Self Adjusting Contention Friendly Concurrent Binary Search Tree by Lazy Splaying
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Cache Oblivious Search Trees Via Binary Trees of Small Height
Cache Oblivious Search Trees via Binary Trees of Small Height Gerth Stølting Brodal∗ Rolf Fagerberg∗ Riko Jacob∗ Abstract likely to increase in the future [13, pp. 7 and 429]. We propose a version of cache oblivious search trees As a consequence, the memory access pattern of an which is simpler than the previous proposal of Bender, algorithm has become a key component in determining Demaine and Farach-Colton and has the same complex- its running time in practice. Since classic asymptotical ity bounds. In particular, our data structure avoids the analysis of algorithms in the RAM model is unable to use of weight balanced B-trees, and can be implemented capture this, a number of more elaborate models for as just a single array of data elements, without the use of analysis have been proposed. The most widely used of pointers. The structure also improves space utilization. these is the I/O model of Aggarwal and Vitter [1], which For storing n elements, our proposal uses (1 + ε)n assumes a memory hierarchy containing two levels, the times the element size of memory, and performs searches lower level having size M and the transfer between the in worst case O(logB n) memory transfers, updates two levels taking place in blocks of B elements. The in amortized O((log2 n)/(εB)) memory transfers, and cost of the computation in the I/O model is the number range queries in worst case O(logB n + k/B) memory of blocks transferred. This model is adequate when transfers, where k is the size of the output. -
Through the Concept of Data Structures, the Self- Balancing Binary Search Tree
International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 06 Issue: 01 | Jan 2019 www.irjet.net p-ISSN: 2395-0072 THROUGH THE CONCEPT OF DATA STRUCTURES, THE SELF- BALANCING BINARY SEARCH TREE Asniya Sadaf Syed Atiqur Rehman1, Avantika kishor Bakale2, Priyanka Patil3 1,2,3Department of Computer Science and Engineering, Prof Ram Meghe College of Engineering and Management, Badnera -------------------------------------------------------------------------***------------------------------------------------------------------------ ABSTRACT - In the word of computing tree is a known way of implementing balancing tree as binary hierarchical data structure which stores information tree they are originally discovered by Bayer and are naturally in the form of hierarchy style. Tree is a most nowadays extensively (diseased) in the standard powerful and advanced data structure. This paper is literature or algorithm Maintaining the invariant of red mainly focused on self -balancing binary search tree(BST) black tree through Haskell types system using the nested also known as height balanced BST. A BST is a type of data data types this give small list noticeable overhead. Many structure that adjust itself to provide the consistent level gives small list overhead can be removed by the use of of node access. This paper covers the different types of BST existential types [4]. their analysis, complexity and application. 3.1. AVL TREE Key words: AVL Tree, Splay Tree, Skip List, Red Black Tree, BST. AVL Tree is best example of self-balancing search tree; this means that AVL Tree is also binary search tree 1. INTRODUCTION which is also balancing tree. A binary tree is said to be Tree data structures are the similar like Maps and Sets, balanced if different between the height of left and right. -
Lecture 04 Linear Structures Sort
Algorithmics (6EAP) MTAT.03.238 Linear structures, sorting, searching, etc Jaak Vilo 2018 Fall Jaak Vilo 1 Big-Oh notation classes Class Informal Intuition Analogy f(n) ∈ ο ( g(n) ) f is dominated by g Strictly below < f(n) ∈ O( g(n) ) Bounded from above Upper bound ≤ f(n) ∈ Θ( g(n) ) Bounded from “equal to” = above and below f(n) ∈ Ω( g(n) ) Bounded from below Lower bound ≥ f(n) ∈ ω( g(n) ) f dominates g Strictly above > Conclusions • Algorithm complexity deals with the behavior in the long-term – worst case -- typical – average case -- quite hard – best case -- bogus, cheating • In practice, long-term sometimes not necessary – E.g. for sorting 20 elements, you dont need fancy algorithms… Linear, sequential, ordered, list … Memory, disk, tape etc – is an ordered sequentially addressed media. Physical ordered list ~ array • Memory /address/ – Garbage collection • Files (character/byte list/lines in text file,…) • Disk – Disk fragmentation Linear data structures: Arrays • Array • Hashed array tree • Bidirectional map • Heightmap • Bit array • Lookup table • Bit field • Matrix • Bitboard • Parallel array • Bitmap • Sorted array • Circular buffer • Sparse array • Control table • Sparse matrix • Image • Iliffe vector • Dynamic array • Variable-length array • Gap buffer Linear data structures: Lists • Doubly linked list • Array list • Xor linked list • Linked list • Zipper • Self-organizing list • Doubly connected edge • Skip list list • Unrolled linked list • Difference list • VList Lists: Array 0 1 size MAX_SIZE-1 3 6 7 5 2 L = int[MAX_SIZE] -
