aksys Games Bit.Trip Runner Aksys Games Bit.Trip Void Aksys Games bittos+ Unconditional Studios Blades of Steel Konami Blaster Master Sunsoft This checklist is generated using RF Generation's Database This checklist is updated daily, and it's completeness is dependent on the completeness of the database.
    [Show full text]
  • Game List of Game Elf (Vertical) 001.Ms
    Game list of game elf (Vertical) 001.Ms. Pac-Man ▲ 044.Arkanoid 002.Ms. Pac-Man (speedup) 045.Super Qix 003.Ms. Pac-Man Plus 046.Juno First 004.Galaga 047.Xevious 005.Frogger 048.Mr. Do's Castle 006.Frog 049.Moon Cresta 007.Donkey Kong 050.Pinball Action 008.Crazy Kong 051.Scramble 009.Donkey Kong Junior 052.Super Pac-Man 010.Donkey Kong 3 053.Bomb Jack 011.Galaxian 054.Shao-Lin's Road 012.Galaxian Part X 055.King & Balloon 013.Galaxian Turbo ▲ 56.1943 014.Dig Dug 057.Van-Van Car 015.Crush Roller 058.Pac-Man Plus 016.Mr. Do! 059.Pac & Pal 017.Space Invaders Part II 060.Dig Dug II 018.Super Invaders (EMAG) 061.Amidar 019.Return of the Invaders 062.Zaxxon ▲ 020.Super Space Invaders '91 063.Super Zaxxon 021.Pac-Man 064.Pooyan 022.PuckMan ▲ 065.Pleiads 023.PuckMan (speedup) 066.Gun.Smoke 024.New Puck-X 067.The End 025.Newpuc2 ▲ 068.1943 Kai 026.Galaga 3 069.Congo Bongo 027.Gyruss 070.Jumping Jack 028.Tank Battalion 071.Big Kong 29.1942 072.Bongo 030.Lady Bug 073.Gaplus 031.Burger Time 074.Ms. Pac Attack 032.Mappy 075.Abscam 033.Centipede 076.Ajax ▲ 034.Millipede 077.Ali Baba and 40 Thieves 035.Jr. Pac-Man ▲ 078.Finalizer - Super Transformation 036.Pengo 079.Arabian 037.Son of Phoenix 080.Armored Car 038.Time Pilot 081.Astro Blaster 039.Super Cobra 082.Astro Fighter 040.Video Hustler 083.Astro Invader 041.Space Panic 084.Battle Lane! 042.Space Panic (harder) 085.Battle-Road, The ▲ 043.Super Breakout 086.Beastie Feastie Caution: ▲ No flipped screen’s games ! 1 Game list of game elf (Vertical) 087.Bio Attack 130.Go Go Mr.
    [Show full text]
  • 400 in 1 Game List
    Multi Game 400 in 1 1 KOF'94 206 Robo Army 2 KOF'95 207 Spinmaster 3 KOF'96 208 Strider 4 KOF'97 209 The Cliffhanger 5 KOF'97 PLUS 210 The legend of Silkroad 6 KOF'97 PLUS II 211 Ultra Toukon Densetsu 7 KOF'98 212 Vendetta 8 KOF'99 213 Super Mario Bros 9 KOF'2001 214 Shocking 10 KOF'2002 215 Metal Slug 11 KOF'2002 Magic Plus 216 Metal Slug 2 12 KOF'2003 217 Metal Slug X 13 KOF'2004 218 Metal Slug 3 14 KOF'10th 219 Metal Slug 4 15 KOF'10th Plus 220 Metal Slug 5 16 Fatal Fury 221 Shock Troopers 17 Fatal Fury Special 222 Shock Troopers 2 18 Fatal Fury 2 223 Blood Bros 19 Fatal Fury 3 224 Midnight Resistance 20 Real Bout Fatal Fury 225 Gunforce 21 Real Bout Fatal