FY 2010 1St Quarter Results
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How to Buy DVD PC Games : 6 Ribu/DVD Nama
www.GamePCmurah.tk How To Buy DVD PC Games : 6 ribu/DVD Nama. DVD Genre Type Daftar Game Baru di urutkan berdasarkan tanggal masuk daftar ke list ini Assassins Creed : Brotherhood 2 Action Setup Battle Los Angeles 1 FPS Setup Call of Cthulhu: Dark Corners of the Earth 1 Adventure Setup Call Of Duty American Rush 2 1 FPS Setup Call Of Duty Special Edition 1 FPS Setup Car and Bike Racing Compilation 1 Racing Simulation Setup Cars Mater-National Championship 1 Racing Simulation Setup Cars Toon: Mater's Tall Tales 1 Racing Simulation Setup Cars: Radiator Springs Adventure 1 Racing Simulation Setup Casebook Episode 1: Kidnapped 1 Adventure Setup Casebook Episode 3: Snake in the Grass 1 Adventure Setup Crysis: Maximum Edition 5 FPS Setup Dragon Age II: Signature Edition 2 RPG Setup Edna & Harvey: The Breakout 1 Adventure Setup Football Manager 2011 versi 11.3.0 1 Soccer Strategy Setup Heroes of Might and Magic IV with Complete Expansion 1 RPG Setup Hotel Giant 1 Simulation Setup Metal Slug Anthology 1 Adventure Setup Microsoft Flight Simulator 2004: A Century of Flight 1 Flight Simulation Setup Night at the Museum: Battle of the Smithsonian 1 Action Setup Naruto Ultimate Battles Collection 1 Compilation Setup Pac-Man World 3 1 Adventure Setup Patrician IV Rise of a Dynasty (Ekspansion) 1 Real Time Strategy Setup Ragnarok Offline: Canopus 1 RPG Setup Serious Sam HD The Second Encounter Fusion (Ekspansion) 1 FPS Setup Sexy Beach 3 1 Eroge Setup Sid Meier's Railroads! 1 Simulation Setup SiN Episode 1: Emergence 1 FPS Setup Slingo Quest 1 Puzzle -
Seizures CAUTION – Motion Sickness WARNING – Repetitive Motion
PLEASEPLEASE CAREFULLY CAREFULLY READ READ THE THE Wii™ Wii™ OPERATIONS OPERATIONS MANUAL MANUAL COMPLETELY COMPLETELY BEFORE BEFORE USING USING YOUR YOUR The Official Seal is your assurance that this product is licensed or manufactured by WiiWii HARDWARE HARDWARE SYSTEM, SYSTEM, GAME GAME DISC DISC OR OR ACCESSORY. ACCESSORY. THIS THIS MANUAL MANUAL CONTAINS CONTAINS IMPORTANT IMPORTANT The Official Seal is your assurance that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, HEALTHHEALTH AND AND SAFETY SAFETY INFORMATION. INFORMATION. Nintendo. Always look for this seal when buying video game systems, accessories, gamesgames and and related related products. products. IMPORTANTIMPORTANT SAFETY SAFETY INFORMATION: INFORMATION: READ READ THE THE FOLLOWING FOLLOWING WARNINGS WARNINGS BEFORE BEFORE YOU YOU OR OR YOURYOUR CHILD CHILD PLAY PLAY VIDEO VIDEO GAMES. GAMES. WARNING – Seizures Trademarks are property of their respective owners. Wii is a trademark of WARNING – Seizures Trademarks are property of their respective owners. Wii is a trademark of Licensed by Nintendo Nintendo. © 2006 Nintendo. Licensed by Nintendo Nintendo. © 2006 Nintendo. •• Some Some people people (about (about 1 1 in in 4000) 4000) may may have have seizures seizures or or blackouts blackouts triggered triggered by by light light flashes flashes or or patterns,patterns, and and this this may may occur occur while while they they are are watching watching TV TV or or playing playing video video games, games, even even if if they they have have nevernever had had a a seizure seizure before. before. •• Anyone Anyone who who has has had had a a seizure, seizure, loss loss of of awareness, awareness, or or other other symptom symptom linked linked to to an an epileptic epileptic conditioncondition should should consult consult a a doctor doctor before before playing playing a a video video game. -
THIS WEEK ...We Focus on Some More Titles That Have Made an Impression on Eurogamer Readers, and Reveal Why