[Type the Document Title]
International Journal of Engineering Science Invention (IJESI) ISSN (Online): 2319 – 6734, ISSN (Print): 2319 – 6726 www.ijesi.org || PP. 31-35 Parallel and Nearest Neighbor Search for High-Dimensional Index Structure of Content-Based Data Using Dva-Tree A.RosiyaSusaiMary1, Dr.R.Suguna 2 1(Department of Computer Science, Theivanai Ammal College for Women, India) 2(Department of Computer Science, Theivanai Ammal College for Women, India) Abstract: We propose a parallel high-dimensional index structure for content-based information retrieval so as to cope with the linear decrease in retrieval performance. In addition, we devise data insertion, range query and k-NN query processing algorithms which are suitable for a cluster-based parallel architecture. Finally, we show that our parallel index structure achieves good retrieval performance in proportion to the number of servers in the cluster-based architecture and it outperforms a parallel version of the VA-File. To address the demanding search needs caused by large-scale image collections, speeding up the search by using distributed index structures, and a Vector Approximation-file (DVA-file) in parallel. Keywords: Distributed Indexing Structure, High Dimensionality, KNN- Search I. Introduction The need to manage various types of large scale data stored in web environments has drastically increased and resulted in the development of index mechanism for high dimensional feature vector data about such a kinds of multimedia data. Recent search engine for the multimedia data in web location may collect billions of images, text and video data, which makes the performance bottleneck to get a suitable web documents and contents. Given large image and video data collections, a basic problem is to find objects that cover given information need. -
Parallel and Nearest Neighbor Search for High-Dimensional Index Structure of Content- Based Data Using DVA-Tree R
International Journal of Scientific Research and Review ISSN NO: 2279-543X Parallel and Nearest Neighbor search for high-dimensional index structure of content- based data using DVA-tree R. ROSELINE1, Z.JOHN BERNARD2, V. SUGANTHI3 1’2Assistant Professor PG & Research Department of Computer Applications, St Joseph’s College Of Arts and Science, Cuddalore. 2 Research Scholar, PG & Research Department of Computer Science, St Joseph’s College Of Arts and Science, Cuddalore. Abstract We propose a parallel high-dimensional index structure for content-based information retrieval so as to cope with the linear decrease in retrieval performance. In addition, we devise data insertion, range query and k-NN query processing algorithms which are suitable for a cluster-based parallel architecture. Finally, we show that our parallel index structure achieves good retrieval performance in proportion to the number of servers in the cluster-based architecture and it outperforms a parallel version of the VA-File. To address the demanding search needs caused by large-scale image collections, speeding up the search by using distributed index structures, and a Vector Approximation-file (DVA-file) in parallel Keywords: KNN- search, distributed indexing structure, high Dimensionality 1. Introduction The need to manage various types of large scale data stored in web environments has drastically increased and resulted in the development of index mechanism for high dimensional feature vector data about such a kinds of multimedia data. Recent search engine for the multimedia data in web location may collect billions of images, text and video data, which makes the performance bottleneck to get a suitable web documents and contents. -
Top Tree Compression of Tries∗
Top Tree Compression of Tries∗ Philip Bille Pawe lGawrychowski Inge Li Gørtz [email protected] [email protected] [email protected] Gad M. Landau Oren Weimann [email protected] [email protected] Abstract We present a compressed representation of tries based on top tree compression [ICALP 2013] that works on a standard, comparison-based, pointer machine model of computation and supports efficient prefix search queries. Namely, we show how to preprocess a set of strings of total length n over an alphabet of size σ into a compressed data structure of worst-case optimal size O(n= logσ n) that given a pattern string P of length m determines if P is a prefix of one of the strings in time O(min(m log σ; m + log n)). We show that this query time is in fact optimal regardless of the size of the data structure. Existing solutions either use Ω(n) space or rely on word RAM techniques, such as tabulation, hashing, address arithmetic, or word-level parallelism, and hence do not work on a pointer machine. Our result is the first solution on a pointer machine that achieves worst-case o(n) space. Along the way, we develop several interesting data structures that work on a pointer machine and are of independent interest. These include an optimal data structures for random access to a grammar- compressed string and an optimal data structure for a variant of the level ancestor problem. 1 Introduction A string dictionary compactly represents a set of strings S = S1;:::;Sk to support efficient prefix queries, that is, given a pattern string P determine if P is a prefix of some string in S. -