fury special 226 Gunforce 2 22 Real Bout Fatal 2 227 Robocop 23 Mark of the Wolves 228 Robocop 2 24 Samurai Shodown 229 Eswat Cyber Police 25 Samurai Shodown 2 230 Crime City 26 Samurai Shodown 3 231 Aurail 27 Samurai Shodown 4 232 Sunset Riders (4P) 28 Samurai Shodown 5 233 Mvstic Warrinrs 29 Street Fighter 234 In The Hunt 30 Street Fighter 2 235 Mega Man 31 Super Street Fighter 2 C.E 236 Mega Man 2 32 Street Fighter 2 Turbo 237 Thunder Zone (4P) 33 Super Street Fighter 2 238 Act-Fancer 34 Super Street Fighter 2 Turbo 239 SD Gundam 35 Super Street Fighter 2X 240 Ninja Commando 36 Street Fighter alpha 241 Rolling Thunder 2 37 Street Fighter alpha 2 242 Aliens 38 Street Fighter alpha 3 243 Aqua Jack 39 The last Blade 244 Avenging Spirit 40 The last Blade II 245 Battle Shark 41 Power Instinct 246 Biomechanical Toy 42 Poper Instinct 2 247 Burning Force 43 Matrimelee 248 Cyber-Lip 44
    [Show full text]
  • Game Title: Works? Video: Synopsis By: Manual Notes, Useful Information
    Game Title: Works? Video: Synopsis By: Manual Notes, Useful Information. Website: NES TEST: http://www.megaupload.com/?d=JQKTAXT0 (1.1) USA LICENSED [*649 Videos COMPLETE!*] [*Artwork/Synopsis Complete*] 3-D Battles of WorldRunner Works. ~Rx emumovies Gilles9999 Y 8 Eyes Works. ~Rx emumovies Gilles9999 Y 10-Yard Fight Works. ~Rx emumovies Gilles9999 Y 720 Works. ~Rx emumovies Gilles9999 Y 1942 Works. ~Rx emumovies Gilles9999 Y 1943 Works. ~Rx emumovies Gilles9999 Y A Boy and His Blob Works. ~Rx emumovies Ressurectionx Y Played to the end without problems. ~Rx A Nightmare On Elm Street Works. ~Rx emumovies Gilles9999 Y Played to the end without problems. ~Rx Abadox Works. ~Rx emumovies Gilles9999 Y AD&D Dragon Strike Works. ~Rx emumovies Ressurectionx Y AD&D Heroes of the Lance Works. ~Rx emumovies Ressurectionx Y AD&D Hillsfar Works. ~Rx emumovies Ressurectionx Y AD&D Pool of Radiance Works. ~Rx emumovies Ressurectionx Y Addams Family - Pugslys Scavenger Hunt Works. ~Rx emumovies Ressurectionx Y Addam's Family - Uncle Fester's Quest Works. ~Rx emumovies Ressurectionx Y Addams Family Works. ~Rx emumovies Ressurectionx Y Adventures in the Magic Kingdom Works. ~Rx emumovies Gilles9999 Y Adventures of Dino Riki Works. ~Rx emumovies Gilles9999 Y Adventures of Lolo I Works. ~Rx emumovies Gilles9,999 Y Played to the end with no problems. ~Rx Adventures of Lolo II Works. ~Rx emumovies Gilles9,999 Y Adventures of Lolo III Works. ~Rx emumovies Gilles9,999 Y Adventures of Rad Gravity Works. ~Rx emumovies Gilles9,999 Y Adventures of Rocky and Bullwinkle Works. ~Rx emumovies Ressurectionx Y Adventures of Tom Sawyer Works.