Brought to you by Every week: The UK games market in less than ten minutes Issue 6: 14th - 20th July WELCOME ...to GamesRetail.biz, your weekly look at the key analysis, news and data sources for the retail sector, brought to you by GamesIndustry.biz and Eurogamer.net. THIS WEEK ...we focus on some more titles that have made an impression on Eurogamer readers, and reveal why. Plus - the highlights of an interview with Tony Hawk developer Robomodo, the latest news, charts, Eurogamer reader data, price comparisons, release dates, jobs and more! Popularity of Age of Conan - Hyborian Adventures in 2009 B AGE OF CONAN VS WII SPORTS RESORT #1 A This week we look at the Eurogamer buzz performance around two key products since the beginning of 2009. First up is the MMO Age of #10 Conan - a game which launched to great fanfare this time last year, but subsequently suffered from a lack of polish and endgame content. #100 Eurogamer.net Popularity (Ranked) Recently the developer, Funcom, attempted to reignite interest in the game by marketing the changes made in the build-up to its first anniversary - point A notes a big feature and #1000 Jul free trial key launch, while point B shows the Feb Mar Apr May Jun Jan '09 Age of Conan - Hyborian Adventures re-review which put the game right at the top of the pile earlier this month - whether that interest can be converted into subs is a different question, but the team has given itself a good Popularity of Wii Sports Resort in 2009 chance at least. -
UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
Gaming in Libraries by Matthew Cole Introduction
Play your way to the top: Gaming in libraries By Matthew Cole Introduction Video games have come a long way since who have rarely or never played a video Atari’s suite of arcade games was released game to people who have either played on a home console. Children of the first video games for a significant portion of their video game wave have become adults lives, or had many friends who did. These themselves, and according to some counts, new researchers are uncovering deeper this population of first-wave gamers levels of impact and influence than their accounts for approximately 56 million predecessors because people who engage in members of the North American workforce an activity understand it better than those (Beck & Wade, 2004). This is important for who do not. various reasons. First, it shows that people It is important to recognize that video games who play video games are not destined to be facilitate learning rather than. General anti-social, brain-dead, basement hermits; in perception of video gaming ranges between fact, they will enter the workforce proving to those who classify it as solely recreational be as successful and resourceful as their and those who recognize the educational non-gaming counterparts. Secondly, it potential of video games. Both ends of this shows that people who play video games as spectrum touch on core principles of public children and teenagers continue to do so as libraries information and entertainment. adults. Finally, it means that the type of Therefore, this article will look at how video people who are currently researching the games can fit into the mandate and societal effects of gaming have changed from those expectations of a public library. -
GAME DEVELOPERS a One-Of-A-Kind Game Concept, an Instantly Recognizable Character, a Clever Phrase— These Are All a Game Developer’S Most Valuable Assets
HOLLYWOOD >> REVIEWS ALIAS MAYA 6 * RTZEN RT/SHADER ISSUE AUGUST 2004 THE LEADING GAME INDUSTRY MAGAZINE >>SIGGRAPH 2004 >>DEVELOPER DEFENSE >>FAST RADIOSITY SNEAK PEEK: LEGAL TOOLS TO SPEEDING UP LIGHTMAPS DISCREET 3DS MAX 7 PROTECT YOUR I.P. WITH PIXEL SHADERS POSTMORTEM: THE CINEMATIC EFFECT OF ZOMBIE STUDIOS’ SHADOW OPS: RED MERCURY []CONTENTS AUGUST 2004 VOLUME 11, NUMBER 7 FEATURES 14 COPYRIGHT: THE BIG GUN FOR GAME DEVELOPERS A one-of-a-kind game concept, an instantly recognizable character, a clever phrase— these are all a game developer’s most valuable assets. To protect such intangible properties from pirates, you’ll need to bring out the big gun—copyright. Here’s some free advice from a lawyer. By S. Gregory Boyd 20 FAST RADIOSITY: USING PIXEL SHADERS 14 With the latest advances