List of Transparencies
List of Transparencies Chapter 1 Primitive Java 1 A simple first program 2 The eight primitve types in Java 3 Program that illustrates operators 4 Result of logical operators 5 Examples of conditional and looping constructs 6 Layout of a switch statement 7 Illustration of method declaration and calls 8 Chapter 2 References 9 An illustration of a reference: The Point object stored at memory location 1000 is refer- enced by both point1 and point3. The Point object stored at memory location 1024 is referenced by point2. The memory locations where the variables are stored are arbitrary 10 The result of point3=point2: point3 now references the same object as point2 11 Simple demonstration of arrays 12 Array expansion: (a) starting point: a references 10 integers; (b) after step 1: original references the 10 integers; (c) after steps 2 and 3: a references 12 integers, the first 10 of which are copied from original; (d) after original exits scope, the orig- inal array is unreferenced and can be reclaimed 13 Common standard run-time exceptions 14 Common standard checked exceptions 15 Simple program to illustrate exceptions 16 Illustration of the throws clause 17 Program that demonstrates the string tokenizer 18 Program to list contents of a file 19 Chapter 3 Objects and Classes 20 Copyright 1998 by Addison-Wesley Publishing Company ii A complete declaration of an IntCell class 21 IntCell members: read and write are accessible, but storedValue is hidden 22 A simple test routine to show how IntCell objects are accessed 23 IntCell declaration with -
Funnel Heap - a Cache Oblivious Priority Queue
Alcom-FT Technical Report Series ALCOMFT-TR-02-136 Funnel Heap - A Cache Oblivious Priority Queue Gerth Stølting Brodal∗,† Rolf Fagerberg∗ Abstract The cache oblivious model of computation is a two-level memory model with the assumption that the parameters of the model are un- known to the algorithms. A consequence of this assumption is that an algorithm efficient in the cache oblivious model is automatically effi- cient in a multi-level memory model. Arge et al. recently presented the first optimal cache oblivious priority queue, and demonstrated the im- portance of this result by providing the first cache oblivious algorithms for graph problems. Their structure uses cache oblivious sorting and selection as subroutines. In this paper, we devise an alternative opti- mal cache oblivious priority queue based only on binary merging. We also show that our structure can be made adaptive to different usage profiles. Keywords: Cache oblivious algorithms, priority queues, memory hierar- chies, merging ∗BRICS (Basic Research in Computer Science, www.brics.dk, funded by the Danish National Research Foundation), Department of Computer Science, University of Aarhus, Ny Munkegade, DK-8000 Arhus˚ C, Denmark. E-mail: {gerth,rolf}@brics.dk. Partially supported by the Future and Emerging Technologies programme of the EU under contract number IST-1999-14186 (ALCOM-FT). †Supported by the Carlsberg Foundation (contract number ANS-0257/20). 1 1 Introduction External memory models are formal models for analyzing the impact of the memory access patterns of algorithms in the presence of several levels of memory and caches on modern computer architectures. The cache oblivious model, recently introduced by Frigo et al. -
Design and Analysis of Data Structures for Dynamic Trees
Design and Analysis of Data Structures for Dynamic Trees Renato Werneck Advisor: Robert Tarjan Outline The Dynamic Trees problem ) Existing data structures • A new worst-case data structure • A new amortized data structure • Experimental results • Final remarks • The Dynamic Trees Problem Dynamic trees: • { Goal: maintain an n-vertex forest that changes over time. link(v; w): adds edge between v and w. ∗ cut(v; w): deletes edge (v; w). ∗ { Application-specific data associated with vertices/edges: updates/queries can happen in bulk (entire paths or trees at once). ∗ Concrete examples: • { Find minimum-weight edge on the path between v and w. { Add a value to every edge on the path between v and w. { Find total weight of all vertices in a tree. Goal: O(log n) time per operation. • Applications Subroutine of network flow algorithms • { maximum flow { minimum cost flow Subroutine of dynamic graph algorithms • { dynamic biconnected components { dynamic minimum spanning trees { dynamic minimum cut Subroutine of standard graph algorithms • { multiple-source shortest paths in planar graphs { online minimum spanning trees • · · · Application: Online Minimum Spanning Trees Problem: • { Graph on n vertices, with new edges \arriving" one at a time. { Goal: maintain the minimum spanning forest (MSF) of G. Algorithm: • { Edge e = (v; w) with length `(e) arrives: 1. If v and w in different components: insert e; 2. Otherwise, find longest edge f on the path v w: · · · `(e) < `(f): remove f and insert e. ∗ `(e) `(f): discard e. ∗ ≥ Example: Online Minimum Spanning Trees Current minimum spanning forest. • Example: Online Minimum Spanning Trees Edge between different components arrives. • Example: Online Minimum Spanning Trees Edge between different components arrives: • { add it to the forest. -