    [Show full text]
  • 1162 Game List
    1162 Game List '88 Games (381 H) Anteater (271 V) Baraduke (543 H) 10-Yard Fight (540 H) APB - All Points Bulletin (353 V) Baseball Stars 2 (367 H) 1941 - Counter Attack (351 V) Appoooh (542 H) Baseball Stars Professional (366 H) 1942 (029 V) Aqua Jack (653 H) Batman(1P) (125 H) 1943 (056 V) Aquarium (654 H) Battlantis (323 V) 1943 Kai (068 V) Arabian (079 V) Battle Bakraid (408 V) 1944: The Loop Master (167 H) Arbalester (397 V) Battle Circuit (088 H) 1945 Kai III (398 V) Area 88 (172 H) Battle City (528 H) 19XX:The War Against Destiny (384 V) Argus (290 V) Battle Flip Shot (405 H) 2020 Super Baseball (375 H) Arkanoid - Revenge of DOH (395 V) Battle K-Road (669 H) 3 Count Bout (243 H) Arkanoid (044 V) Battle Lane! (084 V) 4-D Warriors (191 H) Armed Formation (298 V) Battle Rangers (317 H) 800 Fathoms (160 V) Armored Car (080 V) Battle-Road, The (085 V) Abscam (075 V) Armored Warriors (432 H) Beastie Feastie (086 V) Acrobatic Dog-Fight (533 H) Art of Fighting (050 H) Bells & Whistles (349 V) Act-Fancer Hyper Weapon (318 H) Art of Fighting 2 (051 H) Berzerk (495 H) Aero Fighters (278 V) Art of Fighting 3 (052 H) Big Kong (071 V) Aero Fighters 2 (163 H) Ashura Blaster (316 V) Big Striker (360 H) Aero Fighters 3 (164 H) Assault (327 V) Bio Attack (087 V) Aggressors of Dark Kombat (116 H) Asteroids (620 H) Bio-ship Paladin (658 H) Air Buster: Trouble Specialty Raid Unit (652 H) Asteroids Deluxe (621 H) Biomechanical Toy(1P) (428 H) Air Duel (305 V) Astro Blaster (081 V) Bionic Commando (310 H) Airwolf (189 H) Astro Fighter (082 V) Black Dragon (536 H) Ajax (076 V) Astro Invader (083 V) Black Hole (088 V) Ali Baba and 40 Thieves (077 V) Asura Blade - Sword of Dynasty (655 H) Black Tiger (661 H) Alien Syndrome (515 H) Aurail (152 H) Blade Master (032 H) Alien vs.
    [Show full text]
  • Games Family 3000 in 1
    Games Family 3000 in 1 1 10 Yard Fight <Japan> 1480 Mega Zone <Konami set 1> 2 1941 1481 Megadon 3 1941 ­ Counter Attack <Japan> 1482 Megatack 4 1942 1483 Meikyu Jima <Japan> 5 1942 <set 2> 1484 Meikyuu Hunter G <Japan> 6 1942 <set 3> 1485 Mello Yello Q*bert 7 1943 1486 Mercs <US 900608> 8 1943: Midway Kaisen <Japan> 1487 Mercs <US> 9 1943kai 1488 Mercs <World> 10 1944 1489 Merlins Money Maze 11 1945 1490 Meta Fox 12 1945k III 1491 Metal Black <Japan> 13 1945Plus 1492 Metal Black <World> 14 19xx 1493 Metal Clash <Japan> 15 19XX: The War Against Destiny <Asia 951207> 1494 Metal Slug ­ Super Vehicle­001 16 19XX: The War Against Destiny <Hispanic 951218> 1495 Metal Slug 2 ­ Super Vehicle­001/II 17 19XX: The War Against Destiny <Japan 951207> 1496 Metal Slug 3 18 2 On 2 Open Ice Challenge <rev 1.21> 1497 Metal Slug 3 <not encrypted> 19 2020 Super Baseball <set 1> 1498 Metal Slug 4 20 2020 Super Baseball <set 2> 1499 Metal Slug 4 Plus 21 2020 Super Baseball <set 3> 1500 Metal Slug 4 Plus <bootleg> 22 3 Count Bout / Fire Suplex 1501 Metal Slug 5 23 3D Battle Arena Toshinden 2 (JP) 1502 Metal Slug 6 24 3D Battle Arena Toshinden 2 (US) 1503 Metal Slug X ­ Super Vehicle­001 25 3D Beastorizer<US> 1504 Metamoqester 26 3D Bloody Roar 2 1505 Meteorites 27 3D Brave Blade 1506 Metro­Cross <set 2> 28 3D Plasma Sword (US) 1507 Metro­Cross<set 1> 29 3D Rival Schools (US) 1508 Mexico 86 30 3D Sonic Wings Limited 1509 Michael Jackson's Moonwalker <bootleg> 31 3D Soul Edge Ver.