in hardware, GPU, 34 and graphics technology, it’s time to take another look at lightmapping, the divine art of illuminating a digital environment. By Brian Ramage 20 POSTMORTEM 30 FROM BUNGIE TO WIDELOAD, SEROPIAN’S BEAT GOES ON 34 THE CINEMATIC EFFECT OF ZOMBIE STUDIOS’ A decade ago, Alexander Seropian founded a SHADOW OPS: RED MERCURY one-man company called Bungie, the studio that would eventually give us MYTH, ONI, and How do you give a player that vicarious presence in an imaginary HALO. Now, after his departure from Bungie, environment—that “you-are-there” feeling that a good movie often gives? he’s trying to repeat history by starting a new Zombie’s answer was to adopt many of the standard movie production studio: Wideload Games. -
Sony Computer Entertainment Inc. Introduces Playstation®4 (Ps4™)
FOR IMMEDIATE RELEASE SONY COMPUTER ENTERTAINMENT INC. INTRODUCES PLAYSTATION®4 (PS4™) PS4’s Powerful System Architecture, Social Integration and Intelligent Personalization, Combined with PlayStation Network with Cloud Technology, Delivers Breakthrough Gaming Experiences and Completely New Ways to Play New York City, New York, February 20, 2013 –Sony Computer Entertainment Inc. (SCEI) today introduced PlayStation®4 (PS4™), its next generation computer entertainment system that redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization, deeply integrated social capabilities, and innovative second-screen features. Combined with PlayStation®Network with cloud technology, PS4 offers an expansive gaming ecosystem that is centered on gamers, enabling them to play when, where and how they want. PS4 will be available this holiday season. Gamer Focused, Developer Inspired PS4 was designed from the ground up to ensure that the very best games and the most immersive experiences reach PlayStation gamers. PS4 accomplishes this by enabling the greatest game developers in the world to unlock their creativity and push the boundaries of play through a system that is tuned specifically to their needs. PS4 also fluidly connects players to the larger world of experiences offered by PlayStation, across the console and mobile spaces, and PlayStation® Network (PSN). The PS4 system architecture is distinguished by its high performance and ease of development. PS4 is centered around a powerful custom chip that contains eight x86-64 cores and a state of the art graphics processor. The Graphics Processing Unit (GPU) has been enhanced in a number of ways, principally to allow for easier use of the GPU for general purpose computing (GPGPU) such as physics simulation. -
Nick Braun Sound
NICK BRAUN 17634 NE Union Hill Rd #215 Redmond, WA 98052 www.nickbraunsound.com [email protected] 614-205-3430 CREDITS Unannounced Project Conduit 2 Senior Sound Designer Wii (2011) Monolith Sound Designer / Additional Composer Warner Brothers High Voltage Software/ Sega Middle Earth: Shadow of War Nickelodeon Dance PS4, XboxOne, PC (2017) Xbox 360, Wii (2011) Senior Sound Designer Lead Sound Designer / Composer Monolith / Warner Brothers High Voltage Software / 2k / Nickelodeon Microsoft HoloLens Experiences Country Dance HoloLens (2015-2016) Wii (2011) Audio Lead Lead Sound Designer / Composer Microsoft High Voltage Software / Game Mill NASA: Mars OnSite NASA: Destination Mars Oh Gnomes! NFL: Imagining the Future IOS, Android (2011) Microsoft: ActionGram Composer Microsoft: Skype Groundling games Zoombies: Animales de la Muerte! Nickelodeon Fit iOS (2013) Wii, PS2 (2010) Lead Sound Designer Lead Sound Designer / Composer High Voltage Software High Voltage Software / 2k / Nickelodeon Kinect Star Wars Dora’s Big Birthday Adventure Xbox 360 (2012) Wii, PS2 (2010) Sound Designer (Cinemas) Lead Sound Designer/ Additional Composer High Voltage Software / Microsoft / Lucas Arts High Voltage Software / 2k / Nickelodeon Toy Story Mania Tournament of Legends PS3, Xbox 360 (2012) Wii (2010) Lead Sound Designer Sound Designer / Composer High Voltage Software / Microprose / Disney / Pixar High Voltage Software / Sega Country Dance All Stars Dora Saves the Crystal Kingdom Xbox 360 (2012) Wii, PS2 (2009) Lead Sound Designer Lead Sound Designer / Composer High Voltage Software / GameMill High Voltage Software / 2k / Nickelodeon Country Dance 2 Ni Hao, Kai-Lan: Super Game Day Wii (2012) Wii, PS2 (2009) Lead Sound Designer Lead Sound Designer / Composer High Voltage Software / GameMill High Voltage Software / 2k / Nickelodeon Captain America: Super Soldier The Conduit Wii, 3DS (2011) Wii (2009) Sound Designer Sound Designer High Voltage Software / Sega High Voltage Software / D3 . -