Balanced Binary Search Trees – AVL Trees, 2-3 Trees, B-Trees
Balanced binary search trees – AVL trees, 2‐3 trees, B‐trees Professor Clark F. Olson (with edits by Carol Zander) AVL trees One potential problem with an ordinary binary search tree is that it can have a height that is O(n), where n is the number of items stored in the tree. This occurs when the items are inserted in (nearly) sorted order. We can fix this problem if we can enforce that the tree remains balanced while still inserting and deleting items in O(log n) time. The first (and simplest) data structure to be discovered for which this could be achieved is the AVL tree, which is names after the two Russians who discovered them, Georgy Adelson‐Velskii and Yevgeniy Landis. It takes longer (on average) to insert and delete in an AVL tree, since the tree must remain balanced, but it is faster (on average) to retrieve. An AVL tree must have the following properties: • It is a binary search tree. • For each node in the tree, the height of the left subtree and the height of the right subtree differ by at most one (the balance property). The height of each node is stored in the node to facilitate determining whether this is the case. The height of an AVL tree is logarithmic in the number of nodes. This allows insert/delete/retrieve to all be performed in O(log n) time. Here is an example of an AVL tree: 18 3 37 2 11 25 40 1 8 13 42 6 10 15 Inserting 0 or 5 or 16 or 43 would result in an unbalanced tree. -
A Speculation-Friendly Binary Search Tree Tyler Crain, Vincent Gramoli, Michel Raynal
A Speculation-Friendly Binary Search Tree Tyler Crain, Vincent Gramoli, Michel Raynal To cite this version: Tyler Crain, Vincent Gramoli, Michel Raynal. A Speculation-Friendly Binary Search Tree. [Research Report] PI-1984, 2011, pp.21. inria-00618995v2 HAL Id: inria-00618995 https://hal.inria.fr/inria-00618995v2 Submitted on 5 Mar 2012 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Publications Internes de l’IRISA ISSN : 2102-6327 PI 1984 – septembre 2011 A Speculation-Friendly Binary Search Tree* Tyler Crain** , Vincent Gramoli*** Michel Raynal**** [email protected], vincent.gramoli@epfl.ch, [email protected] Abstract: We introduce the first binary search tree algorithm designed for speculative executions. Prior to this work, tree structures were mainly designed for their pessimistic (non-speculative) accesses to have a bounded complexity. Researchers tried to evaluate transactional memory using such tree structures whose prominent example is the red-black tree library developed by Oracle Labs that is part of multiple benchmark distributions. Although well-engineered, such structures remain badly suited for speculative accesses, whose step complexity might raise dramatically with contention. We show that our speculation-friendly tree outperforms the existing transaction-based version of the AVL and the red-black trees. -
Dynamic Trees in Practice
Dynamic Trees in Practice ROBERT E. TARJAN Princeton University and HP Labs and RENATO F. WERNECK Microsoft Research Silicon Valley Dynamic tree data structures maintain forests that change over time through edge insertions and deletions. Besides maintaining connectivity information in logarithmic time, they can support aggregation of information over paths, trees, or both. We perform an experimental comparison of several versions of dynamic trees: ST-trees, ET-trees, RC-trees, and two variants of top trees (self-adjusting and worst-case). We quantify their strengths and weaknesses through tests with various workloads, most stemming from practical applications. We observe that a simple, linear- time implementation is remarkably fast for graphs of small diameter, and that worst-case and randomized data structures are best when queries are very frequent. The best overall performance, however, is achieved by self-adjusting ST-trees. Categories and Subject Descriptors: E.1 [Data Structures]: Trees; G.2.1 [Discrete Mathe- matics]: Combinatorics—Combinatorial Algorithms; G.2.2 [Discrete Mathematics]: Graph Theory—Network Problems General Terms: Algorithms, Experimentation Additional Key Words and Phrases: dynamic trees, link-cut trees, top trees, experimental evalu- ation 1. INTRODUCTION The dynamic tree problem is that of maintaining an n-vertex forest that changes over time. Edges can be added or deleted in any order, as long as no cycle is ever created. In addition, data can be associated with vertices, edges, or both. This data can be manipulated individually (one vertex or edge at a time) or in bulk, with operations that deal with an entire path or tree at a time.