    [Show full text]
  • 750 in 1 Multicade Game List
    750 in 1 Multicade Game List 1. 10-YARD FIGHT 40. BASEBALL STARS 2 87. CALORIE KUN VS 2. 1944: THE LOOP 41. BASEBALL STARS MOGURANIAN MASTER PROFESSIONAL 88. CAMELTRY 3. 2020 SUPER 42. BATMAN(1P) 89. CAPCOM SPORTS BASEBALL 43. BATTLE CIRCUIT CLUB 4. 3 COUNT BOUT 44. BATTLE CITY 90. CAPTAIN AMERICA 5. 4-D WARRIORS 45. BATTLE FLIP SHOT AND THE 6. ’88 GAMES 46. BATTLE K-ROAD AVENGERS 7. ACROBATIC DOG- 47. BATTLE RANGERS 91. CAPTAIN FIGHT 48. BERZERK COMMANDO 8. ACT-FANCER 49. BIG STRIKER 92. CAPTAIN TOMADAY HYPER WEAPON 50. BIOMECHANICAL 93. CAVEMAN NINJA 9. AERO FIGHTERS 2 TOY(1P) 94. CHALLENGER 10. AERO FIGHTERS 3 51. BIONIC 95. CHAMELEON 11. AGGRESSORS OF COMMANDO 96. CHAMPION DARK KOMBAT 52. BIO-SHIP PALADIN WRESTLER 12. AIR BUSTER: 53. BLACK DRAGON 97. CHANGES TROUBLE 54. BLACK TIGER 98. CHIKI CHIKI BOYS SPECIALTY RAID 55. BLADE MASTER 99. CHIMERA BEAST UNIT 56. BLANDIA 100. CHOKO(1P) 13. AIRWOLF 57. BLASTER 101. CHOKY! 14. ALIEN SYNDROME 58. BLAZE ON CHOKY! 15. ALIEN VS. 59. BLAZING STAR 102. CHOPLIFTE PREDATOR 60. BLOCK HOLE R 16. ALIENS 61. BLOCKEN 103. CHUKA 17. ALPHA MISSION II 62. BLOMBY CAR TAISEN 18. AMBUSH 63. BLOOD BROS. 104. CITY 19. ANDRO DUNOS 64. BLUE’S JOURNEY CONNECTION 20. APPOOOH 65. BOGEY MANOR 105. CLASH- 21. AQUA JACK 66. BOMB KICK ROAD 22. AQUARIUM 67. BOMBER MAN 106. COBRA- 23. AREA 88 68. BOMBER MAN COMMAND 24. ARMORED WORLD 107. COMBAT WARRIORS 69. BONK’S SCHOOL 25. ART OF FIGHTING ADVENTURE 108. COOKIE & 26.
    [Show full text]
  • 2005 Minigame Multicart 32 in 1 Game Cartridge 3-D Tic-Tac-Toe
    2005 Minigame Multicart 32 in 1 Game Cartridge 3-D Tic-Tac-Toe Acid Drop Actionauts Activision Decathlon, The Adventure Adventures of TRON Air Raid Air Raiders Airlock Air-Sea Battle Alfred Challenge Alien Alien Greed Alien Greed 2 Alien Greed 3 Allia Quest Alligator People, The Alpha Beam with Ernie Amidar Aquaventure Armor Ambush Artillery Duel AStar Asterix Asteroid Fire Asteroids Astroblast Astrowar Atari Video Cube A-Team, The Atlantis Atlantis II Atom Smasher A-VCS-tec Challenge AVGN K.O. Boxing Bachelor Party Bachelorette Party Backfire Backgammon Bank Heist Barnstorming Base Attack Basic Math BASIC Programming Basketball Battlezone Beamrider Beany Bopper Beat 'Em & Eat 'Em Bee-Ball Berenstain Bears Bermuda Triangle Berzerk Big Bird's Egg Catch Bionic Breakthrough Blackjack BLiP Football Bloody Human Freeway Blueprint BMX Air Master Bobby Is Going Home Boggle Boing! Boulder Dash Bowling Boxing Brain Games Breakout Bridge Buck Rogers - Planet of Zoom Bugs Bugs Bunny Bump 'n' Jump Bumper Bash BurgerTime Burning Desire Cabbage Patch Kids - Adventures in the Park Cakewalk California Games Canyon Bomber Carnival Casino Cat Trax Cathouse Blues Cave In Centipede Challenge Challenge of.... Nexar, The Championship Soccer Chase the Chuckwagon Checkers Cheese China Syndrome Chopper Command Chuck Norris Superkicks Circus Atari Climber 5 Coco Nuts Codebreaker Colony 7 Combat Combat Two Commando Commando Raid Communist Mutants from Space CompuMate Computer Chess Condor Attack Confrontation Congo Bongo Conquest of Mars Cookie Monster Munch Cosmic