Kevin Michael Vekony 1.630.945.2533 [email protected] Portfolio Located At: Kevinvekony.Com
Kevin Michael Vekony 1.630.945.2533 [email protected] Portfolio located at: kevinvekony.com Objective To obtain a position in which I can deliver exceptional work while building upon my experienced history of fundamental knowledge and skills. I am an organized, detail-oriented individual with the ability to thrive in a business setting through my readiness to learn, immense creativity, and quality skills aptitude at both written and presentational communication. I strive to maintain a solid work ethic combined with a commitment to accomplishing tasks in a quality manner and maintain this through my passion for excellence. Professional Experience Associate Art Producer at High Voltage Software February 2021 – Present Quality Assurance Analyst / Customer Support at Jackbox Games October 2018 – February 2021 As part of returned role select full-time staff on the QA team, tested and verified fixes through manual methods and regression checking then-upcoming game content to ensure the best delivered quality to players upon launch utilizing techniques such as ad-hoc testing, acting on and helping spearhead creation / tracking of test plans in Trello, Excel spreadsheets, and Google Docs, bug tracking software, as well as collaborative QA team meetings and reviews across disciplines. Also serve as the QA Lead for certain assigned products acting as the forefront of information flow and test planning via attending agile sprint reviews / planning thereafter maintaining notes and further documentation. Additionally, part of spearheading Customer Support responsibilities for the company by responding to customers' general technical or merchandising issues, questions, feedback, and inquiries through the HappyFox service while helping maintain its Knowledge Base informational article wiki. -
Nintendo Co., Ltd
Nintendo Co., Ltd. Financial Results Briefing for the Nine-Month Period Ended December 2008 (Briefing Date: 2009/1/30) Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Consolidated Statements of Income Transition million yen FY3/2005 FY3/2006 FY3/2007 FY3/2008 FY3/2009 Apr.-Dec.'04 Apr.-Dec.'05 Apr.-Dec.'06 Apr.-Dec.'07 Apr.-Dec.'08 Net sales 419,373 412,339 712,589 1,316,434 1,536,348 Cost of sales 232,495 237,322 411,862 761,944 851,283 Gross margin 186,877 175,017 300,727 554,489 685,065 (Gross margin ratio) (44.6%) (42.4%) (42.2%) (42.1%) (44.6%) Selling, general, and administrative expenses 83,771 92,233 133,093 160,453 183,734 Operating income 103,106 82,783 167,633 394,036 501,330 (Operating income ratio) (24.6%) (20.1%) (23.5%) (29.9%) (32.6%) Other income 15,229 64,268 53,793 37,789 28,295 (of which foreign exchange gains) (4,778) (45,226) (26,069) (143) ( - ) Other expenses 2,976 357 714 995 177,137 (of which foreign exchange losses) ( - ) ( - ) ( - ) ( - ) (174,233) Income before income taxes and extraordinary items 115,359 146,694 220,713 430,830 352,488 (Income before income taxes and extraordinary items ratio) (27.5%) (35.6%) (31.0%) (32.7%) (22.9%) Extraordinary gains 1,433 6,888 1,047 3,830 98 Extraordinary losses 1,865 255 27 2,135 6,171 Income before income taxes and minority interests 114,927 153,327 221,734 432,525 346,415 Income taxes 47,260 61,176 89,847 173,679 133,856 Minority interests -91 -34 -29 -83 35 Net income 67,757 92,185 131,916 258,929 212,524 (Net income ratio) (16.2%) (22.4%) (18.5%) (19.7%) (13.8%) - 1 - Nintendo Co., Ltd. -
Nintendo Wii Virtual Console
Nintendo Wii Virtual Console Last Updated on September 25, 2021 Title Publisher Qty Box Man Comments 101-in-1 Explosive Megamix Nordcurrent 1080° Snowboarding Nintendo 1942 Capcom 2 Fast 4 Gnomz QubicGames 3-2-1, Rattle Battle! Tecmo 3D Pixel Racing Microforum 5 in 1 Solitaire Digital Leisure 5 Spots Party Cosmonaut Games ActRaiser Square Enix Adventure Island Hudson Soft Adventure Island: The Beginning Hudson Entertainment Adventures of Lolo HAL Laboratory Adventures of Lolo 2 HAL Laboratory Air Zonk Hudson Soft Alex Kidd in Miracle World Sega Alex Kidd in Shinobi World Sega Alex Kidd: In the Enchanted Castle Sega Alex Kidd: The Lost Stars Sega Alien Crush Hudson Soft Alien Crush Returns Hudson Soft Alien Soldier Sega Alien Storm Sega Altered Beast: Sega Genesis Version Sega Altered Beast: Arcade Version Sega Amazing Brain Train, The NinjaBee And Yet It Moves Broken Rules Ant Nation Konami Arkanoid Plus! Square Enix Art of Balance Shin'en Multimedia Art of Fighting D4 Enterprise Art of Fighting 2 D4 Enterprise Art Style: CUBELLO Nintendo Art Style: ORBIENT Nintendo Art Style: ROTOHEX Nintendo Axelay Konami Balloon Fight Nintendo Baseball Nintendo Baseball Stars 2 D4 Enterprise Bases Loaded Jaleco Battle Lode Runner Hudson Soft Battle Poker Left Field Productions Beyond Oasis Sega Big Kahuna Party Reflexive Bio Miracle Bokutte Upa Konami Bio-Hazard Battle Sega Bit Boy!! Bplus Bit.Trip Beat Aksys Games Bit.Trip Core Aksys Games Bit.Trip Fate Aksys Games Bit.Trip Runner Aksys Games Bit.Trip Void Aksys Games bittos+ Unconditional Studios Blades of Steel Konami Blaster Master Sunsoft This checklist is generated using RF Generation's Database This checklist is updated daily, and it's completeness is dependent on the completeness of the database. -
Gamesretail.Biz, Your Weekly Look at the Key Analysis, News and Data Sources for the Retail Sector, Brought to You by Gamesindustry.Biz and Eurogamer.Net
Brought to you by Every week: The UK games market in less than ten minutes Issue 8: 28th July - 3rd August WELCOME ...to GamesRetail.biz, your weekly look at the key analysis, news and data sources for the retail sector, brought to you by GamesIndustry.biz and Eurogamer.net. THIS WEEK ... we look at how the top publishers have lined up against each other in terms of the traffic they've generated on Eurogamer.net - and how they've done it. Plus, we hear from Ubisoft creative director Michael de Plater, and round up all the week's sales data, need-to-know information, key online prices, jobs and release dates - plus what Eurogamer readers are most looking forward to. Top 3 Publisher Traffic in 2009 ANALYSIS: PUBLISHER SHARE IN 2009 24% A F 22% In this week's analysis we're looking at B G 20% publisher share of traffic to Eurogamer.net and 18% identifying the key drivers. In the first graph is 16% D a comparison over time of the top 3 performers 14% - EA, Activision Blizzard and Capcom. C 12% Point A reflects Capcom's highest traffic 10% E percentage of 2009 to date with a retrospective 8% on the Street Fighter franchise and the review of Percentage of Total Hits on Eurogamer.net 6% Street Fighter IV. Both articles combined in the 4% middle of February, which goes to show the 2% impact a release outside of the normal busy 0% periods can have on generating buzz. Point B Jul Feb Mar Apr May Jun Jan '09 is the Resident Evil IV review, underlining that Capcom Activision Electronic Arts idea further, while Point C demonstrates the interest around Flock! Publisher Share of Eurogamer.net traffic in 2009 12% Points D and E in early May refer to a retrospective on EA's Black and a review of 11% Activision's X-Men Origins: Wolverine 10% respectively, while Point F combines a number 9% of high-ranking articles for EA, including a 8% retrospective on Burnout Paradise and a news 7% story in which Criterion claims that nobody 6% has yet "maxed out" the next-gen consoles.