    [Show full text]
  • Arcade Rewind 3500 Games List
    ArcadeRewind.com.au [email protected] Facebook.com/ArcadeRewind Tel: 1300 272233 3500 Games List No. Game Name Players No. Game Name Players 1 10 Yard Fight <Japan> 1751 Meikyu Jima <Japan> 2 1000 Miglia:Great 1000 Miles Rally (94/07/18) 1752 Mello Yello Q*bert 3 18 Challenge Pro Golf (DECO,Japan) 1753 Mercs <US> 3/4P 4 18 Holes Pro Golf (set 1) 1754Mercs <World> 3/4P 5 1941:Counter Attack (World 900227) 1755 Merlins Money Maze 6 1942 (Revision B) 1756Mermaid 7 1943 Kai:Midway Kaisen (Japan) 1757 Meta Fox 8 1943:The Battle of Midway (Euro) 1758 Metal Black <World> 9 1944:The Loop Master (USA 000620) 1759 Metal Clash <Japan> 10 1945k III (newer, OPCX2 PCB) 1760 Metal Hawk (Rev C) 11 19XX:The War Against Destiny (USA 951207) 1761 Metal Saver 12 2 On 2 Open Ice Challenge 3/4P 1762 Metal Slug 2-Super Vehicle-001/II 13 2020 Super Baseball <set 1> 1763 Metal Slug 3 14 3 Count Bout/Fire Suplex 1764 Metal Slug 4 15 3D_Aqua Rush (JP) Ver. A 1765 Metal Slug 4 (NGM-2630) 16 3D_Battle Arena Toshinden 2 1766 Metal Slug 4 Plus 17 3D_Beastorizer (US) 1767 Metal Slug 4 Plus (Alternate) 18 3D_Beastorizer 1768Metal Slug 5 19 3D_Bloody Roar 2 <Japan> 1769 Metal Slug 5 (NGM-2680) 20 3D_Brave Blade <Japan> 1770 Metal Slug 6 21 3D_Cool Boarders Arcade Jam (US) 1771 Metal Slug X-Super Vehicle-001 22 3D_Dancing Eyes <Japan ver.A> 1772 Metal Slug-Super Vehicle-001 23 3D_Dead or Alive++ 1773 Metamoqester 24 3D_Ehrgeiz (US) Ver.
    [Show full text]
  • Dp Guide Lite Import
    Nintendo NES PAL Digital Press GB I GB I GB I Australia Double Dragon III: The Rosetta St R5 Os Esquilos/VIC Video Games R5 Arctic Adventure: Penguin & Seal/ R5 Double Dribble/CCE R4 Pac-Man/Gradiente R5 Chiller/HES R5 Double Dribble/Conector/NTDEC R5 Penguin & Seal, The/Milmar R8 Death Race/HES R5 Double Dribble/Dynacom R4 Predator/Gradiente R4 Duck Maze/HES R4 Double Strike/Milmar R6 Puzzle/Milmar R6 F-15 City War/HES R5 Duck Stories/VIC Video Games R5 Pyramid/Milmar R6 Funblaster Pak/HES R6 Dudes with Attitude/Milmar R6 Return to Earth/Falcon Soft R5 Impossible Mission II/HES R5 F1 Race/Dismac R5 Road Fighter/Falcon Soft R5 Little Red Hood, The/HES R4 F-14 Fighter Simulator "Top Gun: R5 Rolling Thunder/Gradiente R5 Maxi-15/HES R4 F-15 City War/Milmar R6 S.C.A.T./Playtronic R5 Mindblower Pak/HES R6 Família Addams, A/Unknown R6 Salamender (Life Force)/CCE R4 Othello/HES R6 Fantastic Adventures of Dizzy/VIC R6 Shooting in the Alley/Falcon Soft R5 Pac-Man/HES R4 Fighting Hero/CCE R7 Sidewinder/Milmar R7 Pipemania/HES R9 Futebol/Milmar R5 Silent Assault/Milmar R7 Pyramid/HES R7 Galactic Crusader/Milmar R7 Simpsons, The/Game Action R5 Raid 2020/HES R5 Gauntlet/Gradiente R5 Simpsons, The: Bart vs. the World/ R5 RBI Baseball/HES R6 Ghostbusters/Gradiente R4 Speed Racer/Falcon Soft R5 Real Player's Pak/HES R7 Gol de Craque/Falcon Soft R5 Spy Hunter/Game Action R5 Sidewinder/HES R5 Gradius/VIC Video Games R5 Star Voyager/Game Action R5 Silent Assault/HES R6 Gradius II/VIC Video Games R5
    [Show